Mutants & Masterminds Gadget Guide: Utility

Mutants & Masterminds Gadget Guide: UtilityThe ubiquitous “utility belt” can be the hero’s best friend, but a player’s worst nightmare, when it comes to stocking all of those various pockets and pouches with just the right equipment for every occasion. This Gadget Guide looks at options for utility belts (and bags, bandoliers, and containers of all sorts) and the things you carry in them so your hero is never caught unprepared!

Mutants & Masterminds Gadget Guide: Utility

Evan got his start in the hobby game industry in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy 2e, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Pathfinder, and Critical Role (5e). He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking.