Wild Cards SCARE Sheet 14: Lohengrin (PDF)

Today the latest Wild Cards SCARE Sheet PDF is available for sale in our Green Ronin Online Store, for just 99 cents! Lohengrin is full of romantic notions, but what do you expect from a German ace with the power to create glowy knightly armor and weapons out of phantasmal (and indestructible) "ghost steel"? The […]

Mutants & Masterminds Gadget Guide: Installations (PDF)

From hidden caves and arctic fortresses to urban towers and sanctums sanctorum, comic book heroes have distinctive places they call home in their costumed identities. Likewise, villains operate from hidden lairs and brooding castles, and finding and breaching a villain’s headquarters can be an important part of an adventure. This Gadget Guide looks at installations […]

Wild Cards SCARE Sheet 13: Stuntman (PDF)

Today the latest Wild Cards SCARE Sheet PDF is available for sale in our Green Ronin Online Store, for just 99 cents! He can be hurt, even killed, but he’ll always bounce back! Stuntman has an amazing regenerative power that lets him take risks no sane person would, but what he really wants is the […]

AGE Bestiary: Beastmen (PDF)

Today we present a new product for the AGE System (the rules that power the Dragon Age RPG): Beastmen! Strange mixtures of animal and beast, the idea of the bestial humanoid who combines human cunning and animal ferocity can be found in numerous cultures and entertainment media. From heroic half-animal men to hungry tribes of […]

Mutants & Masterminds Gadget Guide: Alien Tech (PDF)

In most comic book universes, like the Earth of Freedom City and Emerald City, humanity is not alone in the cosmos, far from it, in fact. Any number of alien civilizations have contact with Earth, ranging from the lone survivors of long-lost worlds and peaceful explorers to invading empires, marauding warlords, or inhuman horrors. Each […]

Wild Cards SCARE Sheet 12: The Aces of the People’s Paradise of Africa, Part 2 (PDF)

Today the latest Wild Cards SCARE Sheet PDF is available for sale in our Green Ronin Online Store, for just 99 cents! The innocent are often the ones who suffer most in war, and particularly the children, none more so than the ace child soldiers of the “People’s Paradise of Africa,” products of a secret […]

Find Our Secret HQ at PAX!

Green Ronin is exhibiting at PAX Prime, which is happening in Seattle right now. This year we have our own room on the 2nd floor of the convention center! Our "Secret HQ" is Room 209. It’s right in the tabletop game area, so simply go up the south escalators to the 2nd floor and take […]

Mutants & Masterminds Gadget Guide: Biotech (PDF)

Medical science has long sought ways to cure, heal, and improve the human condition, but the knowledge to heal also comes with the knowledge to harm, and the science of improving life can also twist it in a variety of ways. Biotech looks at biological technology, from cloning and genetic engineering to biometrics, forensics, bio-modification, […]

Wild Cards SCARE Sheet 11: The Aces of the People’s Paradise of Africa, Part 1 (PDF)

Today the latest Wild Cards SCARE Sheet PDF is available for sale in our Green Ronin Online Store, for just 99 cents! The Wild Card has rewritten the map in many ways, nowhere more so than Africa, where the Caliphate rules the Middle East and the new "People’s Paradise" dominates central Africa through the ruthless […]

Gen Con 2013

It’s that time of year again, when most of us converge on Indianapolis for about the next week, for Gen Con 2013. If you’re going to Gen Con, we hope you’ll stop by to see us in booth 1703. If you won’t be in Indy, please be aware that customer service responses might be delayed. […]

AGE Bestiary: Giants (PDF)

Today we present a new product for the AGE System (the rules that power the Dragon Age RPG): Giants! Larger than life threats, giants are a staple in fantasy, mythology, and folklore. There’s something about angry, powerful humanoids of truly monstrous size that sparks terror and wonder. Giants come in various sizes, types, and range […]

Mutants & Masterminds Gadget Guide: Nanotech (PDF)

The dreams of a lot of early science fiction and comics revolved around "big iron"—technology that was larger, more impressive, and more powerful. More recent science and fiction have focused on the power of technology that is smaller—a lot smaller. Nanotech puts control over the basic building-blocks of matter into the user’s hands, able to […]

Wild Cards SCARE Sheet 10: Rustbelt (PDF)

