Mutants & Masterminds Power Profile: Luck Powers

Mutants & Masterminds Power Profile: Luck PowersFighting crime, stopping disasters, and saving the Earth: it just takes a little luck. Okay, it takes a lot of luck. Fortunately (see what we did there?) Luck Powers gives you the tools to create characters with incredible good luck, who can also be a jinx on their foes. From Probability Control to Narrow Escapes and Lucky Shots, and more. So ask yourself … are you feeling lucky? The powers of the Earth are yours! For M&M Third Edition.

Mutants & Masterminds Power Profile: Luck Powers

Evan got his start in the hobby game industry in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy 2e, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Pathfinder, and Critical Role (5e). He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking.