Loswaith wrote:Thats a good point, though the lines I was thinking that were different is that demons seem to be able to posess a corpse even in areas where the veil isn't weakened or torn (whether thats directly from the fade or areas with alot of corpses weaken the veil, is uncertain, though it could just be my fuzzy memory from the game that undead were about in other areas). The actual process of course would be much the same, in that it's an uncontested form.
My interpretation is that most demons who cross over, which would necessitate some damage to the veil (or summoning -- which might do the same thing), would exist as shades of some sort. Once in the world, they could travel fairly at will, although they would have to possess something in order to remain. I would assume that if a demon came over, possessed a corpse then walked a thousand miles, it could then repossess something else if necessary.... kind of like that one Denzel Washington movie... Fallen?
Zapp wrote: ...lets get back on track, shall we? No matter who's being possessed, I would like some rules to govern the activity.

We've already gotten useful suggestions for houseruling the basics, but no suggestions of existing games so far.
If the situation were to arise in my campaign, what I would do would be the something along the following (obviously incomplete thoughts):
1. Outside of the Fade, a demon cannot possess a sentient being forcefully (except a boss-level demon who does so for story's sake).
2. There must be some sort of deal or tit-for-tat.
3. Once the deal has been struck, I'd allow the demon to start gaining power (i.e., every gluttonous act while possessed by a Hunger demon would count).
4. I'd make some sort of "possession" counter. As the counter moved along, the character would get more abilities... damage bonus, more health, something along those lines. An insidious Pride or Lust demon might even be able to disguise itself to be more positive throughout.
5. There would be Willpower checks to resist sliding along further down the counter, or crossing counter milestones. These would come at increasing negatives, however.
6. As the demon gains power, there would be times where the character would not be in control, as determined by the possession counter.
7. At full possession, the character would become unplayable.
8. At any time, a rescue mission could be mounted in the Fade to free the afflicted. I would also rule that the possessed character may be able to assist.