Demetrius Bassei came to the Netherworld of Mar Saothair to win back his son’s lost soul at the Midnight Gold, the plane’s foremost casino. He never returned. Now it’s up to your heroes to dare this hell dimension of endless cities and spirit-flensing factories, where demons gamble over the souls of the damned and the merely unlucky alike. In Mar Saothair, bodies and minds crumble before the demands of endless urban toil, but debt is eternal. Who will you save, what will you win, and who do you owe?
Industrial Damnation and Infernal Fortune
Written by Crystal Frasier, Midnight Gold is an adventure for Modern AGE characters levels 9 to 12 in the Threefold setting, though with some adaptation it can be used for other Modern AGE campaigns. This adventure takes us to one of the Threefold Metacosm’s Netherworlds: hellish dimensions ruled by infernal overlords
For full use of the adventure, the Modern AGE Basic Rulebook and Threefold campaign book are required.
This adventure can stand alone, but it’s also the fourth part of Five and Infinity adventure series, which takes your Modern AGE Threefold characters from levels 1 to 16.
Save the Damned, If You Can Afford It
Previous Five and Infinity Installments
- Chapter 0: The Adventure Generator at the Green Ronin Online Store or DriveThruRPG
- Chapter 1: Hunting Night at the Green Ronin Online Store or DriveThruRPG
- Chapter 2: The Dreaming Crown at the Green Ronin Online Store or DriveThruRPG
- Chapter 3: The Soul Trade at the Green Ronin Online Store or DriveThruRPG
After writing and designing games as a freelancer from 2000 on, Malcolm Sheppard is pleased to join Green Ronin as developer at large: the one who works on any number of games, from the Adventure Gaming Engine to Ork! Malcolm’s experience before Green Ronin includes Exalted, Mage: The Ascension, Onyx Path’s Chronicles of Darkness and Scion lines, as well as Shadowrun and Eclipse Phase. Outside game design, Malcolm’s worked in community development and education, and as a professional historical re-enactor, where he gave large metal swords to children. (They were blunt!) Malcolm lives in semi-rural Ontario, Canada.