Entries from Green Ronin Publishing tagged with 'Emerald City Knights'

Emerald City Knights Chapter 6: Into the Fire (PDF)

This sixth and final chapter picks up right where Chapter 5 left off, but can also be played as a stand-alone adventure. This PDF is available for just $3.99, and uses the Mutants & Masterminds Third Edition rules. Emerald City...

Emerald City Knights Chapter 5: Rise of the Masterminds (PDF)

This chapter picks up right where Chapter 4 left off, but can also be played as a stand-alone adventure. This PDF is available for just $3.99, and uses the Mutants & Masterminds Third Edition rules. Emerald City Knights Chapter 5:...

Emerald City Knights Chapter 4: Sea Change (PDF)

This chapter picks up right where Chapter 3 left off, but can also be played as a stand-alone adventure. This PDF is available for just $3.99, and uses the Mutants & Masterminds Third Edition rules. Emerald City Knights Chapter 4:...

Emerald City Knights Chapter 2: Out of Their League (PDF)

This chapter picks up right where Chapter 1 left off, but can also be played as a stand-alone adventure. This PDF is available for just $3.99, and uses the Mutants & Masterminds Third Edition rules. Emerald City Knights Chapter 2:...

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