Green Ronin Seeks RPG Developer

Green Ronin is looking for a part time RPG developer to join our award-winning team. A developer’s duties include the following:

  • Work with the team to set schedules and deadlines.
  • Help concept new books and PDFs.
  • Develop manuscripts so rules, ideas, and presentation are up to Green Ronin standards.
  • Contract and work with freelance writers and editors.
  • Write text when needed.
  • Coordinate playtesting and implement feedback for your projects.
  • Prepare art orders for your projects.
  • Proof products after layout but before release.
  • Promote products with developer’s journals, previews, and the like.
  • Support released products with a presence in our forums.
  • Represent Green Ronin at conventions and to the media.

Our ideal candidate has both design and development credits in the RPG industry and at least 3 years of experience. This is a part time position (10-15 hours a week) and it does not require relocation to Seattle so you can telecommute. Since you’ll be working remotely, you must be well organized and self-directed.

If you are interested,
. In your cover e-mail please tell us what makes you a good candidate, and which of our lines you’d be most excited to work on. We will discuss salary requirements during the interview process.


  • Evan Sass

    Evan (he/him) got his start in tabletop games in 1995, as a co-founder of Rubicon Games. Among other tabletop games, he worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy second edition, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Modern AGE, Blue Rose, Pathfinder, Critical Role (5e), and The Expanse RPG. He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking, currently available in print-on-demand format via