From the unleashed power of a hurricane wind or destructive tornado to drawing the breath from your target’s lungs, Air Powers command the life-giving atmosphere all around us. Whip up wind blasts and shields to protect you from attack. Fly on the wings of the wind, and let it carry your words across great distances as you snuff out fires and the consciousness of your foes just as easily. For M&M Third Edition.
//greenronin.com/wp-content/uploads/2016/09/RoninBanner-1.png 0 0 Evan Sass //greenronin.com/wp-content/uploads/2016/09/RoninBanner-1.png Evan Sass2012-04-18 11:09:522012-04-18 11:09:52Mutants & Masterminds Power Profile: Air Powers
Evan got his start in the hobby game industry in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. He has been editing and proofreading books for Green Ronin since our first product, Ork! The Roleplaying Game. He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking, and is our in-house Dragon Age and Fantasy AGE editor.