The tenth Wild Cards SCARE Sheet PDF is now available for sale in our Green Ronin Online Store, for just 99 cents! “Rusty” (as his friends call him) is the nicest guy with steel skin that you’re likely to meet, like a bulldozer with the heart and manners of a farm-boy. Not only is he […]

Mutants & Masterminds First Appearances: #4 and #5

Today we present the final four heroes from our First Appearance level backers from the Deluxe Hero’s Handbook Kickstarter campaign. In First Appearance #4 we have TitanPrime from the mind of Scott Kunian. A cosmic-powered hero with his origins in Nazi Germany. And, from Jonathan French, we have U.S. Ape! Really, it doesn’t get any […]

Mutants & Masterminds First Appearances: Ruadàn and Samson

Here are two more heroes from our First Appearance level backers from the Deluxe Hero’s Handbook Kickstarter campaign. First on the docket is Ruadàn from Charlie McElvey, the mastermind behind Xion Studios, the Watchguard Sorcebook, and more. Ruadàn is heir to the mythical sword Fragarach and with it commands the wind with godlike power. And, […]

Mutants & Masterminds First Appearances: Nero the Newshound and Ogre Bear

Today’s characters for the Kickstarter backers who supported us at the First Appearance level are definitely unique! From James Dawsey of Vigilance Press, we have Nero the Newshound. An immortal investigator of the weird and unusual… who also happens to be a little weird and unusual himself. And, from Michael Schell, we have Ogre Bear! […]

Mutants & Masterminds Gadget Guide: Cybertech

The concept of prosthetic limbs or replacing parts of the body with machines has been around since mythic heroes with arms of finely crafted silver and the like. Modern technology has made the idea of "cybernetic organisms" (cyborgs or even just borgs for short) even more common, with entire sub-genres of fiction—cyberpunk, and later posthumanist—devoted […]

Mutants & Masterminds First Appearances: Blindspot and Massive Defender

As part of the Kickstarter for the Deluxe Hero’s Handbook, we created ten slots for a level named "First Appearance." For signing on at that level, each of the backers was able to send us a character which we’d post online to show off to the M&M-loving public. All ten slots sold and this week […]

Pre-Order: Power Profiles

Power Profiles for Mutants & Masterminds is now available for pre-ordering from our Green Ronin Online Store! When you pre-order the Power Profiles hardback book through our Green Ronin Online Store, we’ll offer you the PDF version for just $5, and you can download it today! This offer is also available through participating GR Pre-Order […]

Wild Cards SCARE Sheet 9: Gardener (PDF)

The ninth Wild Cards SCARE Sheet PDF is now available for sale in our Green Ronin Online Store, for just 99 cents! Jerusha Carter can make seeds sprout right before your eyes, growing in an instant into full-sized plants, from vines and hedges to giant trees. She can replenish a forest or help restore depleted […]

Mutants & Masterminds Gadget Guide: Mecha

Giant robots are a staple of the superhero genre, from the minions of supervillains to superheroes in their own right. Gadget Guide: Mecha looks at larger, particularly pilotable, robots and how to create and use them in Mutants & Masterminds. Mutants & Masterminds Gadget Guide: Mecha

A Blog of Games : Season 3, Episode 9: The Red Wedding

This week in A Blog of Games, we continue to explore Westerosi weddings, and learn why wedding planners with the last name "Martin" might be seeing a drop in business. Inspired by Episode 9 of Season 3, A Game of Thrones. SPOILER ALERT: Spoilers ahead. Proceed with caution. A Blog of Games : Season 3, […]

Pre-Order: M&M Deluxe Hero’s Handbook

Now that we’ve worked out a few technical issues with our new store software, you can now pre-order the Deluxe Hero’s Handbook for Mutants & Masterminds! When you pre-order the Deluxe Hero’s Handbook hardback through our Green Ronin Online Store, we’ll offer you the PDF version for just $5, and you can download it today! […]

Wild Cards SCARE Sheet 8: Earth Witch (PDF)

The eighth Wild Cards SCARE Sheet PDF is now available for sale in our Green Ronin Online Store, for just 99 cents! In her native Aztec, New Mexico, they called Ana Cortez La Brujita de la Tierra, the "Earth Witch." She initially thought her earth-moving power was only good for digging ditches, but soon learned […]

Mutants & Masterminds Gadget Guide: Vehicles

From hotrods to starships, many heroes and villains use different vehicles to get from place to place, and some even rely heavily on a vehicle as the source of many of their abilities. This Guide expands the game systems and information on vehicles found in the Mutants & Masterminds Hero’s Handbook. Mutants & Masterminds Gadget […]

Wild Cards SCARE Sheet 7: Hoodoo Mama (PDF) and New Online Store!

