Two New M&M PDFs: Antarctica and Apocalypsette

Today we present two new Mutants & Masterminds PDFs, one from our Atlas of Earth-Prime series, and the other from our Rogues Gallery series.

Atlas of Earth-Prime: Antarctica (PDF)

Atlas of Earth-Prime: Antarctica (PDF)

Atlas of Earth-Prime: Antarctica

One of the final frontiers on Earth, the continent of Antarctica is a frozen no-man’s man, not claimed by any one nation, but under international management and protection, safeguarded against exploitation, and reserved for scientific research and natural development. Still, the eons of Antarctic ice conceal many mysteries and dangers, from ancient alien artifacts to the lost members of the Ice People and the secret headquarters of the world’s most sinister organization. Antarctica is the final installment in this PDF series.

Visit Antarctica today, just $2.95!

 

 

Rogues Gallery: Apocalypsette (PDF)

Rogues Gallery: Apocalypsette (PDF)

Rogues Gallery: Apocalypsette

Michiko had a passion for extreme metal and serious talent as a player, but she was a rich girl, so no one took her seriously. Then she bought an old guitar previously owned by a 1960s rockstar who played early heavy metal. When the guitar arrived, so did a mysterious stranger who offered her the same bargain the previous owner had taken before dying; she took the deal. Now with her dark side unleashed, she can call forth demons, use dark, destructive magic, and shred with the best of them!

Get Apocalypsette for just $1.95!

 

 

Ronin Round Table: Share Your Enthusiasm

One of the best things about working in a creative field is getting to see how others interact with the thing you’ve put out there. When I first started working in the game industry we often didn’t know how things were being received in the wider world unless a letter came by postal mail from a fan or someone came up at a convention to tell you about their character. Simply having access to email and message boards expanded that contact beyond what we could have thought possible in those early years and today, well, today we have all of the above plus Facebook, Twitter, Tumblr, and YouTube, not to mention the explosion of convention culture and the ability to get together with people who share your interests however specialized or obscure they may be.

Gaming in particular ties into so many other creative pursuits! I was thinking about this earlier in the year while on the light rail to Emerald City Comic Con when I spotted someone carrying a prop that I instantly recognized: Bianca, the named weapon of Varric Tethras from Dragon Age. The prop-crafter stopped and talked with me about how it had been put together while I gushed my admiration for the end result. Bianca was later reunited with the Varric cosplayer they were meeting at the con and they were kind enough to send me some photos of the result afterward.

bianca-viv

Vivienne and Varric Cosplay Emerald City Comic Con 2016

 

Cosplay is a beautiful (and very visible) way fans express their enthusiasm for creative works that inspire them. Sometimes that enthusiasm confines itself much more directly to the game table. We were recently contacted by Freeport fan Russell Liley who wanted to share something he’d put together for his game group. Throughout the history of Green Ronin’s Freeport releases, the city’s paper The Shipping News has served as a way to dish out plot hooks, character tidbits, and flavor text to entertain and inspire readers. Russell went a step further and put together a PDF that could be printed up and actually handed out to his group. We were absolutely tickled to see it! He has kindly given us permission to share it at this link on the Green Ronin website.

 

Art is perhaps one of the oldest forms of fan expression. In fact, many tabletop RPGs have encouraged (or even “required”) players to not just describe their characters but to draw their characters (or, for those like me who have no artistic skills, choose some sort of representation for their character from existing art). The space for character illustration did not start popping up on character sheets by accident. Going back to Green Ronin’s earliest forums we were asked to provide a place for fans to share their art and that especially took off with Mutants & Masterminds fans eager to share their four-color (and not so four-color) heroes. Even with sites like DeviantArt playing host to amateurs and professionals alike, many people still come to the forums to share their latest character concepts. Some people have even gone on to take part in the Mutants & Masterminds open license to publish their work.

