By the time you read this Ronin Round Table, the "Assembled Edition" of Icons should be available for pre-order on the Green Ronin online store [Editor’s Note: It is!], after a long process of design, playtesting, art direction, layout, and production. I’m sure one of the very next questions, before the book even hits the […]
About Steve Kenson
Steve Kenson has been a professional RPG author and designer since 1995 and has worked on numerous books and games, including the award-winning Mutants & Masterminds, Freedom City, and Blue Rose for Green Ronin Publishing. He has written nine RPG tie-in novels and runs his own imprint, Ad Infinitum Adventures, which publishes material for Icons Superpowered Roleplaying. He helped found the annual Queer as a Three-Sided Die panel series at Gen Con. Steve lives in Salem, New Hampshire with his partners, Adam and Christopher, and maintains a website and blog at stevekenson.com.
Entries by Steve Kenson
The Freedom City sourcebook for the second edition of Mutants & Masterminds was published in 2006. In the eight years since, Green Ronin has published numerous books and files expanding upon the world we’ve come to call Earth-Prime, and that process is ongoing, with the creation of Freedom’s "sister city," Emerald City, on the West […]
The "cottage" nature of the tabletop gaming industry leads to a lot of funny things: supposedly fierce "competitors" often know and see each other socially, companies trade employees and creative staff, and creators…well, sometimes we get a particular idea that takes on a life of its own. One such idea was Icons Superpowered Roleplaying, a […]
By Steve Kenson You’ve heard a lot about the forthcoming Atlas of Earth-Prime series in previous Ronin Round Tables. As we approach our launch date, let’s take a look at the premier issue of the series, which starts close to home in the nation of Freedom City and Emerald City: the United States of America. […]
By Steve Kenson By this time next week, I plan to be joining fellow Ronins Chris Pramas and Donna Prior at the inaugural Chupacabracon in Austin, TX, alongside a star-studded list of guests. If you’re in the Austin area, check out the convention’s website and consider joining us for a weekend of games and geekery […]
By Steve Kenson So in last week’s Ronin Roundtable, Jack Norris gave you a preview of what’s on the horizon for Dragon Age in electronic releases for 2014. This week, we talk a look at Mutants & Masterminds following the conclusion of the Gadget Guide and Wild Cards SCARE Sheets in 2013. (And don’t think […]
By Steve Kenson In the midst of marking the 10th anniversary of Mutants & Masterminds with a new Deluxe Hero’s Handbook (along with the exclusive limited Anniversary Edition), you might think we’ve forgotten the passage of the 10th anniversary of M&M‘s signature setting: Freedom City. Nothing could be further from the truth. In fact, I’ve […]
By Steve Kenson "Would you … mind signing my book?" I’m pretty sure I looked behind me the first time somebody asked me that. It was at the FASA Corporation booth at GenCon, back when I was freelancing for Shadowrun and the Awakenings sourcebook (my first project with cover credit) was brand new. I figured […]
Imagine, if you will, that today is Friday, August 16, 2013. Some of us are busy on the floor at Gen Con, and some of us are wishing, a lot or a little, that we were at the show. And Steve Kenson is waiting in a security line or is strapped into a tube blasting […]
… and that most certainly includes those of us working in publishing. "Mistakes happne," as they say. To err is human, etc., etc. As much as we try to put out flawless products free of the stain of human fallibility… well, we’re human.