Next month sees the release of the Mutants & Masterminds Beginnerﾕs Guide, a 32-page product intended to teach newcomers to M&M (and to roleplaying in general) how to play the game. You can get your exclusive first look at the Beginner’s Guide over on MutantsAndMasterminds.com by downloading the first three pages, including the introduction of Nathan Collins, the newest student at Freedom City’s Claremont Academy. What powers and adventures await him? Find out and play them yourself in the M&M Beginner’s Guide!
M&M Beginner’s Guide PDF Preview
Evan (he/him) got his start in tabletop games in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy second edition, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Modern AGE, Blue Rose, Pathfinder, and Critical Role (5e). He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking, currently available in print-on-demand format via DriveThruCards.com.