Return to Freeport, Part Two: The Abyssinial Chain (Pathfinder Adventure PDF)

Return to Freeport Part Two: The Abyssinial Chain (PDF)

Return to Freeport Part Two: The Abyssinial Chain (PDF)

Freeport and Pathfinder fans, it’s time for the second part of Return to Freeport, The Abyssinial Chain

Return to Freeport
Freeport is known for its adventures, from Death in Freeport (the one that started it all!) to the mega-adventure Black Sails Over Freeport. Now the City of Adventure goes back to its roots with Return to Freeport! This six-part adventure series for the Pathfinder RPG is a new way to begin your Freeport adventures.

Part Two: The Abyssinial Chain
A silent threat grows in Freeport’s streets, even as the city’s newest heroes bring the terror of the Brine Witch to an end. One of the pirate city’s own leaders brings Freeport ever closer to war, lining his traitorous pockets even as he plans to open the city to foreign invasion.

Evan got his start in the hobby game industry in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy 2e, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Pathfinder, and Critical Role (5e). He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking.