Two New Adventure Books: Peril at King’s Landing and The Lost Island

Peril at King's LandingWe’re all back from Gen Con, and two of the new books we had for sale there are now available on store shelves and in our Green Ronin Online Store.
Peril at King’s Landing is a full, 96-page adventure for A Song of Ice and Fire Roleplaying, designed to play on its own or as part of a campaign, and in fact picks up where Wedding Knight, the adventure in the SIFRP Narrator’s Kit, leaves off.
True20 Freeport: The Lost IslandTrue20 Freeport: The Lost Island takes the heroes from the streets of Freeport on a dangerous voyage through uncharted waters to a mysterious island. What’s there and who wants it? Who is a friend and who is an enemy? Find out in The Lost Island! This book joins two of our popular product lines, True20 and Freeport, in 64 pages of swashbuckling adventure.

Evan got his start in the hobby game industry in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy 2e, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Pathfinder, and Critical Role (5e). He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking.