Largely just as an exercise, I'm listing possible options for the Talented feat. Many are feats from the 3.5 Players Handbook, but those I've made myself are marked with an asterisk.
Acrobatic: You have excellent body awareness and coordination.
Skills: Acrobatics and Jump.
Agile: You ar eparticularly flexible and poised.
Skills: Balance and Escape Artist.
Alertness: You have finely tuned senses.
Skills: Listen and Spot.
Animal Affinity: You are good with animals.
Skills: Handle Animal and Ride.
Athletic: You have a knack for athletic endevours.
Skills: Climb and Swim.
*Convincing: Your words sway the feelings of others easily.
Skills: Diplomacy and Taunt.
*Craftsman: You are expert and building and repairing things.
Skills: Craft and Repair.
Deceitful: You have a knack for disguising the truth.
Skills: Disguise and Forgery.
Investigator: You have a knack for finding information.
Skills: Gather Information and Search.
Negotiator: You are good at gauging and swaying attitudes.
Skills: Diplomacy and Sense Motive.
Nimble Fingers: You are adept at manipulating small, delicate objects.
Skills: Disable Device and Open Lock.
Persuasive: You have a way with words and body language.
Skills: Bluff and Intimidate.
Self-Sufficient: You can take care of yourself in harsh environments and situations.
Skills: Medicine and Survival.
*Silver-Tongued: You can talk circles around people.
Skills: Bluff and Innuendo.
Stealthy: You are particularly good at avoiding notice.
Skills: Hide and Move Silently.
*Techno-Whiz: You're talented with technology.
Skills: Computers and Disable Device.
*Truth Seeker: You're keen at working past secrecy.
Skills: Read Lips and Sense Motive.
*Wheelman: You an ace behind the controls of any vehicle.
Skills: Drive and Pilot.
"This is a superhero game! I demand to be given rewards for causing massive property damage!"