Pre-Order and PDF: Threefold and Deluxe Gamemaster’s Guide

It’s the first day of Gen Con, and visitors to Booth 929 are finding our latest releases and advance copies of our upcoming books for sale. But even if you’re not at Gen Con, you can get in on the fun, too! When you pre-order Threefold and Deluxe Gamemaster’s Guide through our Green Ronin Online Store, you’ll be offered the PDF version for just $5! If you prefer to spend your money at your local store, make sure they know about our GR Preorder Plus program. If they sign up, you can get a coupon for the same $5 PDF deal through them!

Threefold

Threefold: The first all-new setting for the Modern AGE RPG

Threefold: The first all-new setting for the Modern AGE RPG

Beyond the modern world, with its magical and technological secrets, other planes of existence beckon. Gates connect alternate Earths to mystic Otherworlds and demon-ruled Netherworlds. Will their threefold secrets bring hope or horror? That’s for your heroes to decide. Threefold is a new original setting for the Modern AGE roleplaying game, designed to support adventures using virtually any genre or character type all within the same grand Metacosm. Explore and protect countless worlds as a member of the interplanar Sodality, or manipulate bizarre alternate histories as a cyborg agent of Aethon. Heroes contend with everything from soul-stealing criminals, to transplanar empires.


Mutants & Masterminds Deluxe Gamemaster’s Guide

Mutants & Masterminds Deluxe Gamemaster's Guide

Mutants & Masterminds Deluxe Gamemaster’s Guide

The Deluxe Gamemaster’s Guide is an expanded resource creating exciting campaigns and worlds for the Mutants & Masterminds Superhero Roleplaying Game. In this book you’ll find a collection of useful tools and references for the M&M Gamemaster, including:

  • Villains!
  • Archetypes!
  • Challenges!
  • Worlds!
  • Scenes!
  • Options!
  • Adventures!

… plus nine fully detailed and ready-to-use Lairs, complete with maps and game information! With the M&M Deluxe Gamemaster’s Guide, running your own Mutants & Masterminds series has never been easier.

Also preordering now:

Evan got his start in the hobby game industry in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy 2e, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Pathfinder, and Critical Role (5e). He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking.