Tag Archive for: Press Release

Green Ronin to Release Valiant Adventures RPG

Valiant Adventures RPG coming from Green Ronin Publishing in 2024

 

FOR IMMEDIATE RELEASE

GREEN RONIN TO RELEASE VALIANT ADVENTURES RPG
Tabletop RPG Leader Signs Licensing Deal with Valiant Entertainment

April 24, 2023—SEATTLE, WA and NEW YORK, NY: Green Ronin Publishing announced today that it has signed a licensing agreement with DMG Entertainment and Valiant Entertainment and will be publishing the Valiant Adventures Roleplaying Game in 2024. The game is based on Green Ronin’s popular and award-winning Mutants & Masterminds RPG.

“We have designed RPG material that’s appeared in Valiant comics before, so making a full roleplaying game is the natural next step,” said Green Ronin President Chris Pramas. “We’re excited to bring the characters and settings of the Valiant Universe into the Mutants & Masterminds family.”

“We’re thrilled with the opportunity to team up with Green Ronin and bring our unique and exciting characters to life in the Valiant Adventures Roleplaying Game using their versatile Mutants & Masterminds RPG formatValiant fans are some of the most engaged fanbase around the world and to give them the chance to inhabit the Valiant Universe as never before is a wonderful opportunity” said Russ Brown, President of Consumer Products, Promotions and Ad Sales at Valiant Entertainment.

“This project kicks off with Valiant Adventures Hero’s Handbook and the Worlds of Valiant campaign setting,” said the game’s developer Alexander Thomas. “Our mission is to bring the pages of Valiant comics to life in a roleplaying game. The Mutants & Masterminds rules engine, renowned for its adaptability, ensures a game world infused with Valiant’s signature gritty realism. The adaptations we made to our M&M Quickstart Character Generator cover Valiant staples like Deadsiders, psiots, or nanite-infused heroes. The Worlds of Valiant campaign setting features game stats for over 80 heroes and villains, and iconic locations like Britannia, The Deadside, Earth, The Faraway, New Japan, Space, The Stalinverse, and The Unknown.”

Valiant Adventures is a stand-alone RPG so anyone can jump right in. It is also fully compatible with Mutants & Masterminds so rules material can be shared freely between the two games. More information and previews of the Valiant Adventures RPG will appear on https://greenronin.com/ in the coming months.

About Green Ronin Publishing

Green Ronin Publishing is a Seattle based company dedicated to the art of great games. Since the year 2000, Green Ronin has been a force in tabletop roleplaying games, publishing such RPGs as Blue Rose, The Expanse, Dragon Age, and Mutants & Masterminds, and winning over 40 awards for excellence. Green Ronin has also worked as a design house for hobby giants Games Workshop and Wizards of the Coast on such titles as Warhammer Fantasy Roleplay 2nd Edition and the Dungeons & Dragons 5th Edition supplements Out of the Abyss and the Sword Coast Adventurer’s Guide. Green Ronin is publishing three new RPGs in 2023: Fantasy AGE 2nd Edition, Cthulhu Awakens, and the Fifth Season RPG based on N.K. Jemisin’s Broken Earth Trilogy. For press and media inquiries, please submit an email to letsplay@greenronin.com.

About DMG Entertainment

DMG Entertainment is a global media and entertainment company based in Beverly Hills, CA. Founded by Dan Mintz, the company portfolio has grown to include diverse holdings across film, television, comic book publishing, gaming, and location-based entertainment. Operating as both a production and distribution entity, DMG Entertainment is best known for films such as Looper and Iron Man 3 and the #1 box-office release of Bloodshot starring Vin Diesel.

About Valiant Entertainment

Valiant Entertainment, a subsidiary of DMG Entertainment, founded by Dan Mintz, is a leading character-based entertainment company that owns and controls the third most extensive library of superheroes behind Marvel and DC. With more than 90 million issues sold and a library of over 2,000 characters, including X-O Manowar, Bloodshot, Harbinger, Shadowman, Archer & Armstrong, and many more, Valiant is one of the most successful publishers in the history of the comic book medium. For more information, visit Valiant on Facebook, Twitter, Instagram, and https://ValiantEntertainment.com/. For Valiant merchandise and more, visit https://ValiantStore.com/.

Green Ronin, Mutants & Masterminds, and their associated logos are trademarks of Green Ronin Publishing. All rights reserved.

Valiant and all its associated characters and logos are registered trademarks of Valiant Entertainment LLC.

 

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Hey folks, we’ll be talking about the Valiant Adventures RPG during today’s MuMaMo (Mutants & Masterminds Monday), so tune in live, 2pm Pacific / 5pm Eastern, on YouTube, Twitter, Twitch, and Facebook.

Green Ronin to Publish Into The Mother Lands Roleplaying Game

Image: Into The Mother Lands logo and headshots of Tanya DePass and B. Dave Walters of CypherCo, LLC. Green Ronin is going to publish the Into The Mother Lands Roleplaying Game!

FOR IMMEDIATE RELEASE

GREEN RONIN TO PUBLISH CYPHERCO’S INTO THE MOTHER LANDS ROLEPLAYING GAME
Tabletop RPG Leader to Bring Crowdfunding Success to Game Stores and Distribution

April 21, 2023—SEATTLE, WA and CHICAGO, IL: Green Ronin Publishing announced today that it has signed an agreement to publish CypherCo’s Into the Mother Lands Roleplaying Game. Into the Mother Lands began as a critically acclaimed streaming show in 2020, followed by a $360,000 Kickstarter to bring its Afrofuturist vision to the tabletop as a complete, stand-alone roleplaying game.

“We’re delighted to work with Tanya DePass and B. Dave Walters,” said Green Ronin President Chris Pramas. “They’ve created something special with Into the Mother Lands.

The game takes place on Vutoa, a distant world settled by survivors of African Emperor Mansa Munsa’s expedition that left Earth 1,000 years ago. Over the centuries, the descendants of Mansa Munsa have struggled to flourish on Vutoa, a place that was once alien to them but is now home. Players will learn about the diverse cultures of their world, see what terrifying enemies await them, and find out if they can continue to survive on their adopted homeworld.

“Green Ronin is supporting us by bringing the game to new players, retailers and more,” said CypherCo’s Tanya DePass. “Our Kickstarter backers will get the game first, but then it will have a wider release. The IP, world, actual play, and all properties are our crew’s creations but everyone’s to enjoy.”

“To clarify our role,” added Pramas, “we are publishing the game and getting it into bookstores, game stores, and other channels. Into the Mother Lands is POC created and POC owned, and our job is to help the game reach the widest possible audience.”

Into the Mother Lands uses a new system of our design,” said CypherCo’s B. Dave Walters. “We’re ecstatic to work with Green Ronin, a legendary publisher, to bring the game to backers, players, and storytellers.”

More information and previews of Into the Mother Lands will be announced in the coming months.

 

About Green Ronin Publishing

Green Ronin Publishing is a Seattle based company dedicated to the art of great games. Since the year 2000, Green Ronin has been a force in tabletop roleplaying games, publishing such RPGs as Blue Rose, The Expanse, Dragon Age, and Mutants & Masterminds, and winning over 40 awards for excellence. Green Ronin has also worked as a design house for hobby giants Games Workshop and Wizards of the Coast on such titles as Warhammer Fantasy Roleplay 2nd Edition and the Dungeons & Dragons 5th Edition supplements Out of the Abyss and the Sword Coast Adventurer’s Guide. Green Ronin is publishing three new RPGs in 2023: Fantasy AGE 2nd Edition, Cthulhu Awakens, and the Fifth Season RPG based on N.K. Jemisin’s Broken Earth Trilogy. For press and media inquiries, please submit an email to letsplay@greenronin.com.

