FOR IMMEDIATE RELEASE GREEN RONIN TO RELEASE CINEMA & SORCERY The Comprehensive Guide to Fantasy Film in Stores This June May 9, 2016–SEATTLE, WA: Green Ronin Publishing announced today that Cinema & Sorcery: The Comprehensive Guide to Fantasy Film is at print and will be in stores in June. The book, by authors Arnold T. […]
About Nicole Lindroos
Nicole Lindroos entered the game industry in 1989. In that time, she co-founded Adventures Unlimited magazine, served on the board of the Game Manufacturers Association and as the chair of the Academy of Adventure Gaming Art and Design, volunteered both on the advisory committee and as the head of the Origins Awards, and has been an active freelancer for large and small companies alike. Since the year 2000 she has been co-owner and General Manager of Green Ronin Publishing. Her recent projects include contributions to the Dragon Age Tabletop Roleplaying Game and Titansgrave: Ashes of Valakana.
She's also the sweetest person you never want to piss off.
Entries by Nicole Lindroos
I have been in the tabletop game business since 1989. In that time I have seen a lot of changes to the way business is conducted and who is conducting it. I can’t count the number of “Women in Gaming” panels I have been invited to speak on over the years. Recently, I was in […]
At the risk of boring the audience with back-to-back Ronin Round Tables focusing on Blue Rose, I really wanted to have a chance to say a few words before the Kickstarter for the new edition with the AGE rules goes up. Very soon now we’re going to be in the middle of Kickstarter craziness and, […]
By Nicole Lindroos Note: Nicole wrote and posted this yesterday to various social media sites, but it seemed fitting to re-post it here, today, for any who might have missed it. Modern medicine, like whoa. This morning in the pre-dawn hours I got up and took Pramas to the hospital for surgery on his neck. […]
As summer convention season approaches, we in the game industry also find ourselves in the midst of "award season" where the previous year’s releases are judged, sometimes by a group of our peers, sometimes by jury, sometimes by no-holds-barred popularity contests open to anyone who has an opinion. I’ve been involved in game industry awards […]
If you’ve been following along with our installments of the Ronin Round Table, you’ve gotten a glimpse at what several of our creative staffers do on a day-to-day basis and how we go about moving ideas into rules, stories, and pictures that fire the imaginations of our fans. Today I’m here to reveal a little […]