Find Our Secret HQ at PAX!

Green Ronin is exhibiting at PAX Prime, which is happening in Seattle right now. This year we have our own room on the 2nd floor of the convention center!

Our "Secret HQ" is Room 209. It’s right in the tabletop game area, so simply go up the south escalators to the 2nd floor and take a right to find us.

We have Power Profiles and the Deluxe Hero’s Handbook for Mutants & Masterminds! We have the Freeport coins we were selling at GenCon! We are also repping for Evil Hat, so come see us for copies of Fate Core, FAE, Dresden Files, and Race to Adventure!

Update, with Map!



Mutants & Masterminds Gadget Guide: Biotech (PDF)

Mutants & Masterminds Gadget Guide: BiotechMedical science has long sought ways to cure, heal, and improve the human condition, but the knowledge to heal also comes with the knowledge to harm, and the science of improving life can also twist it in a variety of ways. Biotech looks at biological technology, from cloning and genetic engineering to biometrics, forensics, bio-modification, biological equipment, and biochemicals.

Mutants & Masterminds Gadget Guide: Biotech

Ronin Round Table: Missing Gen Con

Imagine, if you will, that today is Friday, August 16, 2013. Some of us are busy on the floor at Gen Con, and some of us are wishing, a lot or a little, that we were at the show. And Steve Kenson is waiting in a security line or is strapped into a tube blasting across the ocean. And while you’re imagining that today is that day, please imagine that we remembered to post this for Steve…

I am not at GenCon as you read this. In fact, I’m not at GenCon this August for the first time since 1990. Although my first big game convention was GenCon/Origins in 1988, I skipped ’89 (a pity, too, as it was a banner year, with the release of both Shadowrun and the fourth edition of Champions). Since ’90, however, I haven’t missed a GenCon until now: Twenty-three consecutive GenCons (twenty-four in total) and it looks like I’m not going to make that consecutive silver anniversary (although I no doubt will make it to twenty-five total GenCons).

Where am I right now? At Logan Airport about to board a flight to the UK, most likely, or on-board said flight. You see, it had to happen eventually that the difficulties of scheduling would catch up with me and, sooner or later, something would conflict with going to GenCon. This year it’s a once-in-a-lifetime weeklong trip to Wales to visit a series of sites with my pagan spiritual community. It necessitated leaving in the midst of GenCon weekend, so only one could happen. While I certainly don’t regret the decision, I know that I will miss "The Best Four Days in Gaming!™" that has been such a big part of my life.

I appreciate the understanding Green Ronin (my GenCon "home base" for nearly half the time I’ve been attending) has extended over this. It seems like circumstances have conspired to leave them short-handed this year, so please be kind and patient when you drop by their booth. I apologize to all those whom I won’t be able to see to sign your books, answer questions, or run games. I’ll miss seeing and chatting with you, but I hope to see many (if not all) of you next year!

I’ll miss the fledgling "Queer as a Three-Sided Die" seminar and get-together I helped start last year. It was such a rousing success and a heartwarming part of my convention, and I feel responsible to help keep it going. I know it is in very good hands with Wes Schneider, Jeremy Crawford, and new panelists Judy Bauer and Renee Knipe, I just wish I could be there to join in the discussion! Hopefully, a YouTube video of it will be awaiting me upon my return.

I’ll miss rooting with my coworkers and colleagues at the EN World Awards, mingling and talking before and after. There are a lot of worthy nominees this year, and I wish the best to all of them.

Most of all, I’ll miss spending time with my colleagues: Green Ronin is a far-flung company, the game industry even more so. For those of us who don’t live in Seattle, events like GenCon are rare opportunities to meet face-to-face, catch up, chat over drinks or dinner and, yes, play some games. I’m kind of glad I’ll be largely out of touch with my Facebook and Twitter feeds on the UK trip, since I’d rather read all the "live from GenCon" posts after the fact, rather than while they’re happening.

Still, one of the things about GenCon is its dependable place at the heart of the gaming calendar each year. Although I’ll miss it (and I like to think parts of GenCon will miss me), summer is almost over, then Fall will be upon us (and I’ll get to visit Green Ronin and Seattle in October), then the holidays, the New Year … and, before we know it, that time will draw near once again when we’ll all converge on Indianapolis for the four days of games and geekery that is GenCon.

I don’t know about you, but I’m already looking forward to it.

Steve Kenson

Wild Cards SCARE Sheet 11: The Aces of the People’s Paradise of Africa, Part 1 (PDF)

Wild Cards SCARE Sheet 11: The Aces of the People's Paradise of Africa, Part 1Today the latest Wild Cards SCARE Sheet PDF is available for sale in our Green Ronin Online Store, for just 99 cents!

