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January 9, 2007

Green Ronin Announces February, March Releases

We have announced our slate of releases for February and March of this year. Coming in February will be the Mutants & Masterminds Beginner's Guide and the True 20 Companion, with the next installment of the Bleeding Edge series of adventure modules, Temple of the Death Goddess, scheduled to make its appearance in March.

The Mutants & Masterminds Beginner's Guide explores Freedom City's prestigious Claremont Academy, a training ground for a new generation of superheroes. The Beginner's Guide walks newcomers to Mutants & Masterminds through all the steps of creating and playing their own superheroes, from character concepts and superpowers to secret identities and codes of honor. It includes the basic rules so you can get a feel for Mutants & Masterminds, as well as a narrative adventure so you can experience game-play all on your own.

The True 20 Companion provides advice and expanded information on adapting the True20 game system to various genres of adventure fiction, from fantasy to science fiction and beyond. The Companion also offers ways of customizing heroic roles and even creating your own! It's a great resource for Narrators and players alike, offering many new options that let players tailor their campaign and their characters to build just what they want.

When a veritable army of shuffling undead horrors spills into their streets, the locals know that this is the beginning of the end… unless a band of heroes can find the source of this new threat and put a stop to it. Temple of the Death Goddess is the fifth installment of Green Ronin’s hit Bleeding Edge adventure series, and can be used as a sequel to adventure number four A Dreadful Dawn, or as a stand-alone adventure for a party of 5th- to 7th-level characters.

November 2, 2005

Green Ronin Publishing 1st Quarter 2006 Releases

This 151 kB PDF details Green Ronin's releases for Q1 of 2006. Products included are Future Player's Companion, Lockdown, Crisis in Freeport, True20 Adventure Roleplaying, and Masterminds's Manual.

Or if PDFs aren't really your thang...

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October 26, 2005

"Leading the Way"

Five years ago Green Ronin Publishing was nothing but a few ideas in my head, coupled with a little bit of know-how gleaned from my years as a freelance writer and staff designer for other companies. I knew that I wanted to create fantastic books and that I wanted to work with the best talent in the industry. Today Green Ronin is a leading publisher of RPGs and the winner of more awards for quality and innovation than anyone in the field. We have seven full time employees, scores of books in print, and a prestigious RPG-design-house deal with Games Workshop. We started the d20 boom and we have been instrumental in pushing its boundaries. What has allowed Green Ronin to keep in the game? Three things:

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Green Ronin Links

  • Green Ronin Publishing Green Ronin's company Web site, featuring product information, product support, and more!
  • Mutants & Masterminds HQ The official site for Mutants & Masterminds, The World's Greatest Superhero Roleplaying Game
  • True20.com The official site for the True20 System.
  • Freeport Blog The official Weblog for Freeport: The City of Adventure.

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