Tag Archive for: freeport

5E Jamboree!

Mix-and-Match Green Ronin’s 5e Fantasy Offerings

Green Ronin publishes a lot of games. It figures: We’re gamers, and we like a lot of games! We also publish material for a number of different game systems. While the Adventure Gaming Engine (AGE) System sees a lot of use these days, and is as close as we get to having a “house system,” Green Ronin also supports the d20-based Mutants & Masterminds, the Chronicle System of Sword Chronicle, and standalone systems like Ork! The Roleplaying Game.

Among all of those game systems, Green Ronin also publishes material compatible with, or based on, the Fifth Edition of the World’s Most Popular Roleplaying Game. We have some experience in that area, having worked directly with Wizards of the Coast on the Out of the Abyss campaign and the Sword Coast Adventurer’s Guide sourcebook, and having worked with Matthew Mercer on the Tal’dorei sourcebook for Critical Role.

Our 5e products include The Lost Citadel, Book of the Righteous, the 20th anniversary edition of the Death in Freeport adventure, and The Blue Rose Adventurer’s Guide, bringing the romantic fantasy world of Aldea to 5e. We’ve just finished production on a new 5e edition of The Book of Fiends as well, and wanted to look at some of the ways you can mix-and-match our Fifth Edition offerings and use them in your own games. So, let’s take a look!

Blue Rose Adventurer's Guide for 5EBlue Rose Adventurer’s Guide

The Blue Rose Adventurer’s Guide is primarily a setting book, in the vein of our work on the Sword Coast Adventurer’s Guide. It features material on the world of Aldea, particularly the nation of Aldis, the Sovereignty of the Blue Rose, and its surrounding lands. (You can find out much more about Blue Rose and its setting elsewhere on our website.) The goal of the Blue Rose guide was to introduce the world of Aldea to 5e players and provide an additional, alternative setting, rather than an alternate game system.

That said, the book does contain a wealth of game system material to account for the differences between Aldea and various other 5e fantasy settings. In particular, it offers new character ancestries (and its own take on handling ancestry) for the peoples of Aldea. Each character class has a new subclass suited to the setting, and there are unique backgrounds, specific modifications of the magic rules, magic items, and a Corruption system that reflects the power of Shadow, to name a few.

Even if you don’t use Aldea as a setting for your 5e adventures, the game system portions of the book are easy to import to other settings. The lands and peoples of the world of Blue Rose could also be places for plane-hopping characters to visit, or part of some distant land on the far side of the world where they currently adventure.

Book of FiendsBook of Fiends for 5E

The Book of Fiends is a massive tome of the most vile denizens of the lower planes, not just the familiar demons and devils, but also daemons, qlippoth, Fallen celestials, and more. They range from minor low-level threats to godlike rulers of their own infernal realms and everything in-between. The Book of Fiends is a supplementary catalog of foes for a 5e campaign, especially one focused on fighting the forces of corruption and evil, such as Out of the Abyss, or a campaign like Descent into Avernus where the heroes descend into the lower planes themselves to fight their inhabitants! Who can’t use more fiends as foes?

The Book of Fiends dovetails with our Book of the Righteous in that they share the same basic cosmology. The Book of the Righteous works in conjunction with 5e planar cosmology and mentions the Abyss, Gehenna, Hell, and their various fiendish denizens, while the Book of Fiends details them. So the two books form two halves of the same cosmology for a campaign setting: the mythos and religion of the world and all of the forces of evil aligned against it.

The Book of Fiends connects with Blue Rose’s Aldea: The seven Exarchs, the great daemons of Gehenna, are also known as the Exarchs of Shadow on Aldea. The various daemons can serve as further darkfiends for your Blue Rose games, and you can plunder the dark depths of The Book of Fiends for other foes for your Aldean heroes. Fiends also offers its own Corruption system associated with infernal temptation. Use it in place of the Corruption rules from Blue Rose Adventurer’s Guide, or for a specific kind of corruption associated with the Exarchs and their minions.