 

About CypherCo

CypherCo LLC is the Chicago based company for Tanya DePass, Creator & Creative Director of Into the Mother Lands RPG, alongside B. Dave Walters, Creative Director and our wonderful team of developers, artists and designers to create and publish our game. To learn more about the crew and the games world, go to: https://motherlandsrpg.com

 

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Fantasy AGE 2nd Edition Core Rulebook – Available to pre-order now!

We are excited to announce that the day has come at last! The Fantasy AGE 2nd Edition Core Rulebook pre-order is live!

You can get a copy of the PDF immediately with your pre-order by selecting the $5 add-on when you add the print book to your cart. And if the costs for shipping are a bit rough, be sure to ask your Friendly Local Game Store to pre-order the book. If they belong to our Pre-Order Plus program (all it takes is a quick email), you can get the $5 PDF through your local store too! We know international shipping has gotten a little extreme lately, so be sure to support your FLGS, skip the shipping fees, and take advantage of a great deal all at the same time!


Fantasy AGE Core Rulebook

Available to Pre-Order now!

Leap into sword & sorcery RPG adventures with the Fantasy AGE Core Rulebook!

Powered by the popular Adventure Game Engine,Fantasy AGE 2nd Edition is easy to learn, fun to play, and welcoming to new roleplayers. The Fantasy AGE Core Rulebook includes these features:

  • Simple Character Creation: Pick an ancestry (such as draak, dwarf, goblin, and wildfolk), pick a class (envoy, mage, rogue, or warrior), pick a specialization (such as duelist, diplomat, pirate, and sword mage), and jump into the action.
  • Heroic Stunts: The heart of the game is the stunt system, which brings dynamism and drama to the table. Roll doubles on 3d6 to pull off unexpected moves in combat, cast more potent spells, perform amazing feats of physical and mental prowess, or even cut a rival down to size with a few clever words.
  • Mighty Magic: Spell casters learn arcana, which are themed groups of spells. Mixing and matching the 19 arcana gives the mage class a huge amount of flexibility. To get started, choose two arcana like Beast, Cold, Death, Earth, Fate, Fire, Healing, Protection, Mind, and Shadow.
  • Game Master Guidance: If you are new to RPGs or have never GMed before, the Core Rulebook breaks it all down for you. Not just GM advice but practicalities as well. There’s guidance for each of the GM’s four roles: Game Planner, Game Host, Game Runner, and Game Moderator.
  • Customizable Rules: The GM can use optional rules for the campaign to better reflect the setting. Choices include the twin systems of Peril and Daring, which allow for dramatic swings from disadvantage to advantage as the tension builds. Horror rules can give the campaign a sinister turn. The Fortune system is an alternate way to handle health and damage first introduced in The Expanse RPG.
  • The Stranger Shores: The Core Rulebook introduces a campaign setting of its own called Stranger Shores. Brave the Deeps, which have been the doom of many a ship. Sail with a Mystic Navigator to travel to distant lands.
  • Breakwater Bay: Enter the Stranger Shores with Breakwater Bay, a starting adventure area to kick off your campaign. The book includes Set Sails for Breakwater Bay, a complete adventure.
  • So Much More: You’ll also find character talents, challenging monsters, chase rules, magic items, relationships and bonds, and more. This is the complete package.
  • Part of the Family: Green Ronin publishes other RPGs powered by the Adventure Game Engine: The Expanse, Modern AGE, Blue Rose, Cthulhu Awakens, and Fifth Season. If you’ve played any AGE games, you already know the core of the system. Veteran gamers will be pleased to hear that Fantasy AGE 2nd Edition is largely compatible with all previous Fantasy AGE releases.

Swords, sorcery, stunts, and Stranger Shores—the Fantasy AGE Core Rulebook is your portal to exciting new RPG adventures!

The Twilight Accord Patreon: Paying It Forward for Pride

Twilight Accord Celebrates Pride MonthIn May, Green Ronin Publishing launched its Patreon for Twilight Accord: The Fallen City, a 5e fantasy setting and campaign that centers the experiences of LGBTQ+ heroes and community in that setting. A collaboration between tabletop industry veterans Steve Kenson and Joseph D Carriker Jr., the Patreon is intended to build a collaborative community of supportive patrons with input into the creation and details of this exciting new product.

In celebration of Pride month, Green Ronin Publishing has announced that all funds raised by the Patreon, during the launch and continuing over the course of Pride Month, will be used to hire additional queer creators to infuse Twilight Accord with their creativity and experience. In keeping with the collaborative intent of the project, Green Ronin Publishing will be working with patrons of Twilight Accord to understand their top priorities for additional content: writing, concept art, or concept cartography, and their choices will help guide the allocation of resources towards the hiring of interested creators.

Creators that would like to be involved can email twilightaccord@greenronin.com with their published credits and sample work. LGBTQ+ creators, including LGBTQ+ creators of color, are strongly encouraged to apply and are asked to include details on the aspects of the queer experience they would like to help include in the setting, its culture, and its characters.

 

Steve Kenson shares: Everyone playing a fantasy RPG deserves the opportunity to be the hero of their own story. We want to create a setting and series of adventures where queer people of all kinds can do just that.”

 

Joe Carriker adds: We’re really excited about this project. In the years I’ve been gaming, we’ve seen more and more games make a point of including queer people. It’s high time that we see some games that don’t just include us, but that are actively about us.”

 

You can learn more about the project, and how you can join, by visiting: Twilight Accord: The Fallen City on Patreon.

Press Release: Cthulhu Awakens Kickstarter is Live!

FOR IMMEDIATE RELEASE 02/15/2022

Cthulhu Awakens: On Kickstarter Now

The Cthulhu Awakens RPG Kickstarter is Now Live!

 

Seattle, WA: Green Ronin Publishing is pleased to announce that the Cthulhu Awakens RPG Kickstarter, first revealed last month, launched today and its campaign will be live until March 23. Cthulhu Awakens is a complete roleplaying game where a diverse set of protagonists confront the horrors of the Cthulhu Mythos in the Weird Century, a period from the 1920s until today.

Cthulhu Awakens is Green Ronin’s take on the Mythos. It’s powered by the company’s popular Adventure Game Engine (AGE), a dynamic and easy to learn system whose games include Fantasy AGE, Modern AGE, Blue Rose: The Roleplaying Game of Romantic Fantasy, and the licensed RPGs Dragon Age and The Expanse. Cthulhu Awakens evolves the Modern AGE rules, customizing them for the Cosmic Horror genre, but the game is also substantially compatible with other AGE RPGs.

The Kickstarter offers four editions of Cthulhu Awakens for backers to choose from: Standard Edition, PDF Edition, Special Edition, and Roll20 Edition. The Standard Edition is a 270+ page full color hardback book, with additional material unlockable through stretch goals. The PDF Edition is the same book in digital form. The Special Edition, a Kickstarter exclusive, has a foil-stamped and embossed cloth-bound cover and ribbon bookmark. The Roll20 Edition is optimized for use on the Roll20 virtual tabletop platform, which allows people from across the globe to game together online. Backers who jump in during the first 48 hours of the campaign will receive Issue #0 of the DREADCRAWLS zine for free with their rewards.

Visit https://www.kickstarter.com/projects/greenroninpub/cthulhu-awakens-roleplaying-game to back Cthulhu Awakens! On the Kickstarter page, you can also learn more about the game and see the campaign’s stretch goals and add-ons. Updates over the next month will preview rules, art, and more.