 

Twitter has been particularly good at connecting us with fans of Titansgrave thanks to hashtags. In addition to getting to see people excited about watching episodes of the web show, we’ve also gotten to see YouTubers discussing the show (such as the entertaining Titansgrave Diggers who had me on the show last August) and people doing all sorts of incredible art inspired by the world and characters, like this incredible sculpt of Laura Bailey’s character Lemley!

headless2

Lemley, work in progress

When I asked Gordon about his sculpt, this is what he had to say: “I have many projects on the go, but the world of Titansgrave and the character of Lemley inspired me to take on one more. In my optimism I thought that it would take me a couple of months to make it, and I could then go on to make the other characters. This has proven to be well below the amount of effort it actually required, but I am so pleased with the way it was going I have carried on regardless. I am making this sculpture out of Milliput, taking a leaf out of the hugely talented Jason Freeny’s book. Were I to do it again from the beginning however, I’d probably opt for something easier to work with, such as polymer clay.” If you want to see what Lemley eventually looks like with her head on, you can find more pics at Gordon’s Tumblr.

I guess what I’m getting at here is that we love to see your enthusiasm, how you’re going out there and making these things your own. Doesn’t matter how that ends up being expressed, your love for the things that make you happy makes the creators of those things happy, too. Sometimes the internet can function as an amplification device for unhappy feelings and unpleasant interactions but there’s a lot of good stuff out there to share and embrace. Those of us on this side of the creation equation couldn’t be more pleased and honored to see the ripples spreading out through the pond of our game-loving community and coming back around to us. Have fun out there everyone!

via GIPHY

Sky Captain Hana Cosplay as Dorian Pavus

Rogues Gallery: Freestyle (PDF)

Rogues Gallery: Freestyle (PDF)

Rogues Gallery: Freestyle (PDF)

When you grow up in wealth and luxury, you’re loath to let it go—especially when all that money is embezzled by company executives. Young Aaliyah Travers and her father were close to losing the company he’d built from nothing until

Aaliyah suggested using it to provide tech support and repair to villains who needed it. Their plan worked! And it worked even better when Aaliyah, always an adrenaline junkie, began stealing high-tech secrets from other companies as the unpredictable Freestyle!

Ronin Round Table: GenCon 2016 Roleplaying Games!

 

GClogo-header-2016-91a751cab7b3dc33dd0ac3b3b95595ac9c4e1b4bc5f42b6388531396cb8729beAs I’m sure most folks know, the events registration for GenCon 2016 went live on Sunday. As an aid to everyone who is interested in playing some of their favorite Green Ronin Publishing roleplaying games at GenCon—or trying out one they’ve never played before—we thought we’d compile a handy list of links to those games, by game.

What follows is not a complete list of Green Ronin Publishing games ato be had at GenCon. It’s just a collection of the games we’ve helped put together and coordinate for this year’s convention. See you there!

Reminder: While some of these games are already sold out (a big thanks to all of that enthusiasm!), remember that lots of folks over-buy, and then drop events as they figure out their schedule. Moreover, things happen and sometimes people aren’t able to show for a game, so make sure to pick up some generic tickets and if there’s a game you’re really interested in, show up to it and see if there are any slots unfilled when game time rolls around. Our GMs are only too happy to help.

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Atlas of Earth-Prime: Sub-Terra (PDF)

Atlas of Earth-Prime: Sub-Terra (PDF)

Atlas of Earth-Prime: Sub-Terra (PDF)

The penultimate Atlas of Earth-Prime entry is here! Learn about Sub-Terra and the strange creatures that inhabit Earth-Prime’s “underdark!”

From the surface…to the center of the Earth! The realm of Sub-Terra appears to lie deep beneath the Earth’s surface, and at least part of it does, but its twisting tunnels and vast caverns connect to an inter-dimensional realm inhabited by Morlocks, Serpent People, Fomorians, and ancient, ruined, and abandoned cities, including Agartha, the stronghold of the surface man who proclaimed himself the Terra-King, ruler of the Sub-Terran realm. You can send your heroes to explore the mysteries of Sub-Terra, or have its inhabitants surface to challenge them!

Download includes one eight-page, full-color PDF and nine Hero Lab files, for just $3.95!

Atlas of Earth-Prime: Sub-Terra (PDF)

Rogues Gallery: Chakram (PDF)

Chakram (PDF)

Chakram (PDF)

A talented stuntwoman tried to stand in the way of a villain and was casually tossed aside, ending her career. However, the experience triggered latent powers–powers she now uses as a villain-for-hire. Unlike villains motivated by greed or insanity, Chakram is a pro and has earned the respect of the people she works for.