The seventh Wild Cards SCARE Sheet PDF is now available for sale in our NEW! Green Ronin Online Store, for just 99 cents! They say the dead walk in the bayous of New Orleans, and that everything that happens in the city gets seen—through the eyes of dead pigeons and rats—and gets told to the […]

A Blog of Games : Season 3, Episode 8: “Marriage Between the Houses”

This week in A Blog of Games, is that the sound of wedding bells, or is it the clash of sword on steel? Inspired by Episode 8 of Season 3, A Game of Thrones. SPOILER ALERT: Spoilers ahead. Proceed with caution. A Blog of Games : Season 3, Episode 8: “Marriage Between the Houses”

Free RPG Day 2013

[EDIT: Sorry! Time’s up!] As it happens, Free RPG Day falls on my birthday this year. Don’t worry, you don’t have to get me anything! Your continued support of Green Ronin is the best gift I could ask for. Instead, I’d like to give something to you. For the full 24 hours of June 15, […]

Mutants & Masterminds Gadget Guide: Armor

Along with weapons, armor and protective gear are some of the first tools and technologies. Heroes lacking invulnerability, intangibility, or superhuman speed may rely on armor and other protective gadgets to survive the dangers of their heroics, and some make armor their primary theme. This Guide looks at all types of protective gadgets, from armor […]

Wild Cards SCARE Sheet 6: The Amazing Bubbles (PDF)

The sixth Wild Cards SCARE Sheet PDF is now available for sale in our Green Ronin Online Store, for just 99 cents! When it comes to the ace known as "The Amazing Bubbles," looks can be deceiving. For example, you wouldn’t know that she’s one of the most powerful aces in the world, or that […]

Press Release: George R.R. Martin and Green Ronin Team Up Again

NEWS For Immediate Release Contact: Chris Pramas pramas@greenronin.com GEORGE R.R. MARTIN AND GREEN RONIN TEAM UP AGAIN Popular Characters from the Wild Cards Novels Are Now Available for the Mutants & Masterminds Roleplaying Game SEATTLE May 22, 2013 — Green Ronin Publishing, in cooperation with George R.R. Martin, the long-time editor, and John Jos. Miller, […]

Wild Cards SCARE Sheet 5: Drummer Boy (PDF)

The fifth Wild Cards SCARE Sheet PDF is now available in our Green Ronin Online Store, for free! The punk band Joker Plague has the world’s most unique set of drums: the joker-ace “Drummer Boy” who can play himself! Eight feet tall, six arms, and sonic membranes in his chest…if he’s going to get noticed […]

Chronicle System: Woodland Creatures (PDF)

Following up on this week’s A Blog of Games entry, we’ve got Woodland Creatures, a bestiary for the Chronicle System, the rules that power A Song of Ice and Fire Roleplaying. This 33-page PDF features animals, beasts, horrors, and legends your characters can encounter in wilderness areas in a homegrown setting utilizing the Chronicle System, […]

A Blog of Games : Season 3, Episode 5: “A Duel to the Death”

This week in A Blog of Games, follow along as two relatively equally matched fighters duel to the death, inspired by Episode 5 of Season 3, A Game of Thrones. SPOILER ALERT: Spoilers ahead. Proceed with caution. A Blog of Games : Season 3, Episode 5: "A Duel to the Death"

Mutants & Masterminds Gadget Guide: Heavy Weapons

When giant monsters or rampaging super-villains attack the city, it’s time to pull out the big guns. This Guide looks at the heavy weapons used by military forces, from machine guns to missiles and beyond to nuclear weapons and planet-busting bombs. Mutants & Masterminds Gadget Guide: Heavy Weapons

A Blog of Games : Season 3, Episode 4: “A One-Handed Kingslayer”

