I actually feel it is worse than most new games. Because of the introductory box set approach we have a somewhat sketched out overview of Ferelden and a handful of monsters and npcs and that's about it.
I love the system but do feel that this first box set is too introductory. As a person who has played the CRPG about 1 and 1/2 times (I'm midway through my second playthrough) I feel like I have a decent grasp of the world. However, I find it somewhat frustrating that I can't really recreate certain aspects of the game.
No poisons or traps for rogues
No human noble background
No qunari background or stats
No information on Golems (that I have found yet, I haven't read every single page of the PDF)
No foreigner background (Orlesian anyone? I need an Orlesian background if I wanted to recreate Leilana)
Now, as an experienced gamer I could probably reverse engineer some of this stuff, especially the human noble, Quanari, and Orlesian backgrounds but I'm not sure I should have to.
In a way, I suspect that Set 2 is going to make or break the game for me and will determine if I buy Set 3 and 4. I think that it needs to mimic the specialization classes of the CRPG to truly get the feel of the world.