Crystal Frasier

Crystal Frasier

Crystal Frasier is the developer for the Mutants & Masterminds Roleplaying Game, as well as a comic book fan, RPG geek, and corgi aficionado. She has played a variety of roles within the tabletop and video game industries, and has lent her talents to companies including Green Ronin, Paizo Publishing, Palladium Books, Onyx Path Publishing, Rogue Genius Games, and Kobold Press.
Crystal Frasier

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Ronin Roundtable: Freedom City as You’ve Never Seen It!

One of my many duties as a developer for Green Ronin is seeing the 3rd edition of the Freedom City campaign setting safely off to print, like a loving mother. And as it turns out, this has been the easiest part of my job, because the book was almost entirely finished when I joined the team. So, like a loving mother who slept through most of her child’s life only to wake up in time to see them leave for college, I feel so proud of this enormous task I had virtually nothing to do with!

Freedom City 3rd Edition is almost entirely Jon Leitheusser’s legacy, following a similar format as the Emerald City campaign setting of several years earlier and building on the setting bones established in books like the Cosmic Handbook and Hero High. Freedom City has grown up and adapted to the turbulent events of the world. Some of your favorite heroes have retired as their years start to catch up with them, while new heroes have appeared to fill important roles. My only real contributions have been some light editing (Jon’s work is, as always, solid, and didn’t need much improving), and arguing with our esteemed production designer (chief art guy) Hal Mangold about the art.

Oh, and such art do we have! FC3E is a treasure trove of new art, bringing the city to life in detail we could only dream of in the past. Hal tracked down some amazing scenery artists to help flesh out the most recognizable city of Earth Prime, and I don’t think anyone will be disappointed to see the city’s superhero museum and the Champions sports bar franchise brought to life!

Just check out a few quick previews:

 

Domenico Neziti

Brian Hagan

Brian Hagan

Domenico Neziti

There’s a lot more to come, giving a reality to the creepily delightful Ocean Heights Amusement Park, the slums of the Fens, and the Hanover Institute of Technology cloaked in its mantle of mid-century modernism. Fans can finally SEE Freedom City as well as imagine it, and Gamemasters now have images to share when the heroes arrive, itching for a fight, so instead of screaming “I punch Dr. Simian,” they can yell “I punch Dr. Simian into the reflecting pool!”

And really, isn’t that what superhero games are all about? Punching apes into landmarks?

Chris Pramas
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Chris Pramas

Chris Pramas is an award-winning game designer and writer, and the founder and president of Green Ronin Publishing. He is best known as the designer of the Fantasy AGE RPG, the Dragon Age RPG, and Warhammer Fantasy Roleplay, 2nd Edition. He has been a creative director at Wizards of the Coast and Flying Lab Software and a lead writer at Vigil Games. Most recently he worked with Wil Wheaton on the Titansgrave web series from Geek& Sundry. Green Ronin continues to thrive under his leadership, publishing roleplaying games like Blue Rose, Mutants & Masterminds, and A Song of Ice and Fire Roleplaying.
Chris Pramas
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Ronin Roundtable – Sentinels of Earth-Prime: The Big Picture

We’ve got one day left on our Sentinels of Earth-Prime Kickstarter. If you haven’t backed it yet, head over to Kickstarter and check it out. It’s a cooperative card game that takes place in the core setting of our Mutants & Masterminds RPG and uses the excellent Sentinels of the Multiverse rules by Greater Than Games. The great news is that the Kickstarter funded in nine hours and now has topped $135,000, so we will be making Sentinels of Earth-Prime for sure and we’ll have the resources to produce the first print run up front. That really is one of the best things about Kickstarter from a publisher’s point of view, so if you are a backer, thanks for making it possible. Today I thought I’d share our long-term plans for Sentinels of Earth-Prime because we aren’t just launching a game here, but a game line. Let’s talk about what that means and how it relates to Mutants & Masterminds.

 

The first step is, of course, making the core game and the mini-decks that are part of the Kickstarter. Those are scheduled to ship to backers in April of 2018. We’ll then release them into stores, as we value our partners in retail and distribution and want the game to reach the widest possible audience. This should get Sentinels of Earth-Prime out just before summer, which is convention season for the game industry. We can thus run demos and promote it at important conventions like Origins and GenCon. This should all make for a strong rollout and help establish Sentinels of Earth-Prime as a worthy successor to Sentinels of the Multiverse.