About Green Ronin Publishing

Green Ronin Publishing is a Seattle based company dedicated to the art of great games. Since the year 2000, Green Ronin has been a force in tabletop roleplaying games, publishing such RPGs as Blue Rose, The Expanse, Dragon Age, and Mutants & Masterminds, and winning over 40 awards for excellence. Green Ronin has also worked as a design house for hobby giants Games Workshop and Wizards of the Coast on such titles as Warhammer Fantasy Roleplay (Second Edition) and the Dungeons & Dragons (Fifth Edition) supplements Out of the Abyss and the Sword Coast Adventurer’s Guide.

Green Ronin To Publish The Fifth Season Roleplaying Game

Green Ronin to publish The Fifth Season Roleplaying Game. [Image shows the three novel covers from N.K. Jemisin's The Broken Earth trilogy. The Fifth Season, The Obelisk Gate, and The Stone Sky.]

 

GREEN RONIN TO PUBLISH THE FIFTH SEASON ROLEPLAYING GAME

N.K. Jemisin’s Broken Earth Trilogy Comes to the World of RPGs

August 2, 2019—SEATTLE, WA: Green Ronin Publishing announced today that it has signed a licensing agreement with N.K. Jemisin to create a roleplaying game based on her critically acclaimed Broken Earth series. Each book of the trilogy—The Fifth Season, The Obelisk Gate, and The Stone Sky—won the Hugo Award for Best Novel, an unprecedented achievement in speculative fiction.

“The world building in the Broken Earth Trilogy is incredible and ripe with roleplaying possibilities,” said Green Ronin president Chris Pramas. “More than that, the books are searingly relevant to the current state of our world and we hope the game gives people the opportunity to explore the issues and themes the novels handle so deftly.”

“I’ve heard from many of my readers that they’re fascinated enough by the world of the Broken Earth that they’d like to visit it (nobody wants to live there tho!) and now they’ll get their chance,” said N.K. Jemisin. “I’ll be working with Green Ronin to try and make sure the spirit and feel of the books is rendered successfully in this new form.”

Green Ronin will publish The Fifth Season RPG in the Fall of 2020. Tanya DePass (I Need Diverse Games, Rivals of Waterdeep) and Joseph D. Carriker (Blue Rose, Critical Role: Tal’Dorei Campaign Setting) will co-develop the game. The Fifth Season RPG will use a revised and customized version of Green Ronin’s Chronicle System, which powered the company’s long-running Game of Thrones RPG, A Song of Ice and Fire Roleplaying.

More information and previews for The Fifth Season RPG will appear on greenronin.com in the coming months.

 

About Green Ronin Publishing

Green Ronin Publishing is a Seattle-based company dedicated to the art of great games. Since the year 2000, Green Ronin has established a reputation for quality and innovation that is second to none, publishing such roleplaying game hits as The Expanse, Dragon Age, and Mutants & Masterminds, and winning over 40 awards for excellence. For an unprecedented three years running, Green Ronin won the prestigious GenCon & EnWorld Award for Best Publisher.

 

About N.K. Jemisin

N(ora). K. Jemisin is an author of speculative fiction short stories and novels who lives and writes in Brooklyn, NY. In 2018, she became the first author to win three Hugos in a row for her Broken Earth novels. She has also won a Nebula Award, two Locus Awards, and a number of other honors.

Press Release: Green Ronin to Publish The Expanse RPG

FOR IMMEDIATE RELEASE 

GREEN RONIN TO PUBLISH THE EXPANSE RPG 

James S.A. Corey’s Sci-Fi Epic Comes to the Tabletop 

August 17, 2017—SEATTLE, WA: Green Ronin Publishing announced today that it has signed a licensing agreement with James S.A. Corey to adapt The Expanse series of novels as a tabletop roleplaying game.  

“The Expanse is the most exciting thing to happen in science fiction in the last decade,” said Green Ronin President Chris Pramas. “It’s not just that they are cracking good stories—which of course, they are—but like all of the best science fiction they reflect the issues of today. We could not be more delighted to bring the Expanse to roleplaying games.” 

