Emerald City Knights Chapter 2: Out of Their League (PDF)

Emerald City Knights Chapter 2: Out of Their League (PDF)This chapter picks up right where Chapter 1 left off, but can also be played as a stand-alone adventure. This PDF is available for just $3.99, and uses the Mutants & Masterminds Third Edition rules.

Emerald City Knights Chapter 2: Out of Their League (PDF)

Author

  • Evan Sass

    Evan (he/him) got his start in tabletop games in 1995, as a co-founder of Rubicon Games. Among other tabletop games, he worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy second edition, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Modern AGE, Blue Rose, Pathfinder, Critical Role (5e), and The Expanse RPG. He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking, currently available in print-on-demand format via DriveThruCards.com.