What’s the next step? Expansions, of course! The way we’re designing the core game, it tells the story of key events in the years 2002-2006 of Earth-Prime, most notably the Grue attack on earth and Omega’s invasion of Freedom City. From there we have two boxed expansions planned. The first will advance the timeline to 2012, covering the Silver Storm in Emerald City and related events. The third expansion will bring the timeline up the present day, and include elements from The Cosmic Handbook and the new edition of Freedom City. Our plan is to do one release a year for the line, so the core game in 2018, the first expansion in 2019, and the second expansion in 2020. We may do additional mini-decks along the way. Certainly, we have plenty of characters to work with! Over the past 15 years, we’ve published literally hundreds of heroes and villains from the Earth-Prime setting, and more are on the way.

Mutants & Masterminds, the roleplaying game that birthed the Earth-Prime setting, will of course be continuing its run concurrently with Sentinels of Earth-Prime. The long-awaited third edition of the Freedom City sourcebook is coming out next. It’s in layout now and should be going up for pre-order by the end of the month. After that is a new print collection of the Rogues Gallery series of villains, which will include some all-new content, because you can never have enough villains in a superhero RPG! We round out the year with the launch of the Mutants & Masterminds Basic Hero’s Handbook. As the name indicates, this is a beginner friendly entry point into the Mutants & Masterminds RPG. If you’ve never played M&M before, it’ll be a great place to start.

That should give you a good idea where we are going with Sentinels of Earth-Prime and Mutants & Masterminds. If you want to get in on the Sentinels of Earth-Prime Kickstarter, there’s still time! There are some stretch goals we’d love to unlock before the campaign ends, so do check it out. We’re counting on you, heroes!

Evan Sass

Evan Sass

Evan got his start in the hobby game industry in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. He has been editing and proofreading books for Green Ronin since our first product, Ork! The Roleplaying Game. He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking, and is our in-house Dragon Age and Fantasy AGE editor.
Evan Sass

Add-On Decks for Sentinels of Earth-Prime!

As promised we’ve unveiled the add-ons for Sentinels of Earth-Prime today! The info is on the Kickstarter page but I’ll repeat it here for the sake of convenience.

We’ve got four additional decks for Sentinels of Earth-Prime: two heroes, one villain, and one environment. You can get them by simply increasing your pledge. They are $6 per deck or you can get all four decks for only $20! So if you wanted two decks, you’d increase your pledge by $12. If you want want all four, increase it by $20. You’ll be able to pick the decks you want after the campaign via BackerKit.

Sentinels of Earth-Prime Add-On Decks

Let’s take a look at each of the add-on decks!

Eldrich

Eldrich is the Master Mage of Freedom City. An adventuring archaeologist of the 1930s, he is the reincarnation of the Atlantean mage who imprisoned Malador the Mystic millennia ago. He defends Earth-Prime from mystical threats and is an ally of the Freedom League.

Lantern Jack

The mysterious guardian of Lantern Hill dates back to the Revolutionary War in Freedom City. Stories claim that Lantern Jack is the restless spirit of a colonial patriot slain by a British officer when he attempted to warn the people of the city of an attack. The truth is much darker…

Malador the Mystic

Malador is an ancient sorcerer from the sunken realm of Atlantis. Once a noble protector of humanity and a scholar of mystical lore, Malador has become mad with power-lust. He wants nothing more than to wield ultimate power and be acknowledged as the supreme master of the mystic arts!

Sub-Terra

Sub-Terra is the strange realm deep beneath the surface of Earth-Prime, where the Serpent People and Morlocks engaged in a long and brutal war. It is a place of monsters, myth, and menaces spawned from both science and sorcery.

These decks have a decidedly mystical spin and will add a lot to the core game. Consider adding them to your pledge today!

Evan Sass

Evan Sass

Evan got his start in the hobby game industry in 1995, as a co-founder of Rubicon Games. Among other games, he has worked on Cranium, Cranium Hullabaloo, and the Pokémon trading card game. He has been editing and proofreading books for Green Ronin since our first product, Ork! The Roleplaying Game. He has been managing our web sites since about 2002. He co-designed Walk the Plank, our card game of piratical trick taking, and is our in-house Dragon Age and Fantasy AGE editor.
Evan Sass

Now On Kickstarter: Sentinels of Earth-Prime

In case you missed it on social media, our Sentinels of Earth-Prime cooperative card game Kickstarter campaign is funded and has vanquished several stretch goals with the able assistance of its many stalwart backers! We are closing in on another stretch goal, and would love your assistance as a backer and promoter. Back it today, and save the world!

Sentinels of Earth-Prime is set in the world of Mutants & Masterminds. Fully compatible with the popular Sentinels of the Multiverse game, and made in conjunction with our friends at Greater Than Games, Sentinels of Earth-Prime is a cooperative card game that lets you have exciting comic book adventures with your friends!