Official adventures

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Official adventures

Postby Barbarian Axeman » Fri May 07, 2010 4:57 am

Who has already played the two official adventures that comes with set 1 and the GM's kit?

Which one is the best?
And wich one is the easiest to start with as GM.
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Postby Mezinger » Fri May 07, 2010 3:49 pm

I have!

The adventure "The Dalish Curse" is the better adventure for a starting GM, as the adventure is very straight forward and there aren't a number of story altering choices available to the Players. (This is the adventure from set 1)

"A Baan Too Many" does a better job highlighting passages to be spoken and allows more room for the Player Characters to make choices and feel like they are the people moving the story along rather than just being swept up in events.

Both are good in their own right, but I think the real adventure and setting gold will be found in the fourth coming "Blood in Ferelden" adventure set.
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Postby rschweik » Thu May 13, 2010 4:55 pm

have you recoreded ur sessions, by chance (as does pantsless)?
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Re: Official adventures - GR Staff

Postby rschweik » Fri Jan 20, 2012 11:48 am

I understand that you, GREEN RONIN, are hard at work on Set 3 and your other campaign setting for A.G.E. system. That is a great thing, and I am looking forward to both.
My concern is with the lack of official adventures for the DA Campaign Setting, in that, there are really very few official adventures published. 5 adventures and 3 plugs are enough to advance characters from levels 1 to whatever, but I am a fan of official adventures. Are there any official adventures in the works? Is there a possibility that Kobold Quarterly or another such publication will include any officially published adventures or plugs in the future?


Godspeed on your current endeavors,

Randall
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Re: Official adventures

Postby Elfie » Fri Jan 20, 2012 12:08 pm

Set 3 is going to come with an official adventure. And the next official set of adventures is going to come out after Set 3 and be centered around the Deep Roads.
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Re: Official adventures

Postby shonuff » Fri Jan 20, 2012 12:40 pm

I wish they'd do something else. There's so much more of Thedas that's untouched... I know that's what you get with someone else's intellectual property, but I can't help but want more. Maybe with DA3 there will be a tie-in? Maybe Orlais?
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Re: Official adventures

Postby Elfie » Fri Jan 20, 2012 1:04 pm

Well, who knows what will be covered in the set 3 adventure... and I'm sure the Deep Roads book isn't going to be the last adventure set that comes out.
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Re: Official adventures

Postby Ghostdanser » Fri Jan 20, 2012 1:16 pm

shonuff wrote:I wish they'd do something else. There's so much more of Thedas that's untouched... I know that's what you get with someone else's intellectual property, but I can't help but want more. Maybe with DA3 there will be a tie-in? Maybe Orlais?


shonuff...I'm pretty sure most of us agree with the sentiment and feel your pain. The problem is anything they write up has to be approved by Bioware, so it's hard to detail something that Bioware might not want touched because they haven't gotten to it in the CRPG. I would guess we might see more information on the Free Marches and Kirkwall soon(ish...since the releases are slow as molasses), being it was done in the DA2 CRPG...Orlais will probably have to wait until after DA3 CRPG has been released.
TTFN,
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Re: Official adventures

Postby shonuff » Fri Jan 20, 2012 1:52 pm

Yeah, but what is a forum for if not for complaining? :)

I think it's a fairly safe bet that DA3 will take place in Orlais; it'd be great if PnP supplement could come out about the same time. But Bioware will probably be all hands on the DA3 deck, and not on the approving other properties deck, so that's probably asking too much.
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Re: Official adventures

Postby orcface999 » Fri Jan 20, 2012 3:00 pm

You know, if someone has a good homebrew adventure, they might think about submitting it to Green Ronin. I don't know what kind of policy they have about submitting work, but the best way to increase the number of published adventures is to pitch in!
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Re: Official adventures

Postby Loswaith » Fri Jan 20, 2012 7:27 pm

shonuff wrote:Yeah, but what is a forum for if not for complaining? :)
...

Discussion. I think the factor they do come down to complaining allot is the reason why allot of game developers largely ignore anything said on them. (I get you were being sarcastic too btw :) )

orcface999 wrote:You know, if someone has a good homebrew adventure, they might think about submitting it to Green Ronin. I don't know what kind of policy they have about submitting work, but the best way to increase the number of published adventures is to pitch in!


You will likely find the Bioware DA team would need to authorise anything published reguardless who it was made by too, and they may be rather reluctant to even look at fan made/ unknown stuff. Especially if they have their own ideas on things.
That doesnt stop unofficial stuff being made by fans however, which can result in some realy good stuff still.
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Re: Official adventures

Postby shonuff » Fri Jan 20, 2012 8:31 pm

Loswaith wrote:
shonuff wrote:Yeah, but what is a forum for if not for complaining? :)
...


Discussion.


You say po-tay-to. I say po-tah-to.

orcface999 wrote:You know, if someone has a good homebrew adventure, they might think about submitting it to Green Ronin. I don't know what kind of policy they have about submitting work, but the best way to increase the number of published adventures is to pitch in!


Typically, publishers don't take unsolicited entries due to later copyright issues. Although I think some Serenity fan adventures were published as a sourcebook.
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Re: Official adventures

Postby Balgin Stondraeg » Sat Jan 21, 2012 1:05 pm

Funnily enough I'm trying to compose a Deep Roads based adventure at the moment. I've got some elements I want to include but need to shuffle them into some kind of order and add soem binding plot elements too.
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