Ronin Round Table: Downloads Ahoy!

By Evan Sass

This past June we switched our Green Ronin Online Store from Miva Merchant to Shopify. As you discovered if you purchased electronic products through the previous incarnation of our store and then tried to redownload them after we switched software, those older links are no longer present on your Account page. Finally, we now have a solution in place for you.

TL;DR: To access your old downloads, visit https://www.greenronin.com/downloads/ and follow the instructions.

The problem was that Shopify, for Perfectly Reasonable Reasons, allows us to import customer data and product data, but not past order data. Thus, we were able to get the new store up and running and switch all online ordering over to http://greenroninstore.com/, long before I was able to put together a solution for downloading past purchases.

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Mutants & Masterminds Gadget Guide: Installations (PDF)

Mutants & Masterminds Gadget Guide: InstallationsFrom hidden caves and arctic fortresses to urban towers and sanctums sanctorum, comic book heroes have distinctive places they call home in their costumed identities. Likewise, villains operate from hidden lairs and brooding castles, and finding and breaching a villain’s headquarters can be an important part of an adventure. This Gadget Guide looks at installations of all kinds, including heroic headquarters, villainous lairs, and the many places where heroes and villains might clash in a Mutants & Masterminds series.

Mutants & Masterminds Gadget Guide: Installations

Ronin Round Table: The Name Game

By Steve Kenson

"Would you … mind signing my book?"

I’m pretty sure I looked behind me the first time somebody asked me that.

It was at the FASA Corporation booth at GenCon, back when I was freelancing for Shadowrun and the Awakenings sourcebook (my first project with cover credit) was brand new. I figured they had to be talking to somebody else at the (relatively busy) booth but, no, it was me. Truth be told, I’m still almost as surprised and flattered these days when people ask me to sign books I’ve written as I was then, well over a decade ago.

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Wild Cards SCARE Sheet 13: Stuntman (PDF)

Wild Cards SCARE Sheet 13: StuntmanToday the latest Wild Cards SCARE Sheet PDF is available for sale in our Green Ronin Online Store, for just 99 cents!

He can be hurt, even killed, but he’ll always bounce back! Stuntman has an amazing regenerative power that lets him take risks no sane person would, but what he really wants is the fame and fortune of being a celebrity, and he’s willing to take some risks to get there as well. (For Mutants & Masterminds Third Edition.)

Wild Cards SCARE Sheet 13: Stuntman (PDF)

Ronin Round Table: Modern Medicine

By Nicole Lindroos

Note: Nicole wrote and posted this yesterday to various social media sites, but it seemed fitting to re-post it here, today, for any who might have missed it.

Modern medicine, like whoa.

This morning in the pre-dawn hours I got up and took Pramas to the hospital for surgery on his neck. The neurosurgeon was scheduled to “excavate” a couple of the vertebrae in his neck, trimming back bone spurs that were compressing a nerve, scraping away matter to make room for a shim of cadaver bone to be wedged in place and secured with a titanium plate.

Walking through this experience with Chris, I felt very much like the surgeon in the Star Trek clip (really, no need to watch past 0:53 to get my point). All day I was thinking "What’s going on? Who are you people?" because this experience was unlike any medical experience I’ve had in my life. (Possibly because there’s never been a time when I’ve needed, much less been able to avail myself of, medical care with price tag in the many tens of thousands of dollars.)

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AGE Bestiary: Beastmen (PDF)

AGE Bestiary: BeastmenToday we present a new product for the AGE System (the rules that power the Dragon Age RPG): Beastmen!

Strange mixtures of animal and beast, the idea of the bestial humanoid who combines human cunning and animal ferocity can be found in numerous cultures and entertainment media. From heroic half-animal men to hungry tribes of man killing beasts, they can be a serious threat or unusual ally to many adventurers. Includes cute and furry and dangerous beastmen, centaurs, fish men, minotaurs, and reptile men, and rules for cursed and tribal beastmen.

AGE Bestiary: Beastmen

Mutants & Masterminds Gadget Guide: Alien Tech (PDF)

Mutants & Masterminds Gadget Guide: Alien TechIn most comic book universes, like the Earth of Freedom City and Emerald City, humanity is not alone in the cosmos, far from it, in fact. Any number of alien civilizations have contact with Earth, ranging from the lone survivors of long-lost worlds and peaceful explorers to invading empires, marauding warlords, or inhuman horrors. Each of these alien species has its own technology, used to further its purposes, and often so advanced as to appear like just another super-power to the inhabitants of a world of costumed heroes and villains. Alien Tech looks at technology and devices commonly used by aliens, and how to include them in your M&M series.

Mutants & Masterminds Gadget Guide: Alien Tech

Wild Cards SCARE Sheet 12: The Aces of the People’s Paradise of Africa, Part 2 (PDF)

Wild Cards SCARE Sheet 12: The Aces of the People's Paradise of Africa, Part 2Today the latest Wild Cards SCARE Sheet PDF is available for sale in our Green Ronin Online Store, for just 99 cents!

The innocent are often the ones who suffer most in war, and particularly the children, none more so than the ace child soldiers of the “People’s Paradise of Africa,” products of a secret project to expose subjects to the wild card virus in hopes of creating a super-powered army of loyal soldiers. These are the successes, so just imagine the fate of the failures… (For Mutants & Masterminds Third Edition.)

Wild Cards SCARE Sheet 12: The Aces of the People’s Paradise of Africa, Part 2 (PDF)