Get Chakram today—just $1.95!

New PDFs: Short Cuts, Atlas of Earth-Prime, Rogues Gallery

This week features three new additions to our ongoing PDF series.

Fifty Campaign Themes

Fifty Campaign Themes

For Pathfinder Short Cuts, we have Fifty Campaign Themes. This is a 10-page PDF offering suggestions and guidance from Owen K.C. Stephens with themes new Pathfinder-compatible campaigns can be built around. Do you want to send the PCs on a voyage of exploration? Turn them into world-changing dam busters? Examine a technological revolution? A campaign can be as simple as a dungeon stomp, or as complex as you want it to be, and these themes can help a GM introduce new directions for a game as an overarching plot, or just a change of pace.


Atlas of Earth-Prime: Atlantis

Atlas of Earth-Prime: Atlantis

The Atlas of Earth-Prime goes from the surface of the world to beneath the seas, exploring the fabled lost continent of Atlantis. Once the home of the most advanced civilization on Earth, Atlantis sank beneath the ocean thousands of years ago, its surviving people transformed into aquatic water-breathers. For decades the House of Atlan—the Atlantean royal family—have held ties to the surface world and hero teams like the Liberty League, Freedom League, and the Next-Gen. Explore their mysterious homeland and dangers in the shifting currents of power in their undersea realm.


M&M Rogues Gallery: Cheat Code

M&M Rogues Gallery: Cheat Code

For Mutants & Masterminds Rogues Gallery, we have Cheat Code. Granted a wish for saving a young woman from attackers, Reggie asked for the ability to use cheat codes IRL. Now, as Cheat Code, he uses his smarts, skills, creativity, and “computer game” powers to pwn any noob he wants! Or, really, anyone he wants.

Get the Cheat Code today—just $1.95!

Rogues Gallery: Newt (PDF)

Rogues Gallery: Newt (PDF)

Rogues Gallery: Newt (PDF)

Today we have a new Rogues Gallery issue for Mutants & Masterminds!

What do you do if your only superpower is to leap long distances? If you’re Newt, you become a second-story thief and use the money you make to buy you a high-tech suit to make you an even better second-story thief! Newt may be an odious little man, but he’s good at what he does! And nothing else….

Get the Newt today—just $1.95!

Ronin Round Table: Hero High Introduction

Welcome! In this week’s Ronin Round Table, we’re showing off the cover to the revised and updated edition of Hero High for Mutants & Masterminds 3rd Edition! Plus introducing you to the heroes in the latest lineup of the Next-Gen! We’ll cut right to important stuff and show off the cover first!

HeroHighFinal01This is the cover image before we add any other graphic elements such as the Hero High title and logos, but it’s great to see this come to life!

This image was born from a discussion between M&M game designer Steve Kenson and me. I sent him a paragraph about two different ideas, one in which the characters were standing on some bleachers with a defeated enemy on the gym floor in front of them and the second idea was them standing on a giant defeated robot. Clearly, the ideas were combined Voltron-like into the above image, which shows the heroes standing on a defeated robot (a Probot from the Terminus, also featured on the cover to the Gadget Guides) in front of outdoor bleachers!

Seven of the eight members of the Next-Gen from the updated Hero High are shown on this image. We couldn’t squeeze Blue Bolt on the cover, but he’s featured in the Mutants & Masterminds Quick-Start that’s currently in the works. Blue Bolt was featured in a couple of Power Profiles and we liked the character design Sean Izaakse came up with so much we decided to use him as a character in Hero High!

Because the Next-Gen is a team made up of students at the Claremont Academy, its lineup changes frequently. The members of the team featured in the original Hero High are now out in the real world, dealing with challenges all their own. (You’ll hear more about them in Freedom City when it’s released later this year.) Now, let’s meet the new lineup of the Next-Gen so you can be prepared for them when Hero High is released in a couple of months. (We’re commissioning the interior art now, but the cover and text is finished!)

