Green Ronin is at PAX Unplugged this weekend, exhibiting in booth 3649 in the Expo Hall and running games all weekend (with the able assistance of our Freebooters) in the Tabletop Freeplay hall. We will have copies of Abzu’s Bounty (the soon-to-be-released adventure path for The Expanse RPG), Critical Role: Tal’Dorei Campaign Setting, Threefold, Superteam Handbook, the novels Height of the Storm and Shadowtide, and more!
From the very founding of the kingdom of Aldis, its Sovereigns have been beacons of hope, catalysts for change, and exemplars of Aldin ideals to the best of their ability.
Anyone who has played a game of Blue Rose can’t miss the importance and impact of the setting’s Sovereigns, even if they never make an appearance in the game. These people have shaped the setting of Blue Rose over the years. They are directly responsible for making Aldis the egalitarian meritocracy that has made it so unique and interesting, both within the Blue Rose setting, and as a piece of fantasy fiction.
As such, it shouldn’t have been surprising when a fan of Blue Rose contacted me over social media, asking for resources on the previous Sovereigns. They were doing a fan art project, wanting to depict all of the Sovereigns, and had hit a brick wall with some of them.
So, I dove into the project myself, collecting and collating lore about the various Sovereigns. As I did so, it became increasingly obvious to me just how fascinating these characters were. My research included not just what they looked like, but also their deeds (for completion sake, of course). Reading through that list made me want to read more about them. It made me want to get to know them better, and that sparked an idea.
I approached Nisaba editor Jaym Gates with the idea, and she backed me immediately, facilitating the anthology, helping me to round up authors who would be perfect for the project, and generally championing me the entire way.
I also asked Jess Hartley to come in and help me with the editing proper – I’ve edited game books for nearly two decades, and written fiction, but I am still a baby editor when it comes to fiction, so I was very grateful for the experienced help.
Together, fourteen authors and three editors have made Sovereigns of the Blue Rose an anthology that is filled with deep Blue Rose lore, and an absolute love letter to the diverse, egalitarian, romantic fantasy roots of the world as a whole.
I’ve included the Table of Contents for the upcoming Sovereigns of the Blue Rose anthology, in addition to the cover. Welcome, and enjoy!
Joseph D. Carriker, Jr.,
Following the events of Shadowtide, Pit of Vipers returns to the mud-choked streets of Serpent’s Haven, where power struggles and betrayal are more common than clean water. Spry Robin returns home to fulfill a promise, but finds himself in the middle of a dark conspiracy. He and Ydah will need all their cunning and connections to get out of this pit alive.
Your Pit of Vipers download will include epub, mobi, and pdf formats, all for just $4.95.
Sometimes, stories don’t tie up as neatly as we might like.
In February, we released Shadowtide, the first novel from Nisaba Press set in Green Ronin’s Blue Rose game setting. Shadowtide’s story focuses on a trio of the Sovereign’s Finest who are far from home in the hive of scum and smugglers known as Serpent’s Haven. The story follows this trio as well as the various friends, lovers, and family they meet along the way. Though Shadowtide’s narrative is complete within the novel, there are threads aplenty to be picked up by future novels, as well.
While working on my edits, Jaym Gates pointed out a certain element of the story that felt unfinished. Without going into spoilers, our heroes promised to help some new friends to get out of the dangerous Serpent’s Haven. Unfortunately, with the way things worked out, it was impossible for them to do that. Our heroes returned home to Aldis to lick their wounds and grieve their losses, forced to leave those friends behind—but in the Kingdom of the Blue Rose, our heroes keep their promises and don’t leave their friends behind, at least not without doing something about it.
And that is how Pit of Vipers came to be. Releasing this week, Pit of Vipers is an e-book only novella featuring the night woman envoy Ydah and her return (with her new apprentice envoy) to Serpent’s Haven in order to set things right…though they learn that not all has been quiescent in their time away.
Nisaba Press Acquires “Kirkus’s Best Indie Debuts, 2017” Series, Sacred Band
The alchemy between the characters’ chemistry, the story’s action, and the world’s pressing—and sometimes painful—similarities to our own make the book nearly impossible to put down.
An engaging story that punches, kicks, and takes flight, just like its heroes. – Kirkus Reviews (https://www.kirkusreviews.com/book-reviews/joseph-d-carriker-jr/sacred-band2/)
Author Joseph Carriker’s LGBTQ+ superhero series has been acquired for 2020 rerelease by Nisaba Press. Originally published through Lethe Press, Sacred Band received much critical acclaim and named one of the “Best Indie Debuts” of 2017 by Kirkus Review, and received a starred review from Publisher’s Weekly.
