Today we have for you the second issue of our fiction magazine Nisaba Journal: Adventures in the Dark.
Open the Nisaba Journal and immerse yourself in original fiction gathered from your favorite worlds. Issue Two collects seven tales from three of Green Ronin’s most popular settings—Freeport, Blue Rose, and Mutants & Masterminds—and offers ideas for incorporating the heroes, villains, and adventures from the stories into the ones you tell in your own campaigns.
Issue 2 featured stories:
“The Mermaid and the Maelstrom,” by Andrew Penn Romine
She was cast away on a forgotten island, but the hope of rescue brings a confrontation with an old enemy.
“The Price of Mercy,” by Clio Yun-su Davis
Seeking answers, a young woman and her rhy-horse venture into the forest, and encounter an unexpected ally.
“At the Speed of Screwed,” by Andrew Wilmot
All she wants is to be left alone, but that’s not in the cards. Can she hold her ideals, or will Emerald City see the rise of another villain?
“Searching the Shadows,” by Dylan Birtolo
Foul plots choke Freeport, and an unlikely pair of uneasy allies must find the source of the evil.
“The Heart of Things,” by Rhiannon Louve
The Rose Knights draw closer to the source of the shadowspawn plots, but enemies lurk in unlikely places.
“One Night in Freeport,” by Richard C. White
He thought he was getting away with murder, but tonight, he’s not the hunter.
“Haunting Debts,” by Nathan E. Meyer
In case you missed them, we have quite a bit more fiction to choose from as well. Nisaba Journal Issue 1 is of course also available, and features six terrific tales, also set in the worlds of Freeport, Mutants & Masterminds, and Blue Rose. Tales of Freeport: Dark Currents includes three stories set in the City of Adventure. Shadowtide, by Joseph D. Carriker, Jr., is our first novel, from the rich setting of the Blue Rose RPG. And there’s more where those came from.
Check them out!
Evan (he/him) got his start in tabletop games in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. RPGs he has edited for include Everway, Ork! The Roleplaying Game, Spaceship Zero, Warhammer Fantasy second edition, the d20 System, A Song of Ice and Fire, Mutants & Masterminds, Dragon Age, Fantasy AGE, Modern AGE, Blue Rose, Pathfinder, and Critical Role (5e). He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking, currently available in print-on-demand format via DriveThruCards.com.