The Book of Fiends also comes with a chapter of character options: subclasses, feats, spells, and backgrounds usable in any 5e setting where the forces of evil are abroad. The Blue Rose Adventurer’s Guide specifically points to them as possible options for corrupt and Shadow-aligned characters in that setting.

Book of the Righteous for 5EBook of the Righteous

The Book of the Righteous provides a complete pantheon and cosmology for a 5e fantasy setting, along with numerous interconnected deities, faiths, and religious practices. It’s a fantastic resource to mine for options and inspiration, even if you don’t adopt the entire thing wholesale.

Like Blue Rose Adventurer’s Guide and The Book of Fiends, The Book of the Righteous comes with a hefty rules chapter packed with 5e options: at least one new sub-class for every core character class, a dozen new clerical domains, five new paladin oaths, backgrounds, feats, spells, and magic items. It also has celestial and fey creatures associated with the gods and higher planes. The Blue Rose Adventurer’s Guide notes that many of these game options fit well into the world of Aldea and are quite useful there.

Death in FreeportDeath in Freeport for 5E

The 20th anniversary edition of the adventure Death in Freeport offers a self-contained, low-level 5e adventure set in the independent pirate city of Freeport. Since it is a tiny island nation, Freeport is easy to include in any setting you may wish, or usable as a jumping-off point to any mainland you want the characters to travel towards. Freeport’s temples and churches may be devoted to the pantheon from The Book of the Righteous (that’s deliberately left open for you to decide) and the eldritch horrors lurking in the setting can make good use of material from The Book of Fiends. As The Blue Rose Adventurer’s Guide notes, Freeport could well exist among the Pirate Isles of that setting, bringing all of its unique character along with it.

What’s more, Death in Freeport is not just adventure: It has an appendix with game information on the sinister Serpent People, two new magic items (the staff of defense and the wand of escape), and four new class archetypes: the Valor domain for clerics, the terrifying Buccaneer archetype for fighters, the cunning Alley-Rat archetype for rogues, and the preternatural Serpentkin sorcerous origin. Any of all of these could find use in any 5e campaign.

The Lost CitadelLost Citadel for 5E

The Lost Citadel differs from Green Ronin’s other 5e offerings, which are designed for use with the core rulebooks, whereas Lost Citadel customizes more of the class, background, and magic options to suit the setting, along with adding some new options. Nevertheless, all of these options are compatible with the core 5e rules, so you can import Lost Citadel character options into other campaigns or settings, if you wish. The same is true of the book’s extensive collection of creatures, especially undead, which can certainly inspire new unliving foes for Blue Rose, for example.

What’s more, Lost Citadel offers another system for measuring supernatural corruption (do we sense a theme here?). Called Woe, it deals with the price of magic and supernatural knowledge and of places given over to the powers of death and despair. It would be suitable for use to model the effects of some domains of the foes from The Book of Fiends or places on Blue Rose’s world of Aldea where the power of Shadow has grown deep, indeed.

Nisaba Journal Issue 2 (PDF, mobi, epub)

Nisaba Journal Issue 2: Adventures in the DarkToday we have for you the second issue of our fiction magazine Nisaba Journal: Adventures in the Dark.

Nisaba Journal

Open the Nisaba Journal and immerse yourself in original fiction gathered from your favorite worlds. Issue Two collects seven tales from three of Green Ronin’s most popular settings—Freeport, Blue Rose, and Mutants & Masterminds—and offers ideas for incorporating the heroes, villains, and adventures from the stories into the ones you tell in your own campaigns.

Issue 2 featured stories: 

“The Mermaid and the Maelstrom,” by Andrew Penn Romine

She was cast away on a forgotten island, but the hope of rescue brings a confrontation with an old enemy.

“The Price of Mercy,” by Clio Yun-su Davis

Seeking answers, a young woman and her rhy-horse venture into the forest, and encounter an unexpected ally.

“At the Speed of Screwed,” by Andrew Wilmot

All she wants is to be left alone, but that’s not in the cards. Can she hold her ideals, or will Emerald City see the rise of another villain?

“Searching the Shadows,” by Dylan Birtolo

Foul plots choke Freeport, and an unlikely pair of uneasy allies must find the source of the evil.

