I just have a little question regarding the Advanced Test with the village mob.
What exaclty is the purpose of making this an Advanced Test? I mean there is no time pressure on the scene and no consequence for failure as it is written. Now i know i can wing and make up a lot of things but i just ask this as the game is written and intended for new GM's no?
I mean any of the following would work i guess:
1. You havd 5 minutes (each time unit listed as 1 minute in teh adventure) to convince the mob before they attack;
2. If you fail 3 (or 4, or 5, whatever) checks they attempt to forcefully take the elf.
3. Etc etc
I only write this because unless i missed something, players can just keep rolling until they reach the Threshold.....indefinately, now not only could this get a little boring, but removing any consequence for failure basically makes the whole thing pointless no?


