Nikchick wrote:Chris will be popping over here in the next couple of days to post more information and we'll have regular updates between now and release but I can tell you that this is a system Chris designed from scratch to best reflect the license, just as we did with the game design on A Song of Ice and Fire.
"We use a class-based system that has levels--we're staying that close to our D&D roots. You start off with three basic classes, the wizard, fighter, and rogue, just to get you started. Very quickly, you get access to advanced classes, and even within those classes you get to customize abilities, stats, and talents--you buy points, build it up, and after a short while you'll be able to pick even more advanced classes. If you want to have a fighter-type character with magic-like abilities, there'll be a route you can take for that. If you want to be a barbarian berserker, you can do that, too...there's a route for everyone so players can build their character the way they want. There's a stupid number of class abilities and special abilities...I think it's more than in any other BioWare game."
Ogrepuppy wrote:Please, for the love of Azathoth, let's have you do two-weapon fighting and multiclassing (or your version of it) in such a way that is actually usable, please? (Unlike a certain dragon-sized RPG in a 4-edition dungeon. )
Pete Whalley wrote:Ogrepuppy wrote:Please, for the love of Azathoth, let's have you do two-weapon fighting and multiclassing (or your version of it) in such a way that is actually usable, please? (Unlike a certain dragon-sized RPG in a 4-edition dungeon. )
So long as it's not the silly old 'two weapons means extra attacks' rubbish that we've had in the past.
That bugs the bejeezus out of me. A second weapon is for parrying and feinting, not stabbing someone another couple of times.
mhensley wrote:A classed based game will have to do something really special to get me away from wfrp right now.
Ryngard wrote:Highly doubtful. This game is made for the world and I don't see them making a product to use a different game in this world... shouldn't be too hard to do yourself though... the world is just backdrop fluff.
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