I would like to ask a question for everyone in the board. Is character concept and background story a nessesity in the game or does it just slow the game down. I aks this becasue there is has been many a debate between two long standing systems. Whitewolf with the storytelling system which is story and, character focused and, Dungeons and Dragons which is based of chainmail a wargame system and seems to have a vidoe game like mentality especally in 4th ED. So which do you think is more important creating a concept and backdrop story for the character or just pick a pack and just play.