“The Expanse began as a gaming concept nearly two decades ago, and was played as a home brewed RPG for years before becoming a book series,” said Ty Franck. “To have Green Ronin taking the universe of The Expanse back to its roots is very exciting. I’ve loved their game adaptations of other literary works, and I couldn’t be happier to be partnering with them on this project.” 

“I came to the story first as a RPG, and clearly I had a great time with it,” added Daniel Abraham. “I’m delighted to have other gamers get the chance to make their own stories in this setting.” 

Green Ronin will run a crowdfunding campaign for The Expanse RPG next year and publish the game in August, 2018. The Expanse RPG will use Green Ronin’s popular Adventure Game Engine, which powers its Blue Rose, Fantasy AGE, and Modern AGE RPGs. More information about The Expanse RPG will appear on greenronin.com in the coming months.  

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About Green Ronin Publishing 

Green Ronin Publishing is a Seattle based company dedicated to the art of great games. Since the year 2000 Green Ronin has established a reputation for quality and innovation that is second to none, publishing such roleplaying game hits as Blue Rose, A Song of Ice and Fire Roleplaying, and Mutants & Masterminds, and winning over 40 awards for excellence. For an unprecedented three years running Green Ronin won the prestigious Gen Con & EN World Award for Best Publisher. 

About James S.A. Corey  

James S.A. Corey is the pen name of Daniel Abraham and Ty Franck. 

About The Expanse 

The Expanse book series is published in 30 countries and 27 languages, and has sold over a million books in North America alone. It has been adapted as a television show, now entering its 3rd season, and as a soon to be released board game. It has also been nominated for the Hugo Award twice, and won the Locus Award for best science fiction novel in 2014.

Green Ronin to Publish The Expanse RPG

Press Release: Green Ronin Publishing to Launch Fiction Line

FOR IMMEDIATE RELEASE

 

GREEN RONIN PUBLISHING TO LAUNCH FICTION LINE

Plans to release tie-in fiction in print and electronic formats

 

Seattle, WA (04/12/17): Green Ronin Publishing, best known as a publisher of award-winning tabletop roleplaying products such as Mutants & Masterminds and the Freeport fantasy setting, is pleased to announce the launch of a new fiction initiative in 2017.

Leading this effort as Fiction Line Managing Editor will be Jaym Gates, author and editor, whose guiding hand has recently been evident on projects such as the Strange California anthology and Eclipse Phase: After the Fall, among many others.

“I always said that if we started a fiction line, we needed to do it the right way, and that’s precisely why we’ve brought Jaym on board,” says Green Ronin President Chris Pramas. “She has the chops and the experience to make this line sing.”

“I’m excited and honored to work with the Green Ronin team,” says Gates. “I’ve been a fan of their stories for a long time, and look forward to the opportunity to help bring new stories to life in their worlds.”

Green Ronin aims to include novels, anthologies, and both stand-alone and serialized short fiction in their releases, tied to the rich and varied worlds of their many tabletop roleplaying properties. Early releases will include fiction set in the romantic fantasy world of Aldea from the Blue Rose Roleplaying Game and tales of superheroic adventures set in the world of Earth-Prime from Mutants & Masterminds.

As part of this fiction launch, Green Ronin has come to an agreement with author and editor C.A. Suleiman to publish and distribute his previously existing fiction anthology Tales of the Lost Citadel in electronic and deluxe print formats. Tales of the Lost Citadel will be the first release for the new fiction imprint.

 

About Green Ronin Publishing

Green Ronin Publishing is a Seattle-based company dedicated to the art of great games. Since the year 2000 Green Ronin has established a reputation for quality and innovation that is second to none, publishing such roleplaying game hits as Dragon Age, A Song of Ice and Fire Roleplaying, and Mutants & Masterminds, and winning over 40 awards for excellence. For an unprecedented three years running, Green Ronin won the prestigious GenCon & ENWorld Award for Best Publisher.