This week’s entry to A Blog of Games is posted, taking a look at some of the nastier elements of a possible Intrigue, inspired by Episode 4 of Season 3, A Game of Thrones. SPOILER ALERT: Spoilers ahead. Proceed with caution. A Blog of Games : Season 3, Episode 4: "A One-Handed Kingslayer"

Wild Cards SCARE Sheet 4: Righteous Djinn (PDF)

The fourth Wild Cards SCARE Sheet PDF is now available for sale in our Green Ronin Online Store, for just 99 cents! Sword of the Caliphate, and the terror of all who oppose it, the Righteous Djinn is a mysterious ace whose power seems to grow with each death that follows in his wake. This […]

A Blog of Games : Season 3, Episode 3: “The Master of Coin”

In today’s A Blog of Games entry, Joe Carriker dives into the inner working of the Small Council, and provides in-game benefits of holding a position therein. Contains possible spoilers! A Blog of Games : Season 3, Episode 3: "The Master of Coin"

Dragon Age Set 3 Class Preview: The Mage

Our Dragon Age Set 3 Class Previews come to a close with the Mage.  By higher levels, Mages in Dragon Age possess vast mystical power capable of destroying hordes of lesser foes.  Where Warriors use martial skill and physical power and Rogues rely on finesse and stealth, the Mage uses their knowledge and will to […]

A Blog of Games : Season 3, Episode 2: “The Three-Eyed Crow Is You”

Today’s A Blog of Games entry is by guest blogger Steve Kenson. Read along as Steve applies his super-vision to the topics of Greensight and Green Dreams. There may be spoilers for both the books and the show, so be warned! A Blog of Games : Season 3, Episode 2: “The Three-Eyed Crow Is You”

Mutants & Masterminds Gadget Guide: Energy Weapons

Since the days of pulp heroes armed with "ray guns" various types of directed energy weapons have been part of the superhero genre. Heroes and villains are frequently armed with them, and minions from uniformed agents to robots wield them. This Guide looks at energy weapons from lasers to blasters and energy blades. Mutants & […]

A Blog of Games : Season 3, Episode 1: “The Tent of Mance Rayder”

A Song of Ice and Fire Roleplaying line developer Joe Carriker has posted the first in a new blog we’re calling "A Blog of Games." In this blog, we take a look at the world of A Song of Ice and Fire through the lens of the hit HBO series A Game of Thrones and […]

Wild Cards SCARE Sheet 3: Curveball (PDF)

Our third Wild Cards SCARE Sheet PDF is now available for sale in our Green Ronin Online Store, for just 99 cents! The set up and…the pitch! Curveball throws hard and pulls no punches. She might have gotten her start on American Hero, but what this ace wants is to be a real hero, and […]

DC Adventures: Universe Now Pre-Ordering!

DC Adventures: Universe is now available for pre-order in our Green Ronin Online Store and through participating Pre-Order Plus Program retailers. When you pre-order in our online store you’ll be offered the PDF for just $5 during checkout, or if you pre-order at a Pre-Order Plus retailer, you’ll get a coupon code good for the […]

DC Adventures Universe PDF Preview

We’re hearing words of approval from a certain really big licensor in California, so it’s time to post a PDF preview of the fourth and final DC Adventures book, Universe! This preview includes the Table of Contents, the Foreword by Marv Wolfman, and the Introduction. Enjoy! DC Adventures Universe PDF Preview

Mutants & Masterminds Gadget Guide: Guns

Some heroes look on them with disdain, others use them as essential equalizers. All heroes have to deal with them sooner or later. Guns are the most common type of modern weapon, used by criminals and the authorities opposed to them, by national armies and the agents of criminal masterminds. Mutants & Masterminds Gadget Guide: […]

Dragon Age Set 3 Class Preview: The Rogue

The Dragon Age previews for classes continues with a look at the Rogue. Masters of stealth, misdirection, and skilled at delivering punishing blows to unaware and vulnerable opponents, Rogues are deadly with ranged or close combat. Rogue Rogues develop along a few lines in Set 3. Ranged combat and stealthly in-fighting are given new options. […]

PDFs: Wild Cards SCARE Sheet 2 and Asian Weapons Gadget Guide

Wild Cards SCARE Sheet 2: Simoon is now available for sale in our Green Ronin Online Store, for just 99 cents! What’s it like to be the celebrity ace daughter of gods? Simoon has some idea, since her parents are none other than Isis and Osiris of Egypt’s Living Gods (albeit living in Las Vegas). […]

Dragon Age Set 3 Class Preview: The Warrior

Greetings Dragon Age fans, here are previews for the class updates for the upcoming Dragon Age RPG, Set 3.  First up, we take a look at the Warrior, followed by the Rogue in our next preview, and finally the Mage in the third.  Enjoy! Warrior The Warrior gets some serious upgrades in Set 3. In […]

New Stretch Goal: Advanced Bestiary!

