Entries by Alex Thomas

Mutants & Masterminds Reprints!

Hello heroes! I just wanted to pop by and let you all know that it is an exciting day for Mutants & Masterminds. Our new reprints of the Deluxe Hero’s Handbook, Gadget Guides, and Power Profiles are off to the printer and these amazing resources will be physically available soon. I’m personally excited because I’ll […]

Bite-Sized Siege of Starhaven

Editor’s Note: This Ronin Roundtable is intended as advice for GM’s of Mutants & Masterminds, and it contains a few spoilers for would-be heroes in the Siege of Starhaven adventure.   Hello heroes! It’s great to be chatting with you all again after the spectacular extravaganza that was Gen Con. It was my first time […]

Gen Con Events!

Hello heroes! We are running some events at Gen Con this year! We are so excited for the chance to play with all of you. To help you find us, I have compiled this rough schedule of our events so you can come play with us at the con. I know our events are sold […]

Play M&M with One of the Developers at Origins!

Hello heroes! Origins event registration is currently open and I am deep in final preparation for my events at the con. I wanted to share my schedule here in case any members of our Green Ronin community wanted to share a table with me in June. I’m running a ton of M&M events spanning Earth-Prime, […]

Building Better Benefits

Hello heroes! I hope you’re having a great day out there in gamer land. Today I want to talk about one of my favorite advantages in Mutants & Masterminds. It’s an advantage that doesn’t immediately pop off the page during character creation, but it is perhaps the most flexible advantage. One that I find offers […]

Running a Shared Universe: Road Maps and Sandboxes

Hello heroes! I hope the multiverse is treating you well today. As some of you may know, in addition to working on Mutants & Masterminds here at Green Ronin, I run my own streaming network The Untold Stories Project. USP is something I started a couple of years ago with some friends of mine who […]

Synopsis Based One Shot Design

Hello heroes! Hope you’re having a great day out there in gamer land. As you may know, event submission is open for a few major conventions happening later this year, so I imagine quite a few of you are starting to put together the wonderful games you’re going to run this summer. I got my […]

Device vs Equipment

Devising the Difference Between Devices and Equipment Hello heroes! Thank you for popping by the Round Table for one of my posts, grab a snack and settle in. I wanted to take a crack at answering one of the questions I see most often from the M&M community. That question being, “How do you differentiate […]

Biting Cold

Engaging setting details are one of the keys to producing exciting encounters and adventures in Mutants & Masterminds. Players will remember their epic fight atop a frozen crane which is buckling under the added weight of its ice, threatening to topple onto the streets below, a lot more than another battle in a 30 by […]