Blue Bolt is Jae Murphy, a Korean-American kid from Irvine, California. He’s a half-human/half-alien with the ability to generate and sense electricity, cause blackouts, and make quick jumps in the form of living lightning. He’s a thrillseeker who’s in love with the idea of being a superhero.

Catalyst is Reena Sarin, the daughter of Indian immigrants and is from Florida. She’s a very smart, impulsive girl whose body produces incredible amounts of excess bio-energy. Initially she could only generate a powerful energy blast that exhausted her when she used it, but she built herself a control rod that stores and allows her to control her energy to create a wide variety of effects. She’s determined to prove herself a valuable member of the team, but her unluckiness and destructive powers make that difficult for her.

Elflight is Alea Arlissan, a half-elven girl from Tuatha, the realm of Faerie. She came to the Claremont Academy at the suggestion of Seven, who she helped on a recent quest that took her to Tuatha. Elflight wields the powers sword known as Whitestar, has mastered a few spells, and is accompanied on Earth-Prime by her dragonling familiar Phoros. She is motivated to be a force for good in the world–and to hunt down and deal with supernatural threats.

Junior is Wally Thompson, Jr. and he’s actually a young sasquatch from the Cryptid Clans found in the wilderness around Emerald City. Abandoned by his parents on the doorstep of an isolated farm, Junior was adopted and raised as a human child. As a young sasquatch, he still looks mostly human, but is incredibly strong, has a connection to the natural world, and possesses a supernatural ability to hide from view. Junior was raised right and believes he should try to make the world a better place.

Miss Kitty is Amelia Cero. Her family owns CeroSoft, a software manufacturing company in Chicago. Her grandmother gave her a beautiful Egyptian cat statuette which was a family heirloom. The statuette came to life in the moonlight and explained Amelia was the next in line to be granted powers by Bastet and act as her emissary on Earth. Calling herself Miss Kitty, Amelia became a hero, but as soon as her parents discovered what she was up to, they sent her to Claremont Academy. Despite her youth–she’s 14–Miss Kitty is one of the most experienced heroes on the team.

NGM is Martin Conte, grandson of Leroy Conte, the Civil Rights-era hero known as the Golden Marvel. When Leroy was released from Buckner Ridge, better known as Lockdown, and he saw the difficulties Martin was having, he decided to pass on the golden light he possessed in the hopes it would give the boy a purpose and prove he could make a difference. Now, Martin, as NGM, is a powerful, overconfident, and angry young man. He wants to do good and he especially wants to be recognized for doing good.

Silver Eagle is Nina Cruz, the daughter of two AEGIS agents, one of whom was exposed to large doses of interdimensional energies during the Terminus Invasion. Since birth, Nina has possessed “argent energy” she can use to fly, enhance her already considerable strength, protect herself, create objects from the energy, and generate destructive blasts. Silver Eagle was trained by AEGIS for a number of years and is a patriot through and through. She’s also the most responsible of the students and has been at the school for years.

Wraith is Luke Dixon, the son of a scientist for the Foundry. When he learned what his father did, he ran … right into a war zone where he was blown to bits. Rather than let his son die, Malcolm Dixon rebuilt him using the “living cybernetics” he was experimenting with for the Foundry. Unlike so many before him, Luke survived and was rescued during an AEGIS raid. Now recovered from his transformation, Luke feels less than human despite his enhanced strength, speed, and toughness. Wraith believes he should make the best of his abilities and feels it’s his responsibility to use them to help others.

The Next-Gen are designed as PL8 heroes, which is the recommended power level for teen heroes in Hero High, so you and your friends can use them as player characters if you want to get started playing right away. Be on the lookout for more information on the Next-Gen and Hero High in the coming weeks!

Rogues Gallery: Loma Slife (PDF)

Loma Slife

Loma Slife

Today we have a new Rogues Gallery issue for Mutants & Masterminds!

Intergalactic bounty hunter and all-around troublemaker, Loma Slife stirs things up wherever and whenever she shows up. She’s violent, prideful, and loves to find and claim new technology—especially weapons—to use when hunting down whoever (or whatever) she’s been hired to bring in!

Get Loma Slife today—just $1.95!