At Melbourne Convention Centre
1 CONVENTION CENTRE PL, SOUTH WHARF 3006
$67 - $170
PAX / email@example.com
PAX is a series of gaming conventions held in Seattle, Boston, Melbourne, Philadelphia, and San Antonio. Founded by Jerry Holkins and Mike Krahulik, authors of the popular web comic Penny Arcade, each PAX is a show dedicated to supporting and celebrating video and tabletop gaming.Since PAX’s inception, millions of attendees have enjoyed the expo floor halls filled with booths from major game publishers and independent developers, panels from video game industry insiders, game culture-inspired concerts, LAN parties, tabletop gaming, competitions and much more.
About Chris Pramas
Chris Pramas is an award-winning game designer, writer, and publisher. He is best known as the designer of the Dragon Age RPG and Warhammer Fantasy Roleplay, 2nd Edition, and as the founder and President of Green Ronin Publishing. He has been a creative director at Wizards of the Coast and Flying Lab Software and a lead writer at Vigil Games. He also collaborated with Wil Wheaton on the Geek & Sundry web series Titansgrave: The Ashes of Valkana. Green Ronin continues to thrive under his leadership, publishing roleplaying games like Blue Rose, Mutants & Masterminds, and Modern AGE. His most recent work includes Elf Warfare from Osprey Publishing and the Fantasy AGE RPG from Green Ronin.
About Nicole Lindroos
Nicole Lindroos entered the game industry in 1989. In that time, she co-founded Adventures Unlimited magazine, served on the board of the Game Manufacturers Association and as the chair of the Academy of Adventure Gaming Art and Design, volunteered both on the advisory committee and as the head of the Origins Awards, and has been an active freelancer for large and small companies alike. Since the year 2000 she has been co-owner and General Manager of Green Ronin Publishing. Her recent projects include contributions to the Dragon Age Tabletop Roleplaying Game and Titansgrave: Ashes of Valakana.She's also the sweetest person you never want to piss off.
Green Ronin Games being run at PAX Australia
The Dragon Age RPG brings Thedas to your tabletop! Now you can experience BioWare's rich and engaging world in a classic pen & paper roleplaying game. This new Core Rulebook combines the rules and background of the original game under one cover for the first time, and adds a brand new adventure as well. The game system is easy to learn and play, and the book is packed with lore from the world of Thedas. Dragon Age also features an innovative stunt system that keeps combat and spellcasting tense and exciting. So gather your friends, grab some dice, and get ready to enter a world of mages and templars, of Grey Wardens and darkspawn, of gods and demons... The world of Dragon Age!
The Expanse Roleplaying Game brings James S.A. Corey’s award-winning series of science fiction novels to the tabletop. Using the Adventure Game Engine (AGE) rules found in such Green Ronin RPGs as Fantasy AGE, Blue Rose, and Modern AGE, The Expanse takes players to a far-future solar system where humanity is divided: Martians, Belters, and the people of old Earth struggle for political power and resources, but even older, alien, forces are stirring in the universe, and human history is about to take an unexpected new turn. The Expanse applies the fast-playing and action-based AGE rules to spaceships, solar colonies, and adventure and intrigue in the far-future, where the actions of the characters may change the course of history!
Tal'Dorei (D&D 5e)
Critical Role has taken the roleplaying world by storm. Now, you can join the adventure! Until now, the wondrous and dangerous lands of Tal’Dorei have been the sole stomping grounds of the show’s adventuring company, Vox Machina. But now, you can explore these realms in a tome from the pen of Game Master Matt Mercer himself! Will you find one of the revered Vestiges of Divergence or perhaps discover part of the Chroma Conclave's legacy? Can you help the Ashari in their sacred charge to prevent the elemental vortices from overwhelming the world, or will you find yourself embroiled in the machinations of the Clasp? This setting book takes an in-depth look at the history, people, and places of Tal’Dorei, and includes new backgrounds, magic items, and monsters for the Fifth Edition rules.