Hey folks, Jack here. I wanted to take a bit of time and talk about a series of upcoming PDFs for Fantasy AGE that be coming in the next few months. These are a series of short encounter-based scenarios that GMs can use to jumpstart a session or use to fill in between major adventures. They aren’t […]
About Jack Norris
A writer and game designer since the mid 1990s, Jack Norris has worked on numerous award winning and critically acclaimed publications over the last two decades, including products for Marvel Heroic Roleplaying, DC Adventures, Scion, Mutants and Masterminds, and Feng Shui. He is currently working at Green Ronin developing Dragon Age, as well as co-developing other projects such as Blue Rose. Outside of his work for Green Ronin and others, Jack also designs and writes Tianxia, his own line of wu xia/kung fu action rpg products published through Vigilance Press. When not writing and designing, Jack is an attorney and consultant at the Vidar Law Group, a small Chicago-based litigation firm.
Jack also hates writing bios...
Entries by Jack Norris
Heya folks, Jack here. I wanted to take a break from working on AGE and Dragon AGE content to talk to you a bit about making your own content for the Adventure Game Engine. Specifically, let’s talk about making monsters. Since the recent launch of Fantasy AGE and Titansgrave: Ashes of Valkana, I get asked […]
Hey folks, Jack here. So there’s been a lot of news lately in the realm of DC Comics and television. The finale for Arrow this season is already out with Flash coming soon. Constantine on NBC has ended but rumors of it coming back elsewhere or even crossing over with existing shows abound. Gotham is […]
So…wow. There’s been a lot of stuff released or announced involving the AGE (Adventure Gaming Engine) system lately. Lot of things going on and it can be hard to keep everything straight. So, for this week’s Ronin Round Table? Let’s recap.
Heya folks, Jack here. So with the winter movie season is winding down, with trailers for next summer’s big films burning up the interwebs, and the various summer movies from this year coming out on Blu-ray, DVD, and on various streaming services, I thought it would be a good time to talk about how movies […]
Hello, folks, Jack here. With the Dragon Age new collected core books coming soon I wanted to discuss a bit about what the books are, what they aren’t, and what changes you can expect. First, let’s get this out of the way: This isn’t a new edition. There are a lot of reasons for that, […]
Hey all, Jack here. Hope your holiday season is going well and you’re staying safe and warm. Been pretty crazy for a lot of people this season and here’s to your remainder of 2014 being a good one. With that said, let’s talk about something we’re going to see for Dragon Age in 2015—Faces of […]
Hey folks, Jack here. I wanted to take my next few Ronin Round Tables to talk about some of the concepts and new content we’ll be seeing the new collected Dragon Age Core Rulebook. In the spirit of the most recent holiday, I wanted to talk about monsters, spirits, and demons, and how they’ll be […]
With various Dragon Age products in various stages of production but without a lot of news to give folks right now, I’m going to take today’s Ronin Round Table to talk a bit about something else I do a lot: making superheroes and supervillains. Particularly, I want to talk about making superheroes and supervillains from […]
By Jack Norris Irreverent title aside, Sunday marked the 40TH anniversary of Dungeons & Dragons. Like a lot of gamers, D&D was my first roleplaying game, and though it wasn’t my last or even my favorite I have to admit I owe it quite a bit and am happy to celebrate four decades of the […]