According to the quarterly ICv2 market report on game sales, reported in the ICv2 Guide to Games #44, our own Mutants & Masterminds, aka The World’s Greatest Superhero Roleplaying Game, is second only to the granddaddy of RPGs, D&D.
Between all the great products already available for M&M, and all the amazing products on the horizon, we agree that there’s never been a better time to hop on the Mutants & Masterminds bandwagon.
Read the article on ICv2.com
Evan (he/him) got his start in tabletop games in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy second edition, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Modern AGE, Blue Rose, Pathfinder, and Critical Role (5e). He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking, currently available in print-on-demand format via DriveThruCards.com.