Sacred Band tells the story of a team of LGBTQ+ superpowered individuals set in a post-superheroic world. When no one in charge is taking the disappearance of queer and other marginalized folk from around the world seriously, this team bands together to do it themselves. They find themselves facing down official scrutiny even while racing against the sinister conspiracy that is steps ahead of them and closing in on their goal.
Sacred Band will be released with a new cover, and will be followed by its sequel, Terminal Venture, in 2021. After the very public revelation of the Band’s existence the year before, they’ve found themselves watched carefully, both by suspicious governments and by adoring fans. Struggling with both sides of this scrutiny, the team is about to discover the sinister means that have kept other superhero teams from forming in the past. Are they up to the challenge, and does anyone have their back?
“Nisaba’s dedication to exploring worlds that are not only full of adventure, but also very diverse, makes them an incredible fit for Sacred Band,” author Joseph Carriker said. “I’m very grateful for the faith Nisaba has expressed in Sacred Band, and look forward to working with them to bring these stories of a team of queer superheroes to readers.”
About the Author
Joseph Carriker has been playing roleplaying games for over thirty years now, and making them professionally for almost twenty. He has also written Shadowtide, a tie-in fiction novel set in the world of Green Ronin’s Blue Rose, which follows a band of adventurers rooting out the evil threatening their homeland. Joseph lives in Portland, Oregon with his poly constellation family, and likes to think he does his part in helping to Keep Portland Weird.
Nisaba Press is the fiction imprint of industry veteran Green Ronin Publishing. Founded to bring to life fiction set in the vibrant worlds of Green Ronin’s original and licensed IPs, Sacred Band is Nisaba’s debut into non-IP fiction. Current Nisaba titles include Shadowtide, Height of the Storm, Tales of the Lost Citadel, and the short fiction digital quarterly, Nisaba Journal.
Nisaba Journal Issue 3 is now available for purchase and download. For $6.99 you get three formats: PDF, epub, and mobi.
Open the Nisaba Journal and immerse yourself in original fiction gathered from your favorite worlds. Issue 3 collects five tales from two of Green Ronin’s most popular settings—Blue Rose and Mutants & Masterminds—and offers ideas for incorporating the heroes, villains, and adventures from the stories into the ones you tell in your own campaigns.
“Nearly Perfect,” by F. Wesley Schneider
Whoever said your lover should never change you might not have had flesh-shaping arcana at their fingertips.
“Those Who Wait, Part 4,” by Rhiannon Louve
Marn and Kiyn continue trying to unravel the corruption spreading through Aldis while dealing with their feelings for each other.
“The Price of Mercy, Part 2,” by Clio Yun-Su Davis
Family and obligation continue to clash even beyond death and freedom.
“The Rhy-Horse,” by A. B. Neilly
A lonely young rhydan, burdened by the expectations of his herd, finds his bonded companion, but deadly trouble is brewing.
Mutants & Masterminds:
“A Great Day for Trepidation,” by Eytan Bernstein
Kevin’s built a team, and now the bad guys are coming for them.
Height of the Storm by Aaron Rosenberg is a new Mutants & Masterminds novel from Nisaba Press, available for preorder and in three formats of ebook (epub, mobi, and PDF), in our Green Ronin Online Store.
Lindsey’s life changed the night she saw her beloved grandfather in his superhero guise for the first time. It changed again the day she got caught in a strange storm, and she took up her grandfather’s mantle as a protector. Diagnosed at a young age with a rare chronic illness, she must balance her family’s protectiveness against her desire to carry on their legacy and prevent a bitter genius from taking revenge on those who slighted him.
Height of the Storm is the first novel to explore Earth-Prime, the setting of the hit superhero RPG Mutants & Masterminds.
About the Author
Aaron Rosenberg is the author of the best-selling DuckBob SF comedy series, the Dread Remora space-opera series, the Relicant epic fantasy series with Steve Savile, and the O.C.L.T. occult thriller series with David Niall Wilson. Aaron’s tie-in work contains novels for Star Trek, Warhammer, World of WarCraft, Stargate: Atlantis, Shadowrun, Eureka, and more. He has written children’s books (including the original series STEM Squad and Pete and Penny’s Pizza Puzzles, the award-winning Bandslam: The Junior Novel, and the #1 best-selling 42: The Jackie Robinson Story), educational books on a variety of topics, and over seventy roleplaying games (such as the original games Asylum, Spookshow, and Chosen, work for White Wolf, Wizards of the Coast, Fantasy Flight, Pinnacle, and many others, and both the Origins Award-winning Gamemastering Secrets and the Gold ENnie-winning Lure of the Lich Lord). He is the co-creator of the ReDeus series, and a founding member of Crazy 8 Press. Aaron lives in New York with his family. You can follow him online at gryphonrose. com, on Facebook at facebook.com/gryphonrose, and on Twitter @gryphonrose.