 

About Jaym Gates

Jaym Gates is an editor, author, and communications manager who has worked for companies including The Science Fiction and Fantasy Writers of America, Paizo Publishing, and Amazon. Her anthologies include War Stories, Genius Loci, Rigor Amortis, Eclipse Phase: After the Fall, Vampire the Masquerade: Endless Ages, and Strange California. She has also written setting and/or fiction for Blue Rose, Firefly: Smuggler’s Guide to the Rim, Shadowrun: Drawing Destiny, and Tianxia: Blood, Silk, and Jade, and was an initial developer on the Lost Citadel property.

In her copious spare time, Jaym trains horses, plays boardgames, and studies a martial art called Systema. You can find out more about her on Twitter as @JaymGates, or at jaymgates.com.

 

Contact Green Ronin Publishing

Nicole Lindroos
General Manager
nicole@greenronin.com

 

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Tales of the Lost Citadel

Tales of the Lost Citadel

Press Release: Green Ronin and Greater Than Games Team Up For Sentinels of Earth-Prime

Sentinels of Earth-Prime, coming to Kickstarter, April 2017

Sentinels of Earth-Prime, coming to Kickstarter, April 2017

 

GREEN RONIN AND GREATER THAN GAMES TEAM UP FOR SENTINELS OF EARTH-PRIME

New Card Game to Bring Together Mutants & Masterminds and Sentinels of the Multiverse

February 14, 2017—SEATTLE, WA: Green Ronin Publishing and Greater Than Games announced today that they would be working together to create Sentinels of Earth-Prime, a new version of the hugely successful Sentinels of the Multiverse card game using the core setting of the Mutants & Masterminds RPG. The game, a joint venture between the companies, is coming to Kickstarter in April.

“Nothing says superheroes like a great team up!” said Green Ronin President Chris Pramas. “We are big fans of Sentinels of the Multiverse around here, so there was no way we were going to pass up the chance to work with Greater Than Games. I’m especially excited that Christopher Badell, the original designer of Sentinels of the Multiverse, will be designing Sentinels of Earth-Prime as well.”

“Mutants & Masterminds is one of our favorite super-heroic RPGs—we’ve been fans since the first edition,” said Christopher Badell, Editor-in-Chief of Greater Than Games. “Some of the side characters from Sentinels of the Multiverse even started out as heroes and villains from our home games of M&M! So, when Chris Pramas mentioned doing a Mutants & Masterminds card game, we jumped at the chance. I am eager to bring the rich lore, characters, and settings from Steve Kenson—a hero in his own right—to the card game format, now that the Sentinels of the Multiverse line is coming to a close.”

Earth-Prime has been the core setting of the Mutants & Masterminds RPG since its debut in 2002. Its characters and stories have been detailed in many books over the years, from Freedom City and Foes of Freedom to Emerald City and the Cosmic Handbook. The Atlas of Earth-Prime, a comprehensive setting book, was just released in January.

Sentinels of Earth-Prime will be a stand-alone card game that can be played on its own or with decks and characters from Sentinels of the Multiverse for universe-spanning action. Its Kickstarter launches in April and Green Ronin will publish the finished game in 2018.

About Green Ronin Publishing

Green Ronin Publishing is a Seattle based company dedicated to the art of great games. Since the year 2000 Green Ronin has established a reputation for quality and innovation that is second to none, publishing such roleplaying game hits as Fantasy AGE, A Song of Ice and Fire Roleplaying, and Mutants & Masterminds, and winning over 40 awards for excellence. For an unprecedented three years running Green Ronin won the prestigious GenCon & EnWorld Award for Best Publisher.

