Wild Cards Returns to Roleplaying

FOR IMMEDIATE RELEASE
WILD CARDS RETURNS TO ROLEPLAYING
Green Ronin Releases Wild Cards Campaign Setting for Mutants & Masterminds RPG
August 29, 2008–SEATTLE, WA: Green Ronin Publishing released the highly anticipated Wild Cards Campaign Setting for the Mutants & Masterminds RPG this week. The book, by series author John Jos. Miller, includes a full history of the setting, profiles and illustrations of dozens of major characters, background information and rules on the Wild Card virus, and an introductory adventure.
“The Wild Cards Campaign Setting is a great resource for fans of the series,” said Green Ronin President Chris Pramas. “John Jos. Miller did a tremendous job on the book and it’s great to see Wild Cards return to its roots in roleplaying.”
The Wild Cards series began in 1987, developing out of an ongoing superhero roleplaying campaign run by New York Times bestselling author George R.R. Martin and now spanning 18 volumes. Contributing authors include Roger Zelazny, Lewis Shiner, Melinda M. Snodgrass, Walter Jon Williams, John Jos. Miller, and Martin himself. Tor published the latest volume of the series, Inside Straight, earlier this year and the Dabel Brothers are currently publishing a new comic, Wild Cards: The Hard Call.
Green Ronin will be following the book up with two more Wild Cards titles. All-in, an adventure anthology, will release in the Fall and Aces & Jokers, a collection of famous and infamous characters, will release in the Spring of 2009.
Product Information
Wild Cards Campaign Setting
Author: John Jos. Miller
Format: 256 pages, full color hardback
MSRP: Print $39.95
Product Code: GRR2522
ISBN-13: 978-1-934547-11-3; ISBN-10: 1-934547-11-5

Aces and Jokers Wild!
In 1945 an alien virus released over Manhattan changed the world forever. Ninety percent of the people exposed to the Wild Card virus died, and some say they were the lucky ones. Of the survivors, ninety percent were mutated into the hideous freaks known as “jokers.” Only a rare one percent became “aces,” people gifted with superhuman powers.
In 1987 George R.R. Martin and a stellar group of authors introduced readers to the world of Wild Cards, and now the series spans more than a dozen anthologies and novels. In the summer of 2008 players of Mutants & Masterminds can make this world their own for the first time with the Wild Cards campaign setting, written by series author John Jos. Miller. Inside this beautifully illustrated book you will find a full history the setting, profiles and game stats for dozens of major characters, background information and rules on the Wild Card virus, an introductory adventure, and advice on running your own Wild Cards campaign. Experience super-powers and Mutants & Masterminds like you never have before by exploring a world where the luck of the draw means the difference between fame and power and a terrible genetic curse. Draw the Wild Card and see what you get. Do You Feel Lucky?
About Green Ronin Publishing
Green Ronin Publishing is a Seattle-based company known for its dedication to quality books and games. Founded in 2000, Green Ronin has won more awards for excellence and innovation than any other game company in the new millennium, and took home the coveted ENnie Award for Best Publisher an unprecedented three years running. With great licenses like A Song of Ice and Fire and the Black Company, groundbreaking games like Mutants & Masterminds and Blue Rose, and a roster of top flight designers and illustrators, Green Ronin Publishing is a leading light in the hobby game industry. Learn more about Green Ronin at www.greenronin.com.
Green Ronin Media Contact
Nicole Lindroos
nicole [at] greenronin.com

M&M Deluxe GM Screen and Castles & Crusades Freeport Companion

We have posted two new products for sale in our Green Ronin Online store, the Mutants & Masterminds Deluxe GM Screen and the Castles & Crusades Freeport Companion (PDF).
Mutants & Masterminds Deluxe GM ScreenThe Mutants & Masterminds Deluxe GM Screen is both sturdy and practical and looks great on the game table. All the charts and tables you need to play the World’s Greatest Superhero RPG are displayed on durable hardback stock. The screen also includes a second edition update of the classic Time of Crisis adventure by Golden Age author Christopher McGlothlin. The perfect complement to the core rulebook, the M&M Deluxe GM Screen is a must for game masters new and old.
Mutants & Masterminds Deluxe GM Screen
Castles & Crusades Freeport CompanionThe Castles & Crusades Freeport Companion is your rules guide to exploring Green Ronin’s Freeport. Whether you’re a daring hero looking for adventure, or a Castle Keeper seeking new worlds to explore, this sourcebook is an indispensable accessory for fans of both Freeport and the Castles & Crusades Fantasy Role Playing Game!
Castles & Crusades Freeport Companion (PDF)

SIFRP Design Journal: Conflict

A Song of Ice and Fire Roleplaying CoverWe’ve posted another of Rob Schwalb’s design journals for A Song of Ice and Fire Roleplaying. In “SIFRP: Conflict” Rob writes about all different types of conflict possible when playing the game, and reveals game stats for Ser Jaime Lannister.
SIFRP: Conflict
And while we’re discussing SIFRP, you might want to check out the new cover image.

Green Ronin Wins ENnie Awards

This past weekend all of us at Green Ronin and a few hundred of our closest friends and colleagues gathered together in Indianapolis, Indiana for the ENnie Awards. We couldn’t be prouder to have made a fine showing, picking up four awards for our publishing efforts over the past year.
Pirate’s Guide to Freeport
Best Cartography (Gold)
Best Setting (Silver)
True20 Companion
Best Supplement (Gold)
Hobby Games: The 100 Best
Best Regalia (Silver)
Thank you to all who contributed to, read, and/or voted for these products, and congratulations to all the nominees and winners.

Wild Cards PDF Available Now

Wild Cards Campaign SettingNow in our Green Ronin Online Store, you can purchase the PDF version of the Wild Cards Campaign Setting. Experience super-powers and Mutants & Masterminds like never before by exploring a world where the luck of the draw means the difference between fame and power and a terrible genetic curse. Draw the wild card and see what you get. Do You Feel Lucky?
Wild Cards Campaign Setting

Wild Cards Cover Preview

Wild Cards Campaign Setting Cover ImageAdvance copies of the Wild Cards Campaign Setting for Mutants & Masterminds will be debuting at Gen Con Indy this week, with the PDF releasing simultaneously in our Green Ronin Online Store. We’ll be posting a PDF preview of Wild Cards, so you can get a sneak peek before you buy. In the meantime, here’s a close-up of the Wild Cards cover. (Click the small cover to zoom in.)

"So, You Can’t Make It To Gen Con…" Sale

Orders for physical products in August might take us a while to get to, but to try and make up for the delay we’re placing select PDFs on sale in our Green Ronin Online Store. From now through August 20th, 2008, you can get these great PDF deals:

  • Advanced Race Codex: Drow, $11.00
  • Savage Worlds Freeport Companion, $10.00
  • True20 Freeport Companion, $10.00
  • d20 Freeport Companion, $12.00
  • Buccaneers of Freeport, $10.00
  • Cults of Freeport, $10,00
  • Paragons, $18
  • Hero High, $12.00
  • Golden Age, $10.00
  • True Sorcery, $10.00
  • True20 Bestiary, $12.00
  • Damnation Decade, $10.00
  • Book of Fiends, $13.00
  • Advanced Player’s Manual, $12.00
  • Advanced Bestiary, $12.00
  • Advanced GMG, $12.00

"So, You Can’t Make It To Gen Con…" Sale