Mutants & Masterminds Threat Report #31: Power Corps (Free PDF!)

Mutants & Masterminds Threat Report #30: Power CorpsHere’s a free Threat Report to celebrate this year’s GenCon! Whether you can make it to the convention or not, we wanted to give something to everyone so we can all take part in "the best four days in gaming!" Enjoy your FREE Threat Report!
The Power Corps makes its M&M3 debut! A team of ten mercenaries armed with powerful battlesuits that put them on the same power level as the heroes they often face. When a corporation want something recovered with no questions asked, or if a super-villain needs something stolen, but they don’t want to step into danger themselves, the Power Corps is the the team to call! Previously a threat to Freedom City, the Power Corps has opened up a new market in Emerald City. How will your heroes handle these experienced corporate raiders? This product is for Mutants & Masterminds Third Edition.
Mutants & Masterminds Threat Report #31: Power Corps (Free PDF!)


  • Evan Sass

    Evan (he/him) got his start in tabletop games in 1995, as a co-founder of Rubicon Games. Among other tabletop games, he worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy second edition, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Modern AGE, Blue Rose, Pathfinder, Critical Role (5e), and The Expanse RPG. He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking, currently available in print-on-demand format via