Entries by Malcolm Sheppard

Ronin Roundtable: Why Your Big Bad Gets Clowned

I’m excited. Hal’s been showing me art from the Modern AGE Basic Rulebook (that’s the core game, with all the rules you need to play) as the book goes through the production process (yes, it’s been written, playtested, edited and is now going through Adobe sorcery. Meanwhile, I have a team of authors working on […]

Ronin Roundtable: Covering the Modern AGE

Last time I was here, I introduced Modern AGE, the contemporary era implementation of Green Ronin’s Adventure Game Engine. Look on this very page, and you’ll see the cover. I’m not going to call it the absolute, final article–fine tuning the look is Hal’s business–but this is darn close. I’m going to riff on the […]

Ronin Roundtable: Enter the Modern AGE!

So, at the beginning of May, we announced we’re going to produce the World of Lazarus, a guide to roleplaying in Greg Rucka’s SF-feudal Lazarus comic series. We noted it would be a setting for the Modern AGE roleplaying game. Yes, this means we’re making a Modern AGE game. We said so in a sort […]

You Am Ork! Again!

One of the neat things about being developer at large at Green Ronin is that I get a taste of nearly everything. And lo, I have sampled many hyper-palatable game treats, full of the salt, sweetness and fat of . . . okay. Metaphor’s been stretched too far. Besides, maybe that doesn’t fit with the […]