Street-Level Archetypes 2 (PDF)
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Format: 13-page, full-color PDF [3.1 MB]
This Mutants & Masterminds™ supplement offers players and Gamemasters a total of ten new ready-to-play archetypes for streetlevel (PL 6-8) games. In addition to the full stats, which allow players and Gamemasters to customize or rebuild each archetype, the archetypes are also useful for Gamemasters in need of some quick villains or NPC street-level heroes (for any level of game); just give them some gritty names and backgrounds and they're ready to go!
As per the archetype standard skills are listed with the number of ranks after the skill name and the total skill bonus listed in parenthesis. For example: Bluff 5 (+8),means the character has 5 ranks of Bluff and a total bonus of +8 when making Bluff checks.
All of the archetypes are for a power level 6 game,which was chosen as the default starting PL for a street-level game; games taking place at a higher PL will require adjustments to the archetypes in the form of assigning the appropriate points to attack and defense bonuses,power ranks, skills, feats, etc.within the themes established for each archetype. Note that several of the archetypes use the Attack/Defense trade-off rule to adjust their maximum attack, defense, damage, and Toughness save bonuses, as determined by their power level.
The ten heroes in Street-Level Archetypes 2 are:
Produced by Ronin Arts.