Gravity Control

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Gravity Control

Postby bcr19374 » Mon Jul 28, 2003 5:43 pm

A player in my game wants gravity control - cool, there are rules for this in the book. One of the extras is for Energy Control: Gravity is Absorption. So if this extra is taken can the character always absorb the gravity acting on him? Also, the Energy Field, Energy Shapes, and Flight extras dosn't make sense for gravity. Also, would the flaw Restriced-Power Source always be applicable for gravity control? Since you can only move things in two directions, stated as towards or away from the Earth but assumably relative to whatever large mass the character might be standing on, it seems this power wouldn't work in space where there is nothing to define up and down. If you say the character can just exert force against objects in any way he wishes, you get Telekinesis.
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Re: Gravity Control

Postby Inazuma » Mon Jul 28, 2003 6:12 pm

bcr19374 wrote:A player in my game wants gravity control - cool, there are rules for this in the book. One of the extras is for Energy Control: Gravity is Absorption. So if this extra is taken can the character always absorb the gravity acting on him? Also, the Energy Field, Energy Shapes, and Flight extras dosn't make sense for gravity. Also, would the flaw Restriced-Power Source always be applicable for gravity control? Since you can only move things in two directions, stated as towards or away from the Earth but assumably relative to whatever large mass the character might be standing on, it seems this power wouldn't work in space where there is nothing to define up and down. If you say the character can just exert force against objects in any way he wishes, you get Telekinesis.


I wouldn't allow Absorption to work on the ambient gravity of the Earth, no. Energies that can be absorbed need to come in the form of an attack.

Flight makes sense for gravity. "Comic book gravity" control could bestow flight powers. The comics are full of "anti-gravity flight devices," like Vulture's harness.

I suppose the Energy Source flaw could be allowed for gravity, but the GM should make sure to provide situations where the flaw comes into effect. Adventures in space, for instance, or trapping the hero in an anti-gravity chamber. It's not much of a flaw if the energy source is always available to the hero.
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Postby lovecraft » Tue Jul 29, 2003 5:21 am

i would think that in space a the hero could do even more with the power then normal, it wouldn't be as strong though, theres slight gravity in all directions, i'm not sure of this but thats how i would see it at least
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Postby Novac » Tue Jul 29, 2003 5:26 am

The only comic I ever collected every issue to as a kid was Power Pack (I wish I still had them, a friend was storing my comics and her mother took them). There were two characters in the book that had Gravity Control. The way they'd fly on their own was to take a spray can to add propulsion :) I used to think that was pretty neat growing up.
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Re: Gravity Control

Postby Steve Kenson » Tue Jul 29, 2003 8:24 am

bcr19374 wrote:A player in my game wants gravity control - cool, there are rules for this in the book. One of the extras is for Energy Control: Gravity is Absorption. So if this extra is taken can the character always absorb the gravity acting on him? Also, the Energy Field, Energy Shapes, and Flight extras dosn't make sense for gravity. Also, would the flaw Restriced-Power Source always be applicable for gravity control?

For Energy Absorption, I'd limit the character to sources of gravity (or anti-gravity) greater than the Earth's normal 1G, if I allowed it at all. You could probably do Energy Field as a crushing "event horizon" around the character, if you wanted to. Energy Shapes of "solid gravity" would be pretty funky, but I've seen stranger things in the comics. Flight is actually one of the most common gravity-related powers: the character can "fall" in whatever direction desired essentially, including up or sideways.

I'd disallow the Power Source flaw for Gravity Control.
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Postby Optiplex » Tue Jul 29, 2003 9:57 am

you mentioned many effects that you didnt see appied to gravitiy control but most of the ones you discrbed were used by the villian graviton the he is a living persionifcation of grivitivty & often creates mini-black hole & gravity warpes reshape objects i would even allow a drain on speed/flight as an extra of gravity based powers.....hmm i have an idea for a villian in game in the near future. :green: :green: (all three of my players have flight)
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