Mutants & Masterminds Power Profile: Martial Powers

Mutants & Masterminds Power Profile: Martial PowersEn garde! Martial Powers focus on the fighting styles and techniques that give masterful combatants an edge against even super-powered foes, from the attacks of sword-fighters and kung fu masters, to the mysterious powers of the ninja, martial powers ensure you won’t go out without a fight! For M&M Third Edition.

Mutants & Masterminds Power Profile: Martial Powers

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Evan (he/him) got his start in tabletop games in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy second edition, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Modern AGE, Blue Rose, Pathfinder, and Critical Role (5e). He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking, currently available in print-on-demand format via DriveThruCards.com.