“The Heart of Things,” by Rhiannon Louve

The Rose Knights draw closer to the source of the shadowspawn plots, but enemies lurk in unlikely places.

“One Night in Freeport,” by Richard C. White

He thought he was getting away with murder, but tonight, he’s not the hunter.

“Haunting Debts,” by Nathan E. Meyer

Hired to protect a notorious witch, a gunslinger finds herself caught in the midst of a bargain gone awry.

In case you missed them, we have quite a bit more fiction to choose from as well. Nisaba Journal Issue 1 is of course also available, and features six terrific tales, also set in the worlds of Freeport, Mutants & Masterminds, and Blue Rose. Tales of Freeport: Dark Currents includes three stories set in the City of Adventure. Shadowtide, by Joseph D. Carriker, Jr., is our first novel, from the rich setting of the Blue Rose RPG. And there’s more where those came from.

Check them out!

Tales of Freeport: In the Shadows

Freeport Fiction: Into the ShadowsThis week’s fiction offering from Nisaba Press is “In the Shadows,” a new short story set in the City of Adventure, written by Richard C. White.

A crew docks in the City of Adventure, ready to carouse with their newly-won booty. But one swabby has a much darker purpose…

For just $1.99, you can download this rollicking tale in your choice of PDF, ePub, or mobi (Amazon Kindle). Or all three! We’re not the captain of your ship.

About Nisaba Press

Nisaba Press is the fiction imprint of Green Ronin Publishing. Nisaba will be publishing novels, anthologies, and short fiction tied to the rich and varied worlds of Green Ronin’s tabletop roleplaying properties. Current plans include stories of swashbuckling horror in the fantasy world of Freeport: City of Adventure, tales set in the romantic fantasy world of Aldea from the Blue Rose Roleplaying Game, superheroic adventures set in the world of Earth-Prime from Mutants & Masterminds, and chronicles of fantasy survival-horror in the world of The Lost Citadel.

Return to Freeport, Part Five: A Storm of Sails

Today we introduce Part Five of our Return to Freeport Pathfinder-compatible PDF adventure series.

Return to Freeport
Freeport is known for its adventures, from Death in Freeport (the one that started it all!) to the mega-adventure Black Sails Over Freeport. Now the City of Adventure goes back to its roots with Return to Freeport! This six-part adventure series for the Pathfinder RPG is a new way to begin your Freeport adventures.

Part Five: A Storm of Sails
In Return to Freeport, Part Five, the adventurers set sail once more from the City of Adventure, to protect the pirate port from a vengeance-hungry fleet from far southern waters.

Looking for more Freeport action? You’ll probably enjoy these two short fiction pieces set in the City of Adventure! Each is just $1.99, and comes in three formats for your device(s) of choice (PDF, mobi, and epub). Brought to you by Nisaba Press, Green Ronin’s new fiction imprint!

  • “My Night In Freeport,” by Anthony Prior
    A naive cabin boy goes ashore in Freeport for the first time, and learns important lessons about life in the big city, why attention to proper knot lore matters, and about the sailors’ code.
  • “Unlikely Tides,” by Dylan Birtolo
    A new ship’s crew of unusual composition tacks against the wind to establish their places on the seas and in Freeport: The City of Adventure.

Freeport Short Story: Unlikely Tides

Freeport Short Fiction: Unlikely TidesToday we present a new short fiction piece by Dylan Birtolo, set in Freeport: The City of Adventure. In “Unlikely Tides,” a new ship’s crew of unusual composition tacks against the wind to establish their places on the seas and in in the city.

For just $1.99, you can download this rollicking tale in your choice of PDF, ePub, or mobi (Amazon Kindle). Or all three! We’re not the captain of your ship.

About Nisaba Press

Nisaba Press is the fiction imprint of Green Ronin Publishing. Nisaba will be publishing novels, anthologies, and short fiction tied to the rich and varied worlds of Green Ronin’s tabletop roleplaying properties. Current plans include stories of swashbuckling horror in the fantasy world of Freeport: City of Adventure, tales set in the romantic fantasy world of Aldea from the Blue Rose Roleplaying Game, superheroic adventures set in the world of Earth-Prime from Mutants & Masterminds, and chronicles of fantasy survival-horror in the world of The Lost Citadel.

