Entries by Joseph D. Carriker

A Session Zero for Blue Rose

A number of weeks ago, I was invited by Juce of Master the Game to take part in a three-act Blue Rose campaign he is hosting on his YouTube channel. Before we launched into the full campaign, however, our Narrator Aaron wanted for us to do a Session Zero, to talk about the concept for […]

Joe Carriker’s Top 5 Green Ronin Picks

Like other Ronins, I work at Green Ronin because I love what we do. So narrowing this list down to just five products? Not easy. That said, here we go! “Joe Carriker’s Top 5” 5. Ork! The Roleplaying Game, Second Edition This updated version of the original Ork! is a glorious revisit of the sheer […]

Austium (Envoys to the Mount)

Envoys to the Mount is a full-length Blue Rose chronicle that takes players from origins as newly-graduated envoys of the Sovereign’s Finest to heroes of the kingdom of Aldis. The threats they face as part of that rise are dire and deadly, but perhaps none are more so than the wickedness of the lost city […]

Character Hooks in Envoys to the Mount

In a previous Ronin Roundtable, we mentioned a little bit about the Character Hooks mechanic we developed for Envoys to the Mount. In this Ronin Roundtable, we’re going to introduce you to not only the Hooks themselves, but how players select and use them, along with a sample of one of them. The Summary At […]

The Sovereign’s Finest

  The existence of the Sovereign’s Finest in the nation of Aldis has, from the beginning, been almost entirely for the benefit of player characters. It exists to give player characters not just a reason to go out and do “adventurer” things, but to do so with royal approval and as national heroes. Since this […]

A Blue Rose Chronicle, Designing Envoys to the Mount

Here at Green Ronin Publishing, we love us some epic campaigns. Long-term games that involve lots of play time, the opportunity to dig into the backgrounds, motivations, and growth of the characters, and a chance to change the setting? Purest catnip around here. So when we set out to design our first full-length chronicle for […]

Blue Rose Quickstart available NOW!

This week sees the release of a Quickstart for our Blue Rose AGE roleplaying game. Green Ronin’s Quickstarts have always served to whet the appetite for a game, a compact and easy-to-use set of rules and an adventure scenario that needs nothing more than the Quickstart itself and some dice to get right down to […]

SACRED BAND CHARACTER SHEETS: Llorona

As we announced earlier this week, to celebrate the release of Sacred Band’s Nisaba edition, we are giving you the Mutants & Masterminds stats for the five members of the team, one per day. Today’s instalment is the elementalist Llorona ! Here’s the introduction to this series from Monday, just in case this is the […]

SACRED BAND CHARACTER SHEETS: Optic

As we announced earlier this week, to celebrate the release of Sacred Band’s Nisaba edition, we are giving you the Mutants & Masterminds stats for the five members of the team, one per day. Today’s instalment is the elementalist Optic! Here’s the introduction to this series from Monday, just in case this is the first […]

SACRED BAND CHARACTER SHEETS: Sentinel

As we announced earlier this week, to celebrate the release of Sacred Band’s Nisaba edition, we are giving you the Mutants & Masterminds stats for the five members of the team, one per day. Today’s instalment is the elementalist Sentinel! Here’s the introduction to this series from Monday, just in case this is the first […]