Wow! What an amazing weekend of gaming and browser refreshing. While Chris was down in LA taking part in International Tabletop Day and the rest of us were playing games in Seattle and the other cities we call home, you guys pulled out the stops to get Freeport The City of Adventure for the Pathfinder […]

Kickstarter Madness! In Freeport. [Updated]

Just in case you didn’t see this graphic Hal put together for the Kickstarter page, there you go. A visual representation of just what kind of massive tome you’ll get if you pledge at the Scurvytown Special backer level or greater. ($80 or more.) However, the real bonuses kick in at just $20 more, the […]

International TableTop Day!

Chris is heading down to LA this morning to celebrate International TableTop Day tomorrow with Felicia Day and Wil Wheaton. Chris will take part in the live streaming event and you can watch him play games at 4:30 pm PST on TableTopDay.com. Since not all of us get to fly around and play games with […]

Freeport Kickstarter: Why $50,000? Why a Deluxe Book?

With five days left in which you can become a backer or up your existing pledge, Chris has posted Update #13, in which he explains what Freeport means to him, and his decisions in setting up our Freeport Pathfinder Kickstarter. Read on…

Wild Cards SCARE Sheet 1: Jonathan Hive (PDF)

Our second Wild Cards SCARE Sheet PDF is now available for sale in our Green Ronin Online Store, for just 99 cents! Celebrity blogger, Committee member…and guy who turns into bugs. Jonathan Hive ("Bugsy" to those who know him) can transform into a swarm of wasps and he’s the eyes and ears of readers in […]

Freeport Kickstarter: Rewards Breakdown

We’ve tweaked the rewards for our Freeport: The City of Adventure for the Pathfinder RPG Kickstarter project a couple times, so here’s a fresh breakdown of the backer rewards. We’re in the last week of funding, so please make sure to get your pledge in. Lubber: We will thank you by name on the Wall […]

Mutants & Masterminds Gadget Guide: Archaic Weapons

Even in the modern world of superheroes, archaic weapons like swords, hammers, and bows remain common. Some of these weapons are enhanced by magic or technological gadgetry, while others rely solely on the tremendous skill of their wielders. In either case, old school weapons are primary tools for many heroes and villains and this Gadget […]

(Real-Life) Tales of Freeport

The bosses are away in Vegas for the GAMA Trade Show this week, but Chris left us with a true tale of Freeport, from a fun campaign he ran for some of us longer ago than I care to think about. (Apparently it’s all fun, because time is flying!) While they’re away, we would love […]

Freeport Kickstarter Updates Galore!

Two new updates for the Freeport Kickstarter today! Freeport: The City of Adventure is shaping up to have at least 150 pages of new material. We’ve heard from a lot of folks who want more frosting on their Freeport cake, though, and who are we to argue? We are pleased to announce Return to Freeport, […]

Hobby Games: The 100 Best Going Back in Print

We’ve sent our Origins and ENnie Award winning book Hobby Games: The 100 Best back to press! Since it hasn’t been available in printed form for so long, we’re treating it like a brand new book, and have opened up pre-orders. From now until it gets back from the printers, when you pre-order HG100 from […]

Wild Cards SCARE Sheet 0: The Committee (Free PDF!)