Nisaba Press is the fiction imprint of Green Ronin Publishing, under the leadership of Editorial Director Jaym Gates. Nisaba publishes novels, anthologies, and nonfiction tied to the rich and varied worlds of Green Ronin’s tabletop roleplaying properties and the larger world of tabletop gaming. With the release of Joseph D. Carriker’s Shadowtide and Aaron Rosenberg’s Height of the Storm, Nisaba Press brings a new facet to Green Ronin’s award-winning worlds.
It’s almost time for the Best Four Days in Gaming and the first sign of the end of summer, and we’re scrambling to see what new games we’ll be playing in September – but we couldn’t find anything! Every year tons of new games being released at Gen Con, or at least that’s how it’s been in the past, so we figured we’d give you a quick run down of what Green Ronin has to offer that’s new this year – each of these will be available in limited quantities at booth 929, and released later into your friendly local game store!
Mutants & Masterminds Deluxe Gamemaster’s Guide
The first is the new Mutants & Masterminds Deluxe Gamemaster’s Guide. The original third edition Gamemaster’s Guide has been out of print for a while now, and the Deluxe guide is a hardcover version with 32-pages of brand-new material and is the best resource for new GMs right after the Deluxe Hero’s Handbook or Basic Hero’s Handbook.
Crystal Frasier had a look at the table of contents and even free preview PDF of a new archetype in Bigger. Stronger. Better. The Deluxe Gamemaster’s Guide
If you’re not at Gen Con 2019 you can Deluxe your Gamemastering skills on September 10th.
Mutants & Masterminds Superteam Handbook
We also have the new Mutants & Masterminds Superteam Handbook which brings the focus on super teams. This book includes eight pre-made super teams with details and rules for both players and gamemasters to add more team dynamics to your game. This has been a long-awaited addition to the Mutants & Masterminds game – and retailers will have it on August 6th through their preferred distributors.
If you’re looking for more information about Superteam Handbook you can check out what SuperDev Crystal has to say about it in these links;
Fantasy AGE Campaign Builders Guide
Fantasy AGE has come a long way since its release, and now we’re proud to bring the Fantasy AGE Campaign Builders Guide! Whether you’re looking to make your own fantasy pantheon, advice on interesting locations, how to make effective of entertaining encounters, this book has advice, mechanics, and examples that are ready to plop into your game!
This will be available in retail on August 20th. Jack Norris has more to say about what to expect in his blog posts
Last year we released Modern AGE Basic Rulebook and seen lots of feedback and released supplements including the successful Modern AGE Companion which we sold out of in the first two days at Origins earlier this year. Now we’re releasing the original setting Threefold, a full campaign setting with secret organizations, multiple worlds, and the ability to change your setting and theme while maintaining the same tone and characters. Threefold aims to be the flagship setting for Modern AGE going forward and will have plenty of books in the future.
Threefold will be available in distribution September 3rd. Does that sound up your alley? Malcolm can tell you all about what to expect in his original setting in these past Roundtables;
- The Companion and Beyond
- From the Companion to Threefold
- What’s in a Name?
- 10 Weird Things in the Metacosm
Nisaba Press: Height of the Storm – A Mutants & Masterminds novel
Height of the Storm is the tale of a young woman who takes over her grandfather’s role as the protector of her town, working with his old rival to learn to harness the powers she so recently discovered. But not all enemies are as evil as they may seem, and Lindsay finds herself weighing the safety of the city against the redemption of a man caught in events out of his control.
Just check out what Nisaba Press line manager, Jaym Gates had to say about the book, in Nisaba Press Update Height of the Storm
2019 is shaping up to be quite the exciting year for us and Gen Con will be a blast! Keep your eyes locked here during the convention for a special announcement. If you’re at the show, swing by and grab your new favorite book and meet the team.
The new hero is very helpful, assisting Britannia in putting down rampaging dinosaurs, and helping her rescue hostages. But as two nations escalate a simple question of borders into threatened war, their respective patriotic heroes come into conflict as well, and someone seems to be fanning the flames. Britannia finds herself questioning what this new hero’s purpose is, and who her allies really are. It will all come to a head over the Atlantic Ocean, as hero battles hero, and treachery is afoot.
