| Event Start | Event End | Title | Description |
Sign Up |
8/1/19 1:00 PM | 8/1/19 5:00 PM | The Goat that Answers to One Man | Four young adults are tasked with finding their trader father/uncle, for he is the only one who can coax the family pet goat Prince off the roof. But it turns out the lost patriarch has discovered something once lost. Taking place early in the world of Thedas, this plot is a mix of humor, intrigue, and light lore. |
Sign Up |
8/1/19 1:00 PM | 8/1/19 5:00 PM | Tower Heist | A neighbor called the Templars when they saw the boy next door doing magic. The boy's parents were livid. They begged the Templars to let their son stay, but were instead advised to cut off all contact. Fearing the worst, they've reached out for anyone willing to rescue their son. The Circle will not be easy to penetrate; it will be even harder to escape, especially with a scared mage in tow. |
Sign Up |
8/1/19 2:00 PM | 8/1/19 6:00 PM | A Dalish Curse | Can the party discover what is at play? Embrace the lore while learning the story-driven aspect that strikes a blend of combat, roleplaying, and exploration encounters. |
Sign Up |
8/1/19 7:00 PM | 8/1/19 11:00 PM | A Dalish Curse | Can the party discover what is at play? Embrace the lore while learning the story-driven aspect that strikes a blend of combat, roleplaying, and exploration encounters. |
Sign Up |
8/2/19 8:00 AM | 8/2/19 12:00 PM | Chronicles of the Par Vollen Star - Part 1 | One year ago, agents of the Inquisition recovered a strange artifact from a group of Tal-Vashoth. The recent struggles of the Inquisition have put this artifact out of mind, but now the conflict is over. What's more, it wasn't glowing last time the mages checked it. Researchers in the Inquisition believe that the artifact is pointing to something, and it is up to you to find out where and what! |
Sign Up |
8/2/19 9:00 AM | 8/2/19 1:00 PM | Tower Heist | A neighbor called the Templars when they saw the boy next door doing magic. The boy's parents were livid. They begged the Templars to let their son stay, but were instead advised to cut off all contact. Fearing the worst, they've reached out for anyone willing to rescue their son. The Circle will not be easy to penetrate; it will be even harder to escape, especially with a scared mage in tow. |
Sign Up |
8/2/19 10:00 AM | 8/2/19 2:00 PM | The Goat that Answers to One Man | Four young adults are tasked with finding their trader father/uncle, for he is the only one who can coax the family pet goat Prince off the roof. But it turns out the lost patriarch has discovered something once lost. Taking place early in the world of Thedas, this plot is a mix of humor, intrigue, and light lore. |
Sign Up |
8/2/19 8:00 PM | 8/3/19 12:00 AM | The Hunter's Song | Your mercenary band, The Night Blades, has hit gold: a wealthy Orlesian historian will pay you a large sum of money to find her apprentice who went missing while investigating a ruined temple in The Arbor Wilds. The temple is rumored to house the fabled Lyre of Andruil, an ancient instrument of the hunt. The job is simple, recover the apprentice and the artifact. What could go wrong? |
Sign Up |
8/3/19 8:00 AM | 8/3/19 12:00 PM | A Fine Adventure! | The pixies, spider riders, rat men, and frogs have begun to get their tiny world back into some semblance of order after the armies of the unliving were only barely held at bay. After the events of last year, things are driving quickly toward another costly war. Our band of heroes must break into the Kol'E'Thay Citadel and free the one pixie who knows the truth before the land is torn apart by war. We're continuing the story from before, but it's easy for new players to join in. |
Sign Up |
8/3/19 8:00 AM | 8/3/19 12:00 PM | Chronicles of the Par Vollen Star - Part 1 | One year ago, agents of the Inquisition recovered a strange artifact from a group of Tal-Vashoth. The recent struggles of the Inquisition have put this artifact out of mind, but now the conflict is over. What's more, it wasn't glowing last time the mages checked it. Researchers in the Inquisition believe that the artifact is pointing to something, and it is up to you to find out where and what! |
Sign Up |
8/3/19 12:00 PM | 8/3/19 4:00 PM | A Fine Adventure! | The pixies, spider riders, rat men, and frogs have begun to get their tiny world back into some semblance of order after the armies of the unliving were only barely held at bay. After the events of last year, things are driving quickly toward another costly war. Our band of heroes must break into the Kol'E'Thay Citadel and free the one pixie who knows the truth before the land is torn apart by war. We're continuing the story from before, but it's easy for new players to join in. |
Sign Up |
8/3/19 4:00 PM | 8/3/19 8:00 PM | A Meeting of Air & Earth | An Inquisition scout discovered a mirror that shimmered with an eerie glow in a cave deep in the mountains north of Perendale. After her report, the Inquisition wished to see if it was connected to the same crossroads that Morrigan had shown the Inquisitor. A team was assembled to investigate. They are to cross through the eluvian, investigate, record everything that they see, and report back. |
Sign Up |
8/3/19 7:00 PM | 8/3/19 11:00 PM | The Hunter's Song | Your mercenary band, The Night Blades, has hit gold: a wealthy Orlesian historian will pay you a large sum of money to find her apprentice who went missing while investigating a ruined temple in The Arbor Wilds. The temple is rumored to house the fabled Lyre of Andruil, an ancient instrument of the hunt. The job is simple, recover the apprentice and the artifact. What could go wrong? |
Sign Up |
8/4/19 8:00 AM | 8/4/19 12:00 PM | A Fine Adventure! | The pixies, spider riders, rat men, and frogs have begun to get their tiny world back into some semblance of order after the armies of the unliving were only barely held at bay. After the events of last year, things are driving quickly toward another costly war. Our band of heroes must break into the Kol'E'Thay Citadel and free the one pixie who knows the truth before the land is torn apart by war. We're continuing the story from before, but it's easy for new players to join in. |
Sign Up |
8/4/19 10:00 AM | 8/4/19 2:00 PM | Tower Heist | A neighbor called the Templars when they saw the boy next door doing magic. The boy's parents were livid. They begged the Templars to let their son stay, but were instead advised to cut off all contact. Fearing the worst, they've reached out for anyone willing to rescue their son. The Circle will not be easy to penetrate; it will be even harder to escape, especially with a scared mage in tow. |