About Greater Than Games

Founded in January 2011 by Christopher Badell, Adam Rebottaro, and Paul Bender, Greater Than Games, LLC designs and publishes tabletop games. At Gen Con 2011, they released Sentinels of the Multiverse, which was called the best game of Gen Con 2011 by notable reviewers. Sentinels went on to have several highly successful Kickstarter campaigns, culminating in the OblivAeon campaign in 2016, which raised over 1.5 million dollars.

Greater Than Games and Dice Hate Me Games (founded by Chris Kirkman) merged in 2015, combining their powers to maximize the awesomeness of the games they publish.

Contact Green Ronin Publishing

Nicole Lindroos
General Manager
nicole@greenronin.com
https://greenronin.com/

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Press Release: Green Ronin To Publish Lost Citadel Roleplaying Game

FOR IMMEDIATE RELEASE

 

GREEN RONIN TO PUBLISH LOST CITADEL ROLEPLAYING GAME

COMPANY ACQUIRES EXCLUSIVE RIGHTS, WILL BEGIN WITH 5E ADAPTATION

 

SEATTLE, WA (01/24/17): Green Ronin Publishing announced today that it has signed a licensing agreement to release a tabletop roleplaying game sourcebook based on The Lost Citadel, a transmedia shared world. The dark fantasy RPG will draw players into the setting of Zileksa, a land ravaged by death and undeath, where all that’s left of civilization has gathered behind the walls of the last remaining city of the living. The announcement was made by Chris Pramas, president of Green Ronin, and C.A. Suleiman, editor of The Lost Citadel.

“We are eager to bring a new dark fantasy setting to roleplayers and to offer Fifth Edition gamers a world they haven’t seen before,” said Green Ronin President Chris Pramas, “Lost Citadel is a perfect follow up to our work on Warhammer Fantasy Roleplay and Dragon Age.”

“I came to know The Lost Citadel as a backer of the fiction anthology,” added Green Ronin General Manager Nicole Lindroos. “As soon as I saw it I recognized the potential inherent in the setting. I couldn’t be more pleased not only to bring Lost Citadel to roleplaying, but to have C.A. Suleiman himself on board as developer.”

“Since the Lost Citadel project went live, people have been asking about when it would come to gaming, and I’m excited to tell them that the moment has arrived,” said Suleiman. “As both a dark fantasy setting and a concept that’s expressly inclusive of women, I can’t think of a better fit for The Lost Citadel than Green Ronin, publisher of A Song of Ice and Fire Roleplaying and the Blue Rose roleplaying game. If their track record is any indicator, this could be the start of something big.”

Work is now underway on the first book, Lost Citadel Roleplaying, which introduces the setting and establishes its core rules and themes. It is scheduled for release in Winter 2018. All books in the series will use the Fifth Edition rules, but plans are in the works to offer fans of other popular RPG systems the means to play Lost Citadel games using those systems, too.

About Green Ronin Publishing

Green Ronin Publishing is a Seattle-based company dedicated to the art of great games. Since the year 2000 Green Ronin has established a reputation for quality and innovation that is second to none, publishing such roleplaying game hits as Dragon Age, A Song of Ice and Fire Roleplaying, and Mutants & Masterminds, and winning over 40 awards for excellence. For an unprecedented three years running, Green Ronin won the prestigious GenCon & ENWorld Award for Best Publisher.

About The Lost Citadel

The Lost Citadel™ is a transmedia experiment that harnesses the talents of writers, artists, musicians, and more, in a bid to explore the themes and aesthetics of a shared world. Founded in 2012 by C.A. Suleiman, Ari Marmell, and Jaym Gates, the project launched online and came to Kickstarter soon after, successfully funding the creation of an anthology of short fiction called Tales of the Lost Citadel, which featured the talents of a cast of veteran dark fantasy authors.

Contact Green Ronin Publishing

Nicole Lindroos
General Manager
nicole@greenronin.com
https://greenronin.com/

 

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Download a PDF of this press release

Tales of the Lost Citadel cover image: