Entries from Green Ronin Publishing tagged with 'pdf'

Now Pre-Ordering: Emerald City

You Are Now Entering Emerald City After looking through the recently offered preview of Emerald City, it's now time to explore the rest of the West Coast's most exciting new destination. Emerald City is a new setting for Mutants &...

International TableTop Day!

Chris is heading down to LA this morning to celebrate International TableTop Day tomorrow with Felicia Day and Wil Wheaton. Chris will take part in the live streaming event and you can watch him play games at 4:30 pm PST...

Mutants & Masterminds Power Profile: Darkness Powers

Afraid of the dark? Darkness—and the blindness that comes with it—is one of the most primal fears, and command of darkness is one of the most primal powers. Darkness Powers turn shadows into weapons and minions, allow you to turn...

Mutants & Masterminds Power Profile: Sonic Powers

From music with charms to soothe (or command) to a shattering hypersonic shriek, Sonic Powers looks at abilities which generate and control sound. Flatten foes with sonic blasts or sneak up on them cloaked in silence, shape sound into solid...

Mutants & Masterminds Power Profile: Animal Powers

Speed of the cheetah, eyes of the eagle, strength of an elephant, courage of a lion... the powers of the animal kingdom are vast, and the Animal Powers profile looks at them for themed characters with animal-like powers or those...

Mutants & Masterminds Power Profile: Teleport Powers

"Now you see me..." with Teleport Powers, you can disappear or arrive in the blink of an eye, crossing a room or a world as quickly as stepping through a door. This profile looks at teleportation, summoning, gateways, and powers...

Mutants & Masterminds Power Profile: Size & Mass Powers

Contrary to what they say, size does matter, but not necessarily in the ways you might think! From titanic giants to mighty mites, Size & Mass Powers looks at the very big and the very small, and all the things...

Mutants & Masterminds Power Profile: Sensory Powers

If knowledge is power, then so is the ability to perceive, with senses far beyond those of ordinary people. Sensory Powers delves into enhanced and extraordinary senses, as well as powers to limit the senses of others, and how to...

Mutants & Masterminds Power Profile: Gravity Powers

It's one of the fundamental forces of the universe, and a wielder of Gravity Powers can make things light as a feather or heavier than a mountain, soar through the air, and perhaps even harness the power of an almost...

Mutants & Masterminds Power Profile: Plant Powers

Plants are everywhere, surviving even in some of the harshest places on Earth. The Plant Powers profile offers powers that turn even the humblest plants into powerful allies, and grant plant-like powers of survival, adaptability, and endurance. For M&M Third...

Faces of Thedas: Varric (PDF)

Wherever he goes, Varric Tethras (wisecracking rogue and stalwart companion in the Dragon Age 2 video game) makes friends, learns the local stories, and gleans the choicest scuttlebutt. Wherever he goes, his prized and distinctive crossbow, called Bianca, is sure...

Mutants & Masterminds Power Profile: Meta-Powers

There are powers, and then there are powers about powers: Meta-Powers. This profile looks at the powers used to influence the powers of others, from Power Mimicry and Power Theft to Power Nullification and Nemesis, with a close look at...

Emerald City Knights Chapter 5: Rise of the Masterminds (PDF)

This chapter picks up right where Chapter 4 left off, but can also be played as a stand-alone adventure. This PDF is available for just $3.99, and uses the Mutants & Masterminds Third Edition rules. Emerald City Knights Chapter 5:...

Mutants & Masterminds Power Profile: Kinetic Powers

Want powers that have some impact? Kinetic Powers have a lot of impact, enough to blast through steel and stone, and they can take a lot of impact, too, blocking bullets, blasts, and explosions. From telekinesis to projected force field...

AGE Explorations: Gifts of the Gods (PDF)

Paladins and priests, shamans and monks, the pious and the revered from virtually any faith you can imagine, they all gain new options and potency in your AGE-powered campaign when you add in this product's centerpiece: the Divine Gift talent....

Mutants & Masterminds Power Profile: Air Powers

From the unleashed power of a hurricane wind or destructive tornado to drawing the breath from your target's lungs, Air Powers command the life-giving atmosphere all around us. Whip up wind blasts and shields to protect you from attack. Fly...

Ronin Round Table: Marc Schmalz on ePublishing

I'm Green Ronin's Director of Electronic Publishing. That's a resume-inflating way of saying I deal with PDFs. I came to Green Ronin in 2004 by way of The Game Mechanics (where I was part owner and jack-of-all-trades) and Wizards of...

AGE Battle & Loot: Tomb of the Seeress

Tomb of the Seeress is the first of the Battle & Loot PDF series. It is built around the resting place of an ancient sphinx slain by mighty heroes in ages past. Tomb of the Seeress includes three new monsters,...

Mutants & Masterminds Power Profile: Magic Powers

By the Scarlet Shades of Sirrion! In this special double-sized Power Profile, peer into the secrets of the arcane arts with a catalog of spells and occult entities based on the material from the Book of Magic sourcebook. Magic Powers...

Dragon Age RPG DLC! Creatures of Thedas: The Wyvern

Infamous for ferocity, the wyverns of Thedas are legendary to commoner and king alike. Bring these fearsome creatures from the "Mark of the Assassin" video-game DLC to your Dragon Age tabletop RPG campaign with this PDF containing complete statistics, game-world...

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