“Unlikely Tides” by Dylan Birtolo

Free Spooky Preview: The Chindi From Freeport Bestiary

Freeport Bestiary for the Pathfinder RPGNeed something spooky to scare your players for Halloween gaming? Green Ronin’s Freeport Bestiary is full of things that go boom in the night! As a free preview we’re offering a single creepy critter, the chindi–an undead created to terrorize its victims as it pursues a mission of vengeance!

Freeport Bestiary PDF Preview

(Psst! If you don’t have the Freeport Bestiary yet, you might want to also check out the Deadwood Tree, for additional free, creepy, Halloweeny preview goodness.)

Short Fiction: My Night in Freeport

Today we present a new short fiction piece by Anthony Pryor, set in Freeport: The City of Adventure. In “My Night In Freeport,” a naive cabin boy goes ashore in Freeport for the first time, and learns important lessons about life in the big city, why attention to proper knot lore matters, and about the sailors’ code.

For just $1.99, you can download this rollicking tale in your choice of PDF, ePub, or mobi (Amazon Kindle). Or all three! We’re not the boss of your reading habits.

About Nisaba Press

Nisaba Press is the fiction imprint of Green Ronin Publishing. Nisaba will be publishing novels, anthologies, and short fiction tied to the rich and varied worlds of Green Ronin’s tabletop roleplaying properties. Current plans include stories of swashbuckling horror in the fantasy world of Freeport: City of Adventure, tales set in the romantic fantasy world of Aldea from the Blue Rose Roleplaying Game, superheroic adventures set in the world of Earth-Prime from Mutants & Masterminds, and chronicles of fantasy survival-horror in the world of The Lost Citadel.

“My Night In Freeport” by Anthony Pryor

Return to Freeport, Part One: The Curse of the Brine Witch (Pathfinder Adventure PDF)

Return to Freeport, Part One: The Curse of the Brine Witch

Return to Freeport, Part One: The Curse of the Brine Witch

In other Freeport news, today we present Return to Freeport, Part One: The Curse of the Brine Witch

Return to Freeport
Freeport is known for its adventures, from Death in Freeport (the one that started it all!) to the mega-adventure Black Sails Over Freeport. Now the City of Adventure goes back to its roots with Return to Freeport! This six-part adventure series for the Pathfinder RPG is a new way to begin your Freeport adventures.

Part One: Curse of the Brine Witch
For weeks a supernatural plague curses the eastern part of the city. Folk from every eastern district are losing their minds, taking their own lives, going on murder sprees, falling sick with incurable diseases, or simply vanishing. Rumors of monsters and black magic swirl through the city, and many believe it is the return of the Brine Witch—a powerful and vicious sea hag that preyed upon the city during the Freeport-Mazin War. Freeport’s newest heroes are thrust into this the middle of this chaos and do their best to discover the truth.

Return to Freeport, Part One: Curse of the Brine Witch (Pathfinder Adventure PDF)

Buccaneers of Freeport PDF Preview

Buccaneers of FreeportWe have posted a preview directly from the pages of Buccaneers of Freeport. “Among those pirates of whom legends are sung and drunken tavern-tales told, few are as infamous, or spoken of with such awe, as Scevola Hest, captain of the Black Contessa.” Read all about this spiteful spirit of a sea captain, and get a taste of Buccaneers of Freeport.
Buccaneers of Freeport PDF Preview: Scevola Hest

Buccaneers of Freeport PDF Preview

Buccaneers of FreeportWe have posted a preview directly from the pages of Buccaneers of Freeport. “Among those pirates of whom legends are sung and drunken tavern-tales told, few are as infamous, or spoken of with such awe, as Scevola Hest, captain of the Black Contessa.” Read all about this spiteful spirit of a sea captain, and get a taste of Buccaneers of Freeport.
Buccaneers of Freeport PDF Preview: Scevola Hest