The Wild Card has rewritten the map in many ways, nowhere more so than Africa, where the Caliphate rules the Middle East and the new "People’s Paradise" dominates central Africa through the ruthless cunning of its rulers and the aid of the rebel ace Tom Weathers and the mysterious Leopard Men. (For Mutants & Masterminds Third Edition.)

Wild Cards SCARE Sheet 11: The Aces of the People’s Paradise of Africa, Part 1 (PDF)

Gen Con 2013

It’s that time of year again, when most of us converge on Indianapolis for about the next week, for Gen Con 2013. If you’re going to Gen Con, we hope you’ll stop by to see us in booth 1703. If you won’t be in Indy, please be aware that customer service responses might be delayed. We’ll be back to business as usual next Tuesday.

As an added bonus, we will hopefully return to work with a plan all hammered out for a system to provide PDF download links to people who bought from our old system, and coding will commence. We are truly sorry we haven’t been able to get that put together yet, and we appreciate your patience to no end.

Ronin Round Table: Freebooter Update and Gen Con Plans!

By Donna Prior

It’s been a while since I’ve talked about the Freebooter program. With Gen Con fast approaching (too fast), I figured I’d throw you an update! One of my favorite aspects of the Freebooter program is that it’s so accessible to the casual volunteer, but there are plenty of upcoming rewards for the more hard core. We’ve had many event demos at game stores and conventions both. We’ve had demo sessions run on the east coast and all the way down under for PAX Australia. While most of our Freebooters are from the USA, we have a few spread out in other countries such as England, Canada, and Spain. And of course, the aforementioned Australia.

Dragon Age RPG: Arl's Ransom at PAX Australia

Anestis ran the first ever Green Ronin Freebooter Demo at PAX Australia!

The Freebooter membership shows an equal balance of experienced and newbie Game Masters, with a variety of different demo styles. It’s been quite exciting to read the reports! Of course, they’re not all 100% positive. There can be many challenges to face as a volunteer, especially when LGS owners & convention runners aren’t familiar with your company or products. Luckily, we’ve got some pretty friendly volunteers and it’s a pleasure to work with them.

Gen Con will be the first time I’ll be meeting many Green Ronin fans and Freebooters. We have a good amount of games on the schedule, which all filled up pretty fast. Alas, we couldn’t have as many games as we’d like, especially for the huge amount of requests for some Song of Ice & Fire! Some of the games are being run by fans we know; some are people who didn’t go through us at all! If you find yourself at a table, you’ll know an official Freebooter as they’ll be wearing THIS spiffy shirt!


If you’re sitting at a table with a Green Ronin game, mention our program! We’ve been working to get the word out, but every little bit helps. The more volunteers we have, the bigger we can be for next year’s Gen Con.

We’re very thankful for all the folks who signed up to run games this year. Thanks to James & Aaron from Vigilance Press, Mark & Tim from Evil Fleet Productions, Neall Price, Steven Jones, Jamie Wood, Ken Hammerle, James Baize, Glenn Loos-Austin, Kerry Connell, and Mark Bannon for getting Green Ronin games on the schedule!

Even if you didn’t manage to get into a game, please drop by and see us at Booth #1703, right inside the exhibit hall doors! We’d also love your support at the ENnies!

Can’t make it to Gen Con? You can watch the award show live!

Have a safe and wonderful Gen Con!

AGE Bestiary: Giants (PDF)

AGE Bestiary: GiantsToday we present a new product for the AGE System (the rules that power the Dragon Age RPG): Giants!

Larger than life threats, giants are a staple in fantasy, mythology, and folklore. There’s something about angry, powerful humanoids of truly monstrous size that sparks terror and wonder. Giants come in various sizes, types, and range from savvy tricksters to near-mindless brutes. This PDF provides background and rules for using giants in your AGE campaign, including three giant types, elemental giant customizations, gigantic creatures, giant-slaying weapons, and the half-giant background.

AGE Bestiary: Giants

Mutants & Masterminds Gadget Guide: Nanotech (PDF)

Mutants & Masterminds Gadget Guide: NanotechThe dreams of a lot of early science fiction and comics revolved around "big iron"—technology that was larger, more impressive, and more powerful. More recent science and fiction have focused on the power of technology that is smaller—a lot smaller. Nanotech puts control over the basic building-blocks of matter into the user’s hands, able to create—or destroy—on a scale that is anything but small.

Mutants & Masterminds Gadget Guide: Nanotech