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Gairten wrote:I think this setting and the rules support somewhat normal people put in extraordinary situations and rising, however clumsily, to the occasion.
angel_lord wrote:I usually like characters with good intentions, but campaigns where the moral choices are not always cut and dry. If the decision isn't hard to make, then it has less impact on the character's development imo.
By the same token, I have played in a few black and white, good versus evil campaigns, and they can be fun for a season.
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