miburo530 wrote:And I wonder how stats are going to be attributed? Will there be a point-buy, or will it be randomly set?
Also, I don't like adding conversation and perception to the attributes. I liked that in the vgrpg, coercion was a skill only slightly connected to an ability score, which allowed even the biggest tank to be good at conversation. that is rare in rpgs.
Users browsing this forum: Google [Bot] and 4 guests