SCARE Sheets, written by John Jos. Miller, with game material and notes by Steve Kenson, is an expansion to our Wild Cards sourcebook, looking at the epic shared world setting changed forever when an alien virus mutates some of humanity into super-powered aces and twisted and deformed jokers. SCARE Sheets look at the characters of […]

International Tabletop Day

Our friends at Geek & Sundry are launching International Tabletop Day this year. On March 30 gamers all over the world will get together, roll some dice, and have fun with hobby games. We love this idea! Furthermore, we want to encourage folks to get out there and play some Green Ronin games. Whether you […]

Mutants & Masterminds Gadget Guide: Utility

The ubiquitous “utility belt” can be the hero’s best friend, but a player’s worst nightmare, when it comes to stocking all of those various pockets and pouches with just the right equipment for every occasion. This Gadget Guide looks at options for utility belts (and bags, bandoliers, and containers of all sorts) and the things […]

Emerald City Comic Con 2013

After some booth shuffling, we have dug in at Booth 3003 on the Gaming Floor (TCC Level 3) at Emerald City Comic Con, and we’re not moving again until the show is over or our Kickstarter is funded. Oh, look right there! A Kickstarter widget! If you’re in or near Seattle, come by and see […]

Freeport: The City of Adventure for the Pathfinder RPG

Now on Kickstarter: Freeport: The City of Adventure for the Pathfinder RPG! Please back this Kickstarter campaign today!

Mutants & Masterminds Gadget Guide: Robots

We’re pleased to introduce the latest series of low-cost PDFs for Mutants & Masterminds Third Edition, the Gadget Guides! Each Gadget Guide takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero’s Handbook to present different a wide variety of gadgets […]

Dragon Age on TableTop: Part Two

TableTop Episode 19, Pt. 2 is now live. Follow along as the Grey Warden recruits Gorik, Fonzor, Thinli, and Keegan investigate a mysterious tower, and learn the truth about the Blight. TableTop on Geek & Sundry Watch this episode on YouTube Watch the first episode on YouTube Watch the TableTop extended interview with Chris Pramas […]

Dragon Age on TableTop: Part One

TableTop Episode 19, Pt. 1, in which our fearless leader Chris Pramas leads Wil Wheaton, Chris Hardwick, Kevin Sussman, and Sam Witwer in a Dragon Age game, is now playing! TableTop on Geek & Sundry Watch this episode on YouTube Watch the TableTop extended interview with Chris Pramas Shop for Dragon Age RPG products

Now Available: Supernatural Handbook

In case you missed it, Supernatural Handbook by Lucien Soulban, our latest sourcebook for Mutants & Masterminds, is now available in stores and in our Green Ronin Online Store. There are Things That Go Bump in the Night… The Supernatural Handbook is a sourcebook of heroic horror for the Mutants & Masterminds Superhero Roleplaying Game. […]

Green Ronin in 2013

Welcome to 2013, everyone! As is traditional each January, I’m going to talk about the state of Green Ronin and what we have planned for the coming year. We ended 2012 on a high note, with the release of the long-awaited Night’s Watch sourcebook for A Song of Ice and Fire Roleplaying. We’re kicking off […]

The Apocalypse is BS, Game on in 2013 Sale

Oh, look at that. It’s not the end of the world. We hope you didn’t give away your gaming books, but just in case, have we got a sale for you. From now until the New Year, you can pick up some awesome print books in our Green Ronin Online Store, at sale prices! Blood […]

Mutants & Masterminds Power Profile: Dream Powers

"To sleep, perchance to dream…" Dreams have been omens and harbingers throughout history and power over dreams means near-omnipotence in that misty nighttime world of sleep and imagination. Dream Powers range from crafting cunning illusions to nightmares able to traumatize, or even kill. For M&M Third Edition. Mutants & Masterminds Power Profile: Dream Powers

Winter is Coming Sale!

Our Winter is Coming Sale features four excellent print books for A Song of Ice and Fire Roleplaying (the A Game of Thrones roleplaying game) at discounted prices, in our Green Ronin Online Store. For a limited time, you can get A Song of Ice and Fire Roleplaying: A Game of Thrones Edition core rulebook […]

Kickstarter Madness!

The clock is ticking for our Kickstarter project for the Mutants & Masterminds 10 Year Anniversary Edition, and you guys are really stepping up! With about three hours left, we’re less than $400 in pledges short of the final stretch goal, $40,000, which is the one that makes our favorite mad professor, Christopher McGlothlin, work […]

Mutants & Masterminds Power Profile: Darkness Powers

Afraid of the dark? Darkness—and the blindness that comes with it—is one of the most primal fears, and command of darkness is one of the most primal powers. Darkness Powers turn shadows into weapons and minions, allow you to turn out the lights, or wield even more esoteric effects. For M&M Third Edition. Mutants & […]

Kickstarter Update #5: Five Days Left!

