Mutants & Masterminds Power Profile: Plant Powers

Mutants & Masterminds Power Profile: Plant PowersPlants are everywhere, surviving even in some of the harshest places on Earth. The Plant Powers profile offers powers that turn even the humblest plants into powerful allies, and grant plant-like powers of survival, adaptability, and endurance. For M&M Third Edition.

Mutants & Masterminds Power Profile: Plant Powers

Evan (he/him) got his start in tabletop games in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy second edition, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Modern AGE, Blue Rose, Pathfinder, and Critical Role (5e). He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking, currently available in print-on-demand format via DriveThruCards.com.