Buy Lancelot today! ($4.95 purchase includes PDF, mobi, and epub formats.)
Last year, we announced Height of the Storm, the first novel for the Mutants & Masterminds line, by Aaron Rosenberg. Well, we’re counting down the weeks now ‘til publication, so we wanted to give you a sneak peek!
Height of the Storm is about a teenager who gets caught up in some pretty big events. Lindsay Seldon, though, is no normal teenager. The granddaughter of a real superhero, Lindsay grew up wanting to follow in his footsteps, but his overprotectiveness of his orphaned granddaughter keeps her out of the fight. But, caught up in an unnatural storm, Lindsay now has powers of her own, powers that her disability has prepared her for in ways she never imagined.
Donning her grandfather’s old armor, she sets out to thwart a villain bent on revenge.
Height of the Storm will be coming out in August, and will be available at Gen Con! Aaron will be there, so if you want to get your book signed, be sure to keep an eye out for our signings.
In the meantime, please enjoy an excerpt, and this first look at the cover of Height of the Storm, by the incredible Dale Ray DeForest. For more about Aaron, please visit http://gryphonrose.malibulist.com/, and for more about Dale, please see http://www.daledeforest.com/.
Lindsay gulped and tried to maintain her composure. This was not going at all the way she expected. “That’s not happening,” she replied, pleased to not hear her voice waver. “Put down the gun and submit to arrest, or I will be forced to subdue you.” She rested her hand on the hilt of the sword hanging at her side. Maybe she should have drawn it first.
The mugger’s eyes narrowed. “A sword?” he asked, chuckling. “You for real? I’ve got a gun, sweetheart. You try that, you’re gonna get hurt.” She wondered why didn’t his voice waver at all. Probably because he’d done this, or something like it, a thousand times.
Well, he’d never faced the Knight Light before.
Frowning, she drew her sword—and he shot her. Full in the chest. Dead center even. Well, he’d had plenty of time to aim, she thought ruefully as the impact knocked her off her feet. I’ll have to work on that.
As she fell, Lindsay flailed, both arms shooting forward in an instinctive attempt to latch onto something, anything. If there was one thing she was an expert at, it was falling. Her right hand shot out and grabbed onto the light post, which was a good ten feet away, causing both the mugger and his intended victims—who had stayed there frozen this whole time—to gasp.
But her left hand nailed the mugger in the jaw, the weights in her gauntlet causing his head to snap back from the impact. Gotcha!
Finally, Lindsay’s training kicked in. She was still in mid-air—it was like time had slowed for her, the fraction of a second required to fall feeling like an eternity—and so she brought her left knee up, positioning her foot to hit the ground properly even as she extended her right leg and brought it around and out, knee locked, foot extended into a proper sweep kick.
Time snapped back into place. She was stable and secure, thanks to both her left foot and her right hand, and her right leg took the still-staggering mugger just above the ankles. The impact jarred Lindsay—most likely taking her hip out, which unfortunately she was all too used to—but it swept him off his feet. He hit the ground hard, landing on his back with enough force to drive the air from his lungs as the gun flew from his hand, clattering to rest a few feet beyond his reach even as Lindsay released her grip on the lamppost and rose to her feet, striding over to stand above him.
She winced as the motion aggravated her hip—definitely out of place, probably the knee with it—and her chest, which felt bruised despite the bullet-stopping heavy links. Thanks, Granddad. She hoped she was keeping all of that out of her face and voice, though, as she turned to face the two women. “Are you all right?” she asked.
“Oh, yes, thank you!” the one on the right managed. The other one just nodded energetically, wringing her hands. “That was amazing!”
“Thank you,” Lindsay told her, feeling the same thrill she’d had whenever she’d completed a training maneuver successfully, only a thousand times more. “You two should get on home now. Be safe.”
“We will,” they promised. “Thank you!” And they rushed off, glancing back at her several times. Lindsay did her best not to grin like a little kid on Christmas Day but inside she was bouncing deliriously.
Movement at her feet alerted her that the mugger had rolled over and was trying to crawl away. “Not so fast,” she told him, turning back and crouching down, planting all her weight on the small of his back and pinning him in place as effectively as a tack-secured a strip of paper. “You will wait right here for the police,” she insisted, drawing zip ties from the pouch at her belt and quickly securing his hands and feet behind him, “and you will tell them that the Knight Light is back, protecting these streets once more.”
Then she marched away, reaching into the pouch at her belt for her phone as she went. Her breathing was coming in gulps, and her face hurt from smiling so much; she’d done it! At the same time, her leg and side and chest hurt as well, and for less happy reasons.
This had all sounded so much easier before.