Hello Mutants and/or Masterminds! We’ve been doing great at knocking down stretch goal after stretch goal. The essays, updated characters, and dust jacket have all been unlocked, so woot for that and thanks! Hal Mangold has done a mock up of what the dust jacket and leatherette cover will look like: We’ve now moved into […]

Mutants & Masterminds Power Profile: Magnetic Powers

An "attractive" power, magnetism is one of the fundamental forces of the universe and Magnetic Powers give you the ability to bend and shape metals to your will along with influencing the electromagnetic spectrum. For M&M Third Edition. Mutants & Masterminds Power Profile: Magnetic Powers

Mutants & Masterminds Power Profile: Death Powers

Perhaps the most feared—and most sought—power is over death itself, the ability to inflict it at will, and the power to hold it at bay in one form or another. Death powers do all this and more. Although often associated with evil, many of these powers can be used for good, and those gifted—or burdened—with […]

Happy Halloween! Here’s Supernatural Handbook PDF Preview #3

As a special Halloween treat (we wouldn’t trick you), here’s a third and final Supernatural Handbook PDF preview, featuring the Dark Emissary and Inhuman Juggernaut: Supernatural Handbook PDF Preview #3 Supernatural Handbook PDF Preview #2 Supernatural Handbook PDF Preview #1 Supernatural Handbook

Supernatural Handbook PDF Preview #2

Still not sure if you want to pre-order the Supernatural Handbook and get the PDF right away for five bucks? Just in case you need convincing, here are two free character archetypes, right from the pages of the book. Download the Cursed Adventurer and the Ex-Cape in PDF Preview #2, and don’t miss the first […]

Pre-Ordering Now: Supernatural Handbook

Now available for pre-order from our Green Ronin Online Store and from Pre-Order Plus retailers, it’s the Supernatural Handbook for Mutants & Masterminds! Monsters are real, and always have been. Supernatural Handbook is a sourcebook of heroic horror for the Mutants & Masterminds Superhero Roleplaying Game. It lays out the elements for a successful M&M […]

Mutants & Masterminds Power Profile: Dimension Powers

You can get some perspective by getting out… way out, into another dimension altogether! Dimensional Powers involve shifting between, and manipulating, different layers of reality to move between dimensions, summon things from them, or use them as traps or weapons. For M&M Third Edition. Mutants & Masterminds Power Profile: Dimension Powers

Hobby Games & Family Games eBooks

We have posted eBook versions of Hobby Games: The 100 Best (currently out of stock in its print version) and Family Games: The 100 Best in our Green Ronin Online Store. Available as separate items in PDF, ePub, and mobi formats, you can choose the one you want. They’re not zipped, so you can open […]

Kickstarter: Now for Stretch Goals

Just a few days later, our M&M 10 Year Anniversary Edition project is now fully funded on Kickstarter, and our 200 backers* have carried us past the first stretch goal and on toward the second. That second stretch goal is the super practical Quickstart Character Generator from the GM’s Kit. You can click over to […]

Kickstarter: Mutants & Masterminds 10 Year Anniversary Edition

We are very excited to announce our first Kickstarter project, the Mutants & Masterminds 10 Year Anniversary Edition. Please head on over to the Kickstarter page to watch the video and read all about it. Mutants & Masterminds 10 Year Anniversary Edition

Mutants & Masterminds Power Profile: Cosmic Powers

There are powers beyond life on Earth. Cosmic Powers deal with the vastness of the universe and the fundamental forces driving it. Soar amongst the stars and draw upon the fabric of the cosmos with powers that can protect the universe, or shake it to its foundations. For M&M Third Edition. Mutants & Masterminds Power […]

Shadow Roads and Dragon Elementalists: An AGE in Midgard

The release of the Midgard Campaign Setting by Kobold Press brings a major expansion of the AGE System: 26 new backgrounds, 3 new schools of magic, and many new specialties from the dark fantasy world of Midgard. Read on for the highlights of this new book by Wolfgang Baur, Jeff Grubb, and Brandon Hodge, along […]

