Green Ronin to Publish A Song of Ice and Fire RPG

FOR IMMEDIATE RELEASE

GREEN RONIN TO PUBLISH A SONG OF ICE AND FIRE RPG
Industry Leader to do RPG Adaptation of Best Selling Fantasy Series

April 24, 2007–SEATTLE, WA: Green Ronin Publishing has reached an agreement with New York Times bestselling author George R.R. Martin to license his fantasy epic A Song of Ice and Fire. Green Ronin will publish a roleplaying game in 2008 that will allow fans of the series to have their own exciting adventures in Westeros. Subsequent books will continue to explore the world and characters of A Song of Ice and Fire.

"A Song of Ice and Fire is the most exciting thing to happen in fantasy fiction in decades," said Green Ronin President Chris Pramas, "and we are thrilled to be able to bring it back to the gaming world."

"I’ve had a lot of interest in the role-playing rights to A Song of Ice and Fire since they became available once again," said George R.R. Martin. "There were days I felt like Scarlett O’Hara at the Twelve Oaks barbeque. In the end, though, the enthusiasm and professionalism of the folks at Green Ronin convinced me that was the place to go. I’ve seen the quality of the games that Green Ronin puts out, and the care that they put into them, and I’m eager to see what they do with the world of Westeros and A Song of Ice and Fire. I think my fans and readers will be pleased."

Green Ronin has already done successful RPG adaptations of fantasy classics like Thieves’ World and the Black Company. "Creating a great RPG for A Song of Ice and Fire seemed like the perfect next step," added Pramas. "2008 is going to be a great year for fans of George R.R. Martin’s work."

About George R.R. Martin
George R.R. Martin sold his first story in 1971 and has been writing professionally ever since. He has written fantasy, horror, and science fiction, and for his sins spent ten years in Hollywood as a writer/producer, working on Twilight Zone, Beauty and the Beast, and various feature films and television pilots that were never made. In the mid 90s he returned to prose, his first love, and began work on his epic fantasy series A Song of Ice and Fire. He has been in the Seven Kingdoms ever since. Whenever he’s allowed to leave, he returns to Santa Fe, New Mexico, where he lives with the lovely Parris and two cats named Augustus and Caligula who think they run the place.

About Green Ronin Publishing
Green Ronin Publishing is a Seattle-based company known for its dedication to quality books and games. Founded in 2000, Green Ronin has won more awards for excellence and innovation than any other game company in the new millennium, and took home the coveted ENnie Award for Best Publisher an unprecedented three years running. With great licenses like Thieves’ World and the Black Company, groundbreaking games like Mutants & Masterminds and Blue Rose, and a roster of top flight designers and illustrators, Green Ronin Publishing is a leading light in the hobby game industry.

Green Ronin Media Contact
Nicole Lindroos

Green Ronin to Publish Faery’s Tale Deluxe

FOR IMMEDIATE RELEASE

GREEN RONIN TO PUBLISH FAERY’S TALE DELUXE

Industry Leader Teams Up with Firefly Games

April 23, 2007–SEATTLE, WA: Green Ronin Publishing has reached an agreement with Firefly Games to publish a deluxe version of its Faery’s Tale game. Originally released in 2006, Faery’s Tale is an interactive storytelling game suitable for ages 6 and up. Green Ronin’s deluxe edition will include the original game and 32 pages of new material.

"So few games try to expand the gaming audience and Faery’s Tale does just that," said Green Ronin President Chris Pramas. "This is a game parents can play with their kids and it’s a perfect introduction to roleplaying."

"The deluxe edition expands the game for those who are already Faery’s Tale fans, and offers a fantastic opportunity to reach a much bigger audience," said Patrick Sweeney, president of Firefly Games. "I look forward to working with Green Ronin to help introduce the next generation to our hobby."

Faery’s Tale Deluxe will release this August and debut at GenCon Indy.

About Green Ronin Publishing
Green Ronin Publishing is a Seattle-based company known for its dedication to quality books and games. Founded in 2000, Green Ronin has won more awards for excellence and innovation than any other game company in the new millennium, and took home the coveted ENnie Award for Best Publisher an unprecedented three years running. With great licenses like Thieves’ World and the Black Company, groundbreaking games like Mutants & Masterminds and Blue Rose, and a roster of top flight designers and illustrators, Green Ronin Publishing is a leading light in the hobby game industry.

Green Ronin Media Contact
Nicole Lindroos

About Firefly Games
Based in California, Firefly Games publishes quality family- and child-friendly games providing dynamic fun for all ages.

Firefly Games Media Contact
Patrick Sweeney

Instant Superheroes Available in Print

Instant SuperheroesInstant Superheroes is now available in our Green Ronin Online Store, as well as from fine game and book retailers everywhere. Need some superhero creation inspiration? Have too many great ideas and want help focusing? Or are you running a game tonight but need some NPCs? With 32 archetypes and 77 variant hero builds, Instant Superheroes is perfect for anyone who plays Mutants & Masterminds.
Instant Superheroes in our Green Ronin Online Store

Pirate’s Guide Preview in Latest Game Trade

There is a two page preview for the Pirate’s Guide to Freeport in the April issue (#86) of Game Trade Magazine. It details one of many new additions to the City of Adventure, the Chambers Asylum. See where Freeport houses the insane and the deranged and check out the format used for all the locations in the Pirate’s Guide. Game Trade is published by Alliance Game Distributors and can be found in your local game store.

Pirate’s Guide Preview in Latest Game Trade

There is a two page preview for the Pirate’s Guide to Freeport in the April issue (#86) of Game Trade Magazine. It details one of many new additions to the City of Adventure, the Chambers Asylum. See where Freeport houses the insane and the deranged and check out the format used for all the locations in the Pirate’s Guide. Game Trade is published by Alliance Game Distributors and can be found in your local game store.

Lucky 7 Sale: WFRP Products Added!

We have added seven Warhammer Fantasy Roleplay products to our Lucky 7 Sale. For a limited time only, you can help us celebrate our 7th anniversary and get the following WFRP titles at a lucky discount:
Character Pack for Warhammer Fantasy Roleplay: $7.00!
Plundered Vaults: 6 Adventures for Warhammer Fantasy Roleplay: $17.00
Paths of the Damned: Ashes of Middenheim: $17.00
Karak Azgal: Adventures in the Dragon’s Crag: $17.00
Children of the Horned Rat: $17.00
Terror in Talabheim: $17.00
Tome of Corruption: $27.00
Shop our Green Ronin Lucky 7 Sale

True20.com: True20 Thieves’ World, Part Three

On True20.com Rob “Dr. Evil” Schwalb has posted a True20 adaptation of the Thieves’ World Campaign Setting adventure Murder at the Vulgar Unicorn. This PDF provides a complete set of stat-blocks and rules adjustments to help you launch your True20 Thieves’ World campaign.
True20 Thieves’ World, Part 3 [147 KB PDF]