This pdf is just great. Not only does it give the age system another edge which was seriously lacking, it also offers a nice alternative to specialisations in Dragon Age as it works with talents. Thumbs up!
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the main difficulty isn't handling statistics - it's keeping to the atmosphere of a dark mature fantasy game: it's writing the compelling stories, the multilayered characters, the interesting fates I want from AGE just as I got them from BioWare.


Zapp wrote: I sincerely hope Green Ronin doesn't view AGE as a way to release generic dreck that just so happens to retain the same stats as Dragon Age; I hope Green Ronin views AGE as a way to release more superior-quality fantasy stuff than their DA license can handle!

Loswaith wrote:Given dark fantasy is often gritty as well, not having faith healers can work quite well. It tends to lend the ambiguity that the gods are more a belief/properghanda style effect than any realy powerful otherworldly entities.

Nikchick wrote::P



Deirain wrote:I'm a little bothered by the number of players I see complaining that GR isn't releasing angsty AGE material. The system isn't dark/mature fantasy, the Dragon Age license is.
Deirain wrote:And it's not fair to expect the company to only release content fitting with the Dragon Age setting.
Deirain wrote:To put it simply: Dragon Age uses the AGE system, not the other way around.



Elfie wrote:"I'm awesome!"

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