Mutants & Masterminds Power Profile: Martial Powers

En garde! Martial Powers focus on the fighting styles and techniques that give masterful combatants an edge against even super-powered foes, from the attacks of sword-fighters and kung fu masters, to the mysterious powers of the ninja, martial powers ensure you won’t go out without a fight! For M&M Third Edition. Mutants & Masterminds Power […]

Mutants & Masterminds Power Profile: Time Powers

Good news! We’ve gone back to last week and circumvented certain technical difficulties and our PDF guru’s trip to Hawaii to post the Time Powers Power Profile! But in case you missed it… Time is literally "on your side"! Time Powers can speed up or slow down the flow of time, reveal the future or […]

Night’s Watch: Pre-Ordering Now!

Night’s Watch gives you everything you need add this once noble order to your A Song of Ice and Fire Roleplaying chronicle. It includes rules for playing men of the Night’s Watch and wildlings alike, as well as new information about the mysterious Others. Pray, men of the green lands, for Winter is Coming! When […]

Night’s Watch PDF Preview

To tide you over while we put the last few finishing touches on the Night’s Watch book for A Song of Ice and Fire Roleplaying, here’s a PDF preview, showing off the awesome cover art by Slawomir Maniak and revealing all about Night’s Watch. Night’s Watch PDF Preview

Mutants & Masterminds Power Profile: Radiation Powers

"There’s something different about you… You’re positively glowing!" Command the unleashed power of the atom! In the modern age, no powers are associated more with changing ordinary people into superhumans than Radiation Powers. The "radiation accident" is a time-honored origin, and radioactivity offers a powerful weapon and tool for those able to wield it. From […]

Mutants & Masterminds Power Profile: Life Powers

"It’s alive!" Life Powers grant influence over the essential stuff of life itself: not just biological systems, but also the mysterious, vital "life force" differentiating the animate and inanimate. Users of these powers can heal—perhaps even restore life to the dead—but also harm, literally holding the powers of life in their hands! For M&M Third […]

Mutants & Masterminds Power Profile: Cold Powers

Freeze! With Cold Powers, you can make that more than just an order to crooks. Cold controlling characters can create ice and snow, chilling temperatures, and use ice as a weapon, armor, and mode of transportation. Put your foes on ice…literally! For M&M Third Edition. Mutants & Masterminds Power Profile: Cold Powers

Gen Con 2012

This week is all about Gen Con here at Green Ronin. Some Ronin are already in Indy, some have just cleared airport security checkpoints (at least we assume they did), some are still packing nerdy t-shirts and wondering where that flight info printout disappeared to, and some are revving up their engines for a long […]

Mutants & Masterminds Power Profile: Sonic Powers

From music with charms to soothe (or command) to a shattering hypersonic shriek, Sonic Powers looks at abilities which generate and control sound. Flatten foes with sonic blasts or sneak up on them cloaked in silence, shape sound into solid constructs or even transform yourself into "living sound" with all the powers of this profile. […]

Mutants & Masterminds Power Profile: Animal Powers

Speed of the cheetah, eyes of the eagle, strength of an elephant, courage of a lion… the powers of the animal kingdom are vast, and the Animal Powers profile looks at them for themed characters with animal-like powers or those able to adopt any of the powers of the animal kingdom. For M&M Third Edition. […]

DC Adventures Quickstart: Batman vs. Bane

Available now for free download, it’s the DC Adventures Quickstart: Batman vs. Bane! This free Quickstart PDF includes everything you need to use the award-winning Mutants & Masterminds rules to play out a combat encounter between Batman and Bane (other than a twenty-sided die, that is). Try out the game system, use this to introduce […]

Mutants & Masterminds Power Profile: Teleport Powers

"Now you see me…" with Teleport Powers, you can disappear or arrive in the blink of an eye, crossing a room or a world as quickly as stepping through a door. This profile looks at teleportation, summoning, gateways, and powers for bending space to your will. For M&M Third Edition. Mutants & Masterminds Power Profile: […]

The Art of RPGs This August in Seattle

This August we are sponsoring an art in show in Seattle called The Art of Roleplaying Games at Krab Jab Studio. Chris Pramas is co-curating the show with Julie Baroh and the two have teamed up to bring an impressive array of artists together. There is an opening reception